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Fix conflicting definitions in anonymous namespace in Unity build
Signed-off-by: Claudio Cambra <claudio.cambra@nextcloud.com>
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parent
3b7bd6d26c
commit
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2 changed files with 9 additions and 9 deletions
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@ -49,7 +49,7 @@
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namespace {
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#ifndef VERSION_C
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#define VERSION_C
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constexpr auto versionC= "version";
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constexpr auto versionC = "version";
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#endif
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}
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namespace OCC {
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@ -39,9 +39,9 @@
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#include <QNetworkProxy>
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namespace {
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constexpr auto accountsC = "Accounts";
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constexpr auto foldersC = "Folders";
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constexpr auto versionC = "version";
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constexpr auto settingsAccountsC = "Accounts";
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constexpr auto settingsFoldersC = "Folders";
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constexpr auto settingsVersionC = "version";
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constexpr auto maxFoldersVersion = 1;
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}
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@ -322,7 +322,7 @@ void FolderMan::setupFoldersHelper(QSettings &settings, AccountStatePtr account,
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f->switchToVirtualFiles();
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}
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// Migrate the old "usePlaceholders" setting to the root folder pin state
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if (settings.value(QLatin1String(versionC), 1).toInt() == 1
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if (settings.value(QLatin1String(settingsVersionC), 1).toInt() == 1
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&& settings.value(QLatin1String("usePlaceholders"), false).toBool()) {
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qCInfo(lcFolderMan) << "Migrate: From usePlaceholders to PinState::OnlineOnly";
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f->setRootPinState(PinState::OnlineOnly);
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@ -377,11 +377,11 @@ void FolderMan::backwardMigrationSettingsKeys(QStringList *deleteKeys, QStringLi
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auto processSubgroup = [&](const QString &name) {
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settings->beginGroup(name);
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const int foldersVersion = settings->value(QLatin1String(versionC), 1).toInt();
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const int foldersVersion = settings->value(QLatin1String(settingsVersionC), 1).toInt();
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if (foldersVersion <= maxFoldersVersion) {
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foreach (const auto &folderAlias, settings->childGroups()) {
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settings->beginGroup(folderAlias);
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const int folderVersion = settings->value(QLatin1String(versionC), 1).toInt();
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const int folderVersion = settings->value(QLatin1String(settingsVersionC), 1).toInt();
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if (folderVersion > FolderDefinition::maxSettingsVersion()) {
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ignoreKeys->append(settings->group());
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}
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@ -518,12 +518,12 @@ Folder *FolderMan::setupFolderFromOldConfigFile(const QString &file, AccountStat
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return nullptr;
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}
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settings.beginGroup(accountsC);
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settings.beginGroup(settingsAccountsC);
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const auto rootChildGroups = settings.childGroups();
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for (const auto &accountId : rootChildGroups) {
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qCDebug(lcFolderMan) << "try to migrate accountId:" << accountId;
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settings.beginGroup(accountId);
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settings.beginGroup(foldersC);
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settings.beginGroup(settingsFoldersC);
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if (settings.childGroups().isEmpty()) {
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continue;
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