The idea is that the next call to any database operation will try to
reopen the database through the checkConnect() method. So even if there
was a disconnect trom the db file, this will reestablish the connection.
Imagine tgus scenario on a read only share that you move file from
one location to a new directory in the read only share.
Creating the read only directory fails for permission error.
But we should also restore the files that have been moved.
IL issue 542
Bring back the hardcoded status logic for excluded files.
Since the activity log doesn't even mention those files on purpose,
we can't rely on the SyncEngine to notify us about the status of those files.
Looking up a/aa while an error is present in a/aab/aaba would return
a warning status since a/aa is a substring of a/aab.
Fix the issue by checking if the following character is a slash.
This prevents having to define a Problem structure with dubious
operator overloads to accomplish the same.
Also use std::map::lower_bound to quickly iterate over the
list of problems.
This also remove all smartness from the SocketApi about the status
of a file and solely use info from the current and last sync.
This simplifies the logic a lot and prevents any discrepancy between
the status shown in the activity log and the one displayed on the
overlay icon of a file.
The main benefit of the additional simplicity is that we are able
to push all new status of a file reliably (including warnings for
parent folders) to properly update the icon on overlay implementations
that don't allow us invalidating the status cache, like on OS X.
Both errors and warning from the last sync are now kept in a set,
which is used to also affect parent folders of an error.
To make sure that errors don't become warning icons on a second
sync, SyncFileItem::_hasBlacklistEntry is also interpreted as an error.
This also renames StatusIgnore to StatusWarning to match this semantic.
SyncEngine::aboutToPropagate is used in favor of SyncEngine::syncItemDiscovered
since the latter is emitted before file permission warnings are set on the
SyncFileItem. SyncEngine::finished is not used since we have all the
needed information in SyncEngine::itemCompleted.
SyncFileStatus' purpose is to track overlay icon status.
Instead of putting comments and default: clauses in switch
on both sides about unused enums, use different enums.
This also remove STATUS_NEW which is the equivalent of
STATUS_SYNC in all shell extension implementations, and
remove STATUS_UPDATED and STATUS_STAT_ERROR which have
the same semantic as STATUS_UPTODATE and STATUS__ERROR.
This will help moving the SyncEngine construction in the constructor
and allow moving functionalities from Folder to SyncEngine or its
delegated objects.
Soldiering on with a broken or incomplete response could lead to
incorrect sync behavior.
Since discovery uses LsCol jobs which already handle errors
correctly, this should not have a significant impact.
the size on the server might be different from the size on the client
with certain backend so it should be ignored.
(cherry picked from commit 9222db6df9b19a21e1bea5a238d745d96a6385e3)
In SQLite bindings are not cleared by sqlite3_reset() calls, so
skipping a sqlite3_bind call to create a NULL value doesn't work,
instead the previous value will be written.
To fix this, I clear all bindings in SqlQuery::reset and make sure
to explicitly bind NULL when desired in SqlQuery::bind.
To make sure there's no confusion about SqlQuery::reset and
sqlite3_reset, I rename our method to reset_and_clear_bindings().
(cherry picked from commit 7bd4f95b8c)
In SQLite bindings are not cleared by sqlite3_reset() calls, so
skipping a sqlite3_bind call to create a NULL value doesn't work,
instead the previous value will be written.
To fix this, I clear all bindings in SqlQuery::reset and make sure
to explicitly bind NULL when desired in SqlQuery::bind.
To make sure there's no confusion about SqlQuery::reset and
sqlite3_reset, I rename our method to reset_and_clear_bindings().