Start macOS app bundle name with uppercase letter

It's a convention on macOS that app bundle names start with an uppercase
letter. Also this aligns the app name with Windows and Linux.

Signed-off-by: Felix Weilbach <felix.weilbach@nextcloud.com>
This commit is contained in:
Felix Weilbach 2021-06-04 20:34:58 +02:00 committed by Felix Weilbach (Rebase PR Action)
parent ce54a98f7d
commit 7850551cad
5 changed files with 23 additions and 22 deletions

View file

@ -102,9 +102,9 @@ set(SHAREDIR ${DATADIR})
# BUILD_OWNCLOUD_OSX_BUNDLE was not initialized OR set to true on OSX
if(APPLE AND (NOT DEFINED BUILD_OWNCLOUD_OSX_BUNDLE OR BUILD_OWNCLOUD_OSX_BUNDLE))
set(BUILD_OWNCLOUD_OSX_BUNDLE ON)
set(OWNCLOUD_OSX_BUNDLE "${APPLICATION_EXECUTABLE}.app")
set(LIB_INSTALL_DIR "${APPLICATION_EXECUTABLE}.app/Contents/MacOS")
set(BIN_INSTALL_DIR "${APPLICATION_EXECUTABLE}.app/Contents/MacOS")
set(OWNCLOUD_OSX_BUNDLE "${APPLICATION_NAME}.app")
set(LIB_INSTALL_DIR "${APPLICATION_NAME}.app/Contents/MacOS")
set(BIN_INSTALL_DIR "${APPLICATION_NAME}.app/Contents/MacOS")
# BUILD_OWNCLOUD_OSX_BUNDLE was disabled on OSX
elseif(APPLE AND NOT BUILD_OWNCLOUD_OSX_BUNDLE)

View file

@ -22,7 +22,7 @@
<key>GID</key>
<integer>80</integer>
<key>PATH</key>
<string>@APPLICATION_EXECUTABLE@.app</string>
<string>@APPLICATION_NAME@.app</string>
<key>PATH_TYPE</key>
<integer>3</integer>
<key>PERMISSIONS</key>

View file

@ -9,7 +9,7 @@
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>@APPLICATION_EXECUTABLE@</string>
<string>@APPLICATION_NAME@</string>
<key>CFBundleIconFile</key>
<string>@APPLICATION_ICON_NAME@.icns</string>
<key>CFBundleIdentifier</key>

View file

@ -27,24 +27,20 @@ if(CMAKE_SYSTEM_NAME STREQUAL "FreeBSD")
endif()
if(NOT BUILD_LIBRARIES_ONLY)
add_executable(${cmd_NAME} cmd.cpp)
add_executable(${cmd_NAME} cmd.cpp)
if(BUILD_OWNCLOUD_OSX_BUNDLE)
set_target_properties(${cmd_NAME} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${BIN_OUTPUT_DIRECTORY} )
RUNTIME_OUTPUT_DIRECTORY "${BIN_OUTPUT_DIRECTORY}/${OWNCLOUD_OSX_BUNDLE}/Contents/MacOS")
else()
set_target_properties(${cmd_NAME} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY ${BIN_OUTPUT_DIRECTORY})
target_link_libraries(${cmd_NAME} cmdCore)
endif()
# OSX: Copy nextcloudcmd to app bundle, src/gui will run macdeployqt
if(BUILD_OWNCLOUD_OSX_BUNDLE)
add_custom_command(TARGET ${cmd_NAME} POST_BUILD
COMMAND "cp"
"$<TARGET_FILE:${cmd_NAME}>"
"${BIN_OUTPUT_DIRECTORY}/${OWNCLOUD_OSX_BUNDLE}/Contents/MacOS"
COMMENT "Copying nextcloudcmd..."
)
elseif(NOT BUILD_LIBRARIES_ONLY)
install(TARGETS ${cmd_NAME}
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
endif()
target_link_libraries(${cmd_NAME} cmdCore)
endif()

View file

@ -375,6 +375,11 @@ else()
# we must add MACOSX_BUNDLE only if building a bundle
add_executable(${APPLICATION_EXECUTABLE} WIN32 MACOSX_BUNDLE main.cpp ${APP_ICON})
if (BUILD_OWNCLOUD_OSX_BUNDLE)
set_target_properties(${APPLICATION_EXECUTABLE} PROPERTIES
OUTPUT_NAME "${APPLICATION_NAME}")
endif()
set (QM_DIR ${OWNCLOUD_OSX_BUNDLE}/Contents/Resources/Translations)
install(FILES ${client_I18N} DESTINATION ${QM_DIR})
get_target_property(_qmake Qt5::qmake LOCATION)