From 3cc2e1a968712747e6fe802bfa0b5a7d83331733 Mon Sep 17 00:00:00 2001 From: Christian Kamm Date: Thu, 23 Apr 2015 14:24:54 +0200 Subject: [PATCH] Fix bad connect/disconnects. --- src/gui/application.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/gui/application.cpp b/src/gui/application.cpp index a9aab1e4f..80c95b7f1 100644 --- a/src/gui/application.cpp +++ b/src/gui/application.cpp @@ -212,10 +212,12 @@ void Application::slotLogout() void Application::slotAccountStateRemoved(AccountState *accountState) { - disconnect(accountState, SIGNAL(stateChanged(int)), _gui, SLOT(slotAccountStateChanged())); disconnect(accountState, SIGNAL(stateChanged(int)), this, SLOT(slotAccountStateChanged(int))); - connect(accountState->quotaInfo(), SIGNAL(quotaUpdated(qint64,qint64)), - _gui, SLOT(slotRefreshQuotaDisplay(qint64,qint64))); + if (_gui) { + disconnect(accountState, SIGNAL(stateChanged(int)), _gui, SLOT(slotAccountStateChanged())); + disconnect(accountState->quotaInfo(), SIGNAL(quotaUpdated(qint64,qint64)), + _gui, SLOT(slotRefreshQuotaDisplay(qint64,qint64))); + } } void Application::slotAccountStateAdded(AccountState *accountState)