This prepares the switch to the official FinderSync API on Yosemite
which requires the extension to run in a sandbox. This complicates
the usage of a local socket to communicate with a non-sandboxed GUI
client. An NSConnection is easier to use in this case, which we can
use as long as the server name (i.e. Mach port registered name) is
prefixed with the code signing Team Identifier.
A placeholder server implementation is also added to the client's
SocketApi which basically reproduces the interface of a QLocalSocket.
Most of the references to individual sockets we're only using
QIODevice methods so the type was simply reduced. A typedef to
replace the QLocalServer was the only other part needed.
By enabling ARC for GCDAsyncSocket (as we should have done before
https://github.com/robbiehanson/CocoaAsyncSocket/wiki/ARC) there
is no chance anymore for a situation where the to-be-written NSData*
is deleted before the socket has had a chance to write it.
Interestingly, this only happened after switching to local sockets,
probably because of how immediatly the NSData* would be sent.
This commit also keeps the debug symbols for the Finder plugin.