This is important because we compare the paths from the file system watcher if it
starts with this path.
Same in the SocketAPI where we need to use cannonical paths in the REGISTER_PATH command,
as the plugin themself will do this comparison.
Issue #5116
This is not sufficient as it is not working for the Socket API.
Next commit will fix it in another layer.
Also, not ignoring paths that are not inside the folder is wrong
as it might still happen if the name has a different casing
This reverts commit d5a481f132.
The current way of tracking the need to update the metadata without
propagation using a separate flag makes it difficult to track
priorities between the local and remote tree. The logic is also
difficult to logically cover since the possibilities matrix isn't
100% covered, leaving the flag only used in a few situations
(mostly involving folders, but not only).
The reason we need to change this is to be able to track the sync
state of files for overlay icons. The instruction alone can't be
used since CSYNC_INSTRUCTION_SYNC is used for folders even though
they won't be propagated. Removing this logic is however not possible
without using something else than CSYNC_INSTRUCTION_NONE since too
many codepath interpret (rightfully) this as meaning "nothing to do".
This patch adds a new CSYNC_INSTRUCTION_UPDATE_METADATA instruction
to let the update and reconcile steps tell the SyncEngine to update
the metadata of a file without any propagation. Other flags are left
to be interpretted by the implementation as implicitly needing
metadata update or not, as this was already the case for most file
propagation jobs. For example, CSYNC_INSTRUCTION_NEW for directories
now also implicitly update the metadata.
Since it's not impossible for folders to emit CSYNC_INSTRUCTION_SYNC
or CSYNC_INSTRUCTION_CONFLICT, the corresponding code paths in the
sync engine have been removed.
Since the reconcile step can now know if the local tree needs metadata
update while the remote side might want propagation, the
localMetadataUpdate logic in SyncEngine::treewalkFile now simply use
a CSYNC_INSTRUCTION_UPDATE_METADATA for the local side, which is now
implemented as a different database query.
The SyncRunFileLog owned by the Folder must be destroyed after the
SyncEngine since the SyncEngine will abort during destruction, resulting
in all jobs being aborted.
It's possible that this crash only happens with a debug build.
FolderDefinition::save and load escapes the alias. We also need to escape
it when we remove it.
New folder can't be created with alias that needs escaping, but old folder
from old config may still exist, and we must allow user to delete them.
For issue #4927:
On Windows 10, we get a notification after the sync is finished for file that were
just downloaded. The guard we have against our "own changes" are only working when
the sync is running and the OwncloudPropagator still alive.
Since the statuses are cached and that we can't invalidate the cache,
sending NOP would need to be overwritten by the default OK status
once the client successfully connected. But instead of remembering
which files we NOPed, rather wait until we are ready to sync before
sending the REGISTER_PATH message to the socket API client. It will
also prevent the client from sending unnecessary RETRIEVE_FILE_STATUS
requests.
Also remove AccountState::canSync, since it does the same as
isConnected and syncing is not an account responsibility.
When a conflict-rename or a temporary-rename fails, notify the
LockWatcher. It'll regularly check whether the file has become
accesible again. When it has, another sync is triggered.
owncloud/enterprise#1288
This uses the file watcher to keep track of files that were modified
in order to assign them the blue icon.
This is transient state that's not persisted across restarts.
There were two issues:
* With the refactoring of how Folder and SyncEngine relate, the
ignore_hidden_files flag on the CSync context was reset after
each sync run and not updated from the configuration again.
* The folder watcher failed to enumerate hidden folders and thus
didn't watch for changes inside them. (linux only)
SyncFileStatus' purpose is to track overlay icon status.
Instead of putting comments and default: clauses in switch
on both sides about unused enums, use different enums.
This also remove STATUS_NEW which is the equivalent of
STATUS_SYNC in all shell extension implementations, and
remove STATUS_UPDATED and STATUS_STAT_ERROR which have
the same semantic as STATUS_UPTODATE and STATUS__ERROR.
This currently is no-op code since the socket API isn't notified
that the tainted folder list changed, and the result is the same
since a sync will be triggered within the next 5 seconds and the
modified folder will be shown as SYNC at that point anyway.
Removing the dependency to the file watcher allows moving the
status estimation logic to libsync.
This will help moving the SyncEngine construction in the constructor
and allow moving functionalities from Folder to SyncEngine or its
delegated objects.
Previously one could accidentally call Folder::setSyncPaused() and miss
some expected side effects. Before, the correct call was to FolderMan::
slotSetFolderPaused(). Now the setter on Folder has the expected effect.
The creation doesn't need to be separated from the SyncEngine anymore.
This allows the SyncEngine to be created in fewer steps if we want to
use it in tests.
This moves most of the direct csync code from Folder into the SyncEngine.
The exclude file logic for the context has been wrapped using the
existing ExcludedFiles class as well.
Given that we control all call sites, the only way that this can fail is during
OOM. Also remove the code in csync itself to make sure that it's obvious that
any new error case wouldn't be handled by call sites.
* Ensure every time a file becomes a directory or the other way around
the item is flagged as INSTRUCTION_TYPE_CHANGE.
* Delete the badly-typed entity if necessary in the propagation jobs.