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Fix the root item sync status #4682
Make sure that we push the new status when the status of the SyncEngine changed. SyncEngine::started comes a bit late, only when the propagation starts, although it's better in this case since child folders will only switch to Sync in aboutToPropagate. Also fix an issue with SyncEngine::findSyncItem when using an empty fileName; this would match and return the wrong item, even though not currently happening with the code since fileStatus won't call it with an empty fileName anymore.
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3 changed files with 12 additions and 5 deletions
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@ -1342,7 +1342,7 @@ SyncFileItem* SyncEngine::findSyncItem(const QString &fileName) const
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{
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Q_FOREACH(const SyncFileItemPtr &item, _syncedItems) {
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// Directories will appear in this list as well, and will get their status set once all children have been propagated
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if ((item->_file == fileName || item->_renameTarget == fileName))
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if ((item->_file == fileName || (!item->_renameTarget.isEmpty() && item->_renameTarget == fileName)))
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return item.data();
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}
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return 0;
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@ -72,11 +72,12 @@ SyncFileStatusTracker::SyncFileStatusTracker(SyncEngine *syncEngine)
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: _syncEngine(syncEngine)
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{
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connect(syncEngine, SIGNAL(aboutToPropagate(SyncFileItemVector&)),
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this, SLOT(slotAboutToPropagate(SyncFileItemVector&)));
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SLOT(slotAboutToPropagate(SyncFileItemVector&)));
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connect(syncEngine, SIGNAL(itemCompleted(const SyncFileItem&, const PropagatorJob&)),
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this, SLOT(slotItemCompleted(const SyncFileItem&)));
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connect(syncEngine, SIGNAL(started()),
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SLOT(slotClearDirtyPaths()));
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SLOT(slotItemCompleted(const SyncFileItem&)));
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connect(syncEngine, SIGNAL(started()), SLOT(slotClearDirtyPaths()));
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connect(syncEngine, SIGNAL(started()), SLOT(slotSyncEngineRunningChanged()));
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connect(syncEngine, SIGNAL(finished(bool)), SLOT(slotSyncEngineRunningChanged()));
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}
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SyncFileStatus SyncFileStatusTracker::rootStatus()
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@ -213,6 +214,11 @@ void SyncFileStatusTracker::slotItemCompleted(const SyncFileItem &item)
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emit fileStatusChanged(getSystemDestination(item), fileStatus(item));
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}
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void SyncFileStatusTracker::slotSyncEngineRunningChanged()
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{
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emit fileStatusChanged(_syncEngine->localPath(), rootStatus());
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}
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void SyncFileStatusTracker::slotClearDirtyPaths()
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{
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// We just assume that during a sync all dirty statuses will be resolved
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@ -46,6 +46,7 @@ signals:
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private slots:
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void slotAboutToPropagate(SyncFileItemVector& items);
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void slotItemCompleted(const SyncFileItem& item);
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void slotSyncEngineRunningChanged();
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void slotClearDirtyPaths();
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private:
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