shell_integration/windows: Add a manually-increased build number

Since this isn't yet built together with the rest, we can't reliably
use the client version without having to rebuilt the extension manually
on each release. But it would still be nice to be able to tell if a user
has the right version or not loaded, so instead just tag each update of
the DLLs with a separate release version.

This means that every time we update those binaries we'll have to manually
increment the number in the header, but worst case we'll forget from time
to time but we'll be able to know if we didn't, and know if we can rely on
the number or not.
This commit is contained in:
Jocelyn Turcotte 2016-06-27 15:02:56 +02:00
parent 86fd982b00
commit 70ae11fcad
6 changed files with 24 additions and 0 deletions

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@ -127,6 +127,9 @@
<Optimization>Disabled</Optimization>
<PrecompiledHeader />
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>..\OCUtil</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
@ -140,6 +143,9 @@
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\OCUtil</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemGroup>
<Text Include="ReadMe.txt" />

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@ -119,6 +119,9 @@
<ModuleDefinitionFile>OCOverlays.def</ModuleDefinitionFile>
<SubSystem>Windows</SubSystem>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\OCUtil</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
@ -157,6 +160,9 @@
<ModuleDefinitionFile>OCOverlays.def</ModuleDefinitionFile>
<SubSystem>Windows</SubSystem>
</Link>
<ResourceCompile>
<AdditionalIncludeDirectories>..\OCUtil</AdditionalIncludeDirectories>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="DllMain.cpp" />

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@ -155,6 +155,7 @@
<ClInclude Include="CommunicationSocket.h" />
<ClInclude Include="FileUtil.h" />
<ClInclude Include="RegistryUtil.h" />
<ClInclude Include="Version.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="CommunicationSocket.cpp" />

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@ -0,0 +1,11 @@
#pragma once
// This is the number that will end up in the version window of the DLLs.
// Increment this version before committing a new build if you are today's shell_integration build master.
#define OCEXT_BUILD_NUM 42
#define STRINGIZE2(s) #s
#define STRINGIZE(s) STRINGIZE2(s)
#define OCEXT_VERSION 1,0,0,OCEXT_BUILD_NUM
#define OCEXT_VERSION_STRING STRINGIZE(OCEXT_VERSION)