Overlay icon fixes (#4765)

* Fix the sync status push for parent directories #4682

As before, we rely on metadata-update SyncFileItem entries for parent
directories to notify us that a directory contains files to propagate,
and to know when all children were propagated through its itemCompleted
signal.

Those metadata SyncFileItems however have a None direction and we need
to add a explicit directory check to show them as Sync.
This fix also handles new files as well as existing ones, so no need
to keep a separate logic for new files.

* Fix the root item sync status #4682

Make sure that we push the new status when the status of the SyncEngine
changed. SyncEngine::started comes a bit late, only when the propagation
starts, although it's better in this case since child folders will
only switch to Sync in aboutToPropagate.

Also fix an issue with SyncEngine::findSyncItem when using an empty
fileName; this would match and return the wrong item, even though
not currently happening with the code since fileStatus won't call
it with an empty fileName anymore.

* Simplify the root status logic

Go through fileStatus like other cases to make sure that all use
cases go through the same code path. This also makes sure to use
lookupProblem which will use lower_bound which is more efficient
for larger sets of sync problems.

This also fixes the issue with lookupProblem that prevented it to
properly match an empty pathToMatch, caused by the fact that the
problem map contains relative paths not starting with a slash.

* Avoid a SyncFileStatusTracker private overload with the same name

Having an overload as a private function in the same class makes the
code harder to follow. Rename the private fileStatus to syncFileItemStatus.

* [osx] Fix missing overlay icons on client startup

Since the statuses are cached and that we can't invalidate the cache,
sending NOP would need to be overwritten by the default OK status
once the client successfully connected. But instead of remembering
which files we NOPed, rather wait until we are ready to sync before
sending the REGISTER_PATH message to the socket API client. It will
also prevent the client from sending unnecessary RETRIEVE_FILE_STATUS
requests.

Also remove AccountState::canSync, since it does the same as
isConnected and syncing is not an account responsibility.
This commit is contained in:
Jocelyn Turcotte 2016-05-02 16:33:17 +02:00 committed by Klaas Freitag
parent 93e0d52dd3
commit 0469236d80
11 changed files with 85 additions and 92 deletions

View file

@ -95,6 +95,9 @@ void AccountState::setState(State state)
} else if (oldState == SignedOut && _state == Disconnected) { } else if (oldState == SignedOut && _state == Disconnected) {
checkConnectivity(); checkConnectivity();
} }
if (oldState == Connected || _state == Connected) {
emit isConnectedChanged();
}
} }
// might not have changed but the underlying _connectionErrors might have // might not have changed but the underlying _connectionErrors might have
@ -149,11 +152,6 @@ bool AccountState::isConnectedOrTemporarilyUnavailable() const
return isConnected() || _state == ServiceUnavailable; return isConnected() || _state == ServiceUnavailable;
} }
bool AccountState::canSync() const
{
return isConnected();
}
void AccountState::tagLastSuccessfullETagRequest() void AccountState::tagLastSuccessfullETagRequest()
{ {
_timeSinceLastETagCheck.restart(); _timeSinceLastETagCheck.restart();

View file

@ -102,9 +102,6 @@ public:
bool isConnected() const; bool isConnected() const;
bool isConnectedOrTemporarilyUnavailable() const; bool isConnectedOrTemporarilyUnavailable() const;
/// Returns whether sync actions are allowed to run.
bool canSync() const;
/// Triggers a ping to the server to update state and /// Triggers a ping to the server to update state and
/// connection status and errors. /// connection status and errors.
void checkConnectivity(); void checkConnectivity();
@ -130,6 +127,7 @@ private:
signals: signals:
void stateChanged(int state); void stateChanged(int state);
void isConnectedChanged();
protected Q_SLOTS: protected Q_SLOTS:
void slotConnectionValidatorResult(ConnectionValidator::Status status, const QStringList& errors); void slotConnectionValidatorResult(ConnectionValidator::Status status, const QStringList& errors);

View file

@ -96,6 +96,7 @@ Folder::Folder(const FolderDefinition& definition,
if (!setIgnoredFiles()) if (!setIgnoredFiles())
qWarning("Could not read system exclude file"); qWarning("Could not read system exclude file");
connect(_accountState.data(), SIGNAL(isConnectedChanged()), this, SIGNAL(canSyncChanged()));
connect(_engine.data(), SIGNAL(rootEtag(QString)), this, SLOT(etagRetreivedFromSyncEngine(QString))); connect(_engine.data(), SIGNAL(rootEtag(QString)), this, SLOT(etagRetreivedFromSyncEngine(QString)));
connect(_engine.data(), SIGNAL(treeWalkResult(const SyncFileItemVector&)), connect(_engine.data(), SIGNAL(treeWalkResult(const SyncFileItemVector&)),
this, SLOT(slotThreadTreeWalkResult(const SyncFileItemVector&)), Qt::QueuedConnection); this, SLOT(slotThreadTreeWalkResult(const SyncFileItemVector&)), Qt::QueuedConnection);
@ -229,7 +230,7 @@ bool Folder::syncPaused() const
bool Folder::canSync() const bool Folder::canSync() const
{ {
return !syncPaused() && accountState()->canSync(); return !syncPaused() && accountState()->isConnected();
} }
void Folder::setSyncPaused( bool paused ) void Folder::setSyncPaused( bool paused )
@ -248,6 +249,7 @@ void Folder::setSyncPaused( bool paused )
} }
emit syncPausedChanged(this, paused); emit syncPausedChanged(this, paused);
emit syncStateChange(); emit syncStateChange();
emit canSyncChanged();
} }
void Folder::setSyncState(SyncResult::Status state) void Folder::setSyncState(SyncResult::Status state)
@ -685,6 +687,7 @@ void Folder::wipe()
QFile::remove( stateDbFile + "-wal" ); QFile::remove( stateDbFile + "-wal" );
QFile::remove( stateDbFile + "-journal" ); QFile::remove( stateDbFile + "-journal" );
if (canSync())
FolderMan::instance()->socketApi()->slotRegisterPath(alias()); FolderMan::instance()->socketApi()->slotRegisterPath(alias());
} }

View file

@ -131,8 +131,6 @@ public:
/** /**
* Returns true when the folder may sync. * Returns true when the folder may sync.
*
* !syncPaused() && accountState->canSync().
*/ */
bool canSync() const; bool canSync() const;
@ -203,6 +201,7 @@ signals:
void progressInfo(const ProgressInfo& progress); void progressInfo(const ProgressInfo& progress);
void newBigFolderDiscovered(const QString &); // A new folder bigger than the threshold was discovered void newBigFolderDiscovered(const QString &); // A new folder bigger than the threshold was discovered
void syncPausedChanged(Folder*, bool paused); void syncPausedChanged(Folder*, bool paused);
void canSyncChanged();
/** /**
* Fires for each change inside this folder that wasn't caused * Fires for each change inside this folder that wasn't caused

View file

@ -152,6 +152,7 @@ void FolderMan::registerFolderMonitor( Folder *folder )
} }
// register the folder with the socket API // register the folder with the socket API
if (folder->canSync())
_socketApi->slotRegisterPath(folder->alias()); _socketApi->slotRegisterPath(folder->alias());
} }
@ -422,6 +423,17 @@ void FolderMan::slotFolderSyncPaused( Folder *f, bool paused )
} }
} }
void FolderMan::slotFolderCanSyncChanged()
{
Folder *f = qobject_cast<Folder*>(sender());
Q_ASSERT(f);
if (f->canSync()) {
_socketApi->slotRegisterPath(f->alias());
} else {
_socketApi->slotUnregisterPath(f->alias());
}
}
// this really terminates the current sync process // this really terminates the current sync process
// ie. no questions, no prisoners // ie. no questions, no prisoners
// csync still remains in a stable state, regardless of that. // csync still remains in a stable state, regardless of that.
@ -539,7 +551,7 @@ void FolderMan::slotAccountStateChanged()
} }
QString accountName = accountState->account()->displayName(); QString accountName = accountState->account()->displayName();
if (accountState->canSync()) { if (accountState->isConnected()) {
qDebug() << "Account" << accountName << "connected, scheduling its folders"; qDebug() << "Account" << accountName << "connected, scheduling its folders";
foreach (Folder *f, _folderMap.values()) { foreach (Folder *f, _folderMap.values()) {
@ -803,6 +815,7 @@ Folder* FolderMan::addFolderInternal(FolderDefinition folderDefinition, AccountS
connect(folder, SIGNAL(syncFinished(SyncResult)), SLOT(slotFolderSyncFinished(SyncResult))); connect(folder, SIGNAL(syncFinished(SyncResult)), SLOT(slotFolderSyncFinished(SyncResult)));
connect(folder, SIGNAL(syncStateChange()), SLOT(slotForwardFolderSyncStateChange())); connect(folder, SIGNAL(syncStateChange()), SLOT(slotForwardFolderSyncStateChange()));
connect(folder, SIGNAL(syncPausedChanged(Folder*,bool)), SLOT(slotFolderSyncPaused(Folder*,bool))); connect(folder, SIGNAL(syncPausedChanged(Folder*,bool)), SLOT(slotFolderSyncPaused(Folder*,bool)));
connect(folder, SIGNAL(canSyncChanged()), SLOT(slotFolderCanSyncChanged()));
connect(&folder->syncEngine().syncFileStatusTracker(), SIGNAL(fileStatusChanged(const QString &, SyncFileStatus)), connect(&folder->syncEngine().syncFileStatusTracker(), SIGNAL(fileStatusChanged(const QString &, SyncFileStatus)),
_socketApi.data(), SLOT(slotFileStatusChanged(const QString &, SyncFileStatus))); _socketApi.data(), SLOT(slotFileStatusChanged(const QString &, SyncFileStatus)));
connect(folder, SIGNAL(watchedFileChangedExternally(QString)), connect(folder, SIGNAL(watchedFileChangedExternally(QString)),

View file

@ -143,6 +143,7 @@ signals:
public slots: public slots:
void slotRemoveFolder( Folder* ); void slotRemoveFolder( Folder* );
void slotFolderSyncPaused(Folder *, bool paused); void slotFolderSyncPaused(Folder *, bool paused);
void slotFolderCanSyncChanged();
void slotFolderSyncStarted(); void slotFolderSyncStarted();
void slotFolderSyncFinished( const SyncResult& ); void slotFolderSyncFinished( const SyncResult& );

View file

@ -140,9 +140,11 @@ void SocketApi::slotNewConnection()
_listeners.append(socket); _listeners.append(socket);
foreach( Folder *f, FolderMan::instance()->map() ) { foreach( Folder *f, FolderMan::instance()->map() ) {
if (f->canSync()) {
QString message = buildRegisterPathMessage(f->path()); QString message = buildRegisterPathMessage(f->path());
sendMessage(socket, message); sendMessage(socket, message);
} }
}
} }
void SocketApi::onLostConnection() void SocketApi::onLostConnection()
@ -180,6 +182,10 @@ void SocketApi::slotReadSocket()
void SocketApi::slotRegisterPath( const QString& alias ) void SocketApi::slotRegisterPath( const QString& alias )
{ {
// Make sure not to register twice to each connected client
if (_registeredAliases.contains(alias))
return;
Folder *f = FolderMan::instance()->folder(alias); Folder *f = FolderMan::instance()->folder(alias);
if (f) { if (f) {
QString message = buildRegisterPathMessage(f->path()); QString message = buildRegisterPathMessage(f->path());
@ -187,13 +193,20 @@ void SocketApi::slotRegisterPath( const QString& alias )
sendMessage(socket, message); sendMessage(socket, message);
} }
} }
_registeredAliases.insert(alias);
} }
void SocketApi::slotUnregisterPath( const QString& alias ) void SocketApi::slotUnregisterPath( const QString& alias )
{ {
if (!_registeredAliases.contains(alias))
return;
Folder *f = FolderMan::instance()->folder(alias); Folder *f = FolderMan::instance()->folder(alias);
if (f) if (f)
broadcastMessage(QLatin1String("UNREGISTER_PATH"), f->path(), QString::null, true ); broadcastMessage(QLatin1String("UNREGISTER_PATH"), f->path(), QString::null, true );
_registeredAliases.remove(alias);
} }
void SocketApi::slotUpdateFolderView(Folder *f) void SocketApi::slotUpdateFolderView(Folder *f)
@ -274,8 +287,6 @@ void SocketApi::command_RETRIEVE_FOLDER_STATUS(const QString& argument, QIODevic
void SocketApi::command_RETRIEVE_FILE_STATUS(const QString& argument, QIODevice* socket) void SocketApi::command_RETRIEVE_FILE_STATUS(const QString& argument, QIODevice* socket)
{ {
const QString nopString("NOP");
if( !socket ) { if( !socket ) {
qDebug() << "No valid socket object."; qDebug() << "No valid socket object.";
return; return;
@ -288,19 +299,13 @@ void SocketApi::command_RETRIEVE_FILE_STATUS(const QString& argument, QIODevice*
Folder* syncFolder = FolderMan::instance()->folderForPath( argument ); Folder* syncFolder = FolderMan::instance()->folderForPath( argument );
if (!syncFolder) { if (!syncFolder) {
// this can happen in offline mode e.g.: nothing to worry about // this can happen in offline mode e.g.: nothing to worry about
statusString = nopString; statusString = QLatin1String("NOP");
} else { } else {
const QString file = QDir::cleanPath(argument).mid(syncFolder->cleanPath().length()+1); const QString file = QDir::cleanPath(argument).mid(syncFolder->cleanPath().length()+1);
// future: Send more specific states for paused, disconnected etc.
if( syncFolder->syncPaused() || !syncFolder->accountState()->isConnected() ) {
statusString = nopString;
} else {
SyncFileStatus fileStatus = syncFolder->syncEngine().syncFileStatusTracker().fileStatus(file); SyncFileStatus fileStatus = syncFolder->syncEngine().syncFileStatusTracker().fileStatus(file);
statusString = fileStatus.toSocketAPIString(); statusString = fileStatus.toSocketAPIString();
} }
}
const QString message = QLatin1String("STATUS:") % statusString % QLatin1Char(':') % QDir::toNativeSeparators(argument); const QString message = QLatin1String("STATUS:") % statusString % QLatin1Char(':') % QDir::toNativeSeparators(argument);
sendMessage(socket, message); sendMessage(socket, message);

View file

@ -77,6 +77,7 @@ private:
Q_INVOKABLE void command_SHARE_MENU_TITLE(const QString& argument, QIODevice* socket); Q_INVOKABLE void command_SHARE_MENU_TITLE(const QString& argument, QIODevice* socket);
QString buildRegisterPathMessage(const QString& path); QString buildRegisterPathMessage(const QString& path);
QSet<QString> _registeredAliases;
QList<QIODevice*> _listeners; QList<QIODevice*> _listeners;
SocketApiServer _localServer; SocketApiServer _localServer;
}; };

View file

@ -1341,7 +1341,7 @@ SyncFileItem* SyncEngine::findSyncItem(const QString &fileName) const
{ {
Q_FOREACH(const SyncFileItemPtr &item, _syncedItems) { Q_FOREACH(const SyncFileItemPtr &item, _syncedItems) {
// Directories will appear in this list as well, and will get their status set once all children have been propagated // Directories will appear in this list as well, and will get their status set once all children have been propagated
if ((item->_file == fileName || item->_renameTarget == fileName)) if ((item->_file == fileName || (!item->_renameTarget.isEmpty() && item->_renameTarget == fileName)))
return item.data(); return item.data();
} }
return 0; return 0;

View file

@ -28,14 +28,15 @@ static SyncFileStatus::SyncFileStatusTag lookupProblem(const QString &pathToMatc
// qDebug() << Q_FUNC_INFO << pathToMatch << severity << problemPath; // qDebug() << Q_FUNC_INFO << pathToMatch << severity << problemPath;
if (problemPath == pathToMatch) { if (problemPath == pathToMatch) {
return severity; return severity;
} else if (severity == SyncFileStatus::StatusError && problemPath.startsWith(pathToMatch) && problemPath.at(pathToMatch.size()) == '/') { } else if (severity == SyncFileStatus::StatusError
Q_ASSERT(!pathToMatch.endsWith('/')); && problemPath.startsWith(pathToMatch)
&& (pathToMatch.isEmpty() || problemPath.at(pathToMatch.size()) == '/')) {
return SyncFileStatus::StatusWarning; return SyncFileStatus::StatusWarning;
} else if (!problemPath.startsWith(pathToMatch)) { } else if (!problemPath.startsWith(pathToMatch)) {
// Starting at lower_bound we get the first path that is not smaller, // Starting at lower_bound we get the first path that is not smaller,
// since: "/a/" < "/a/aa" < "/a/aa/aaa" < "/a/ab/aba" // since: "a/" < "a/aa" < "a/aa/aaa" < "a/ab/aba"
// If problemMap keys are ["/a/aa/aaa", "/a/ab/aba"] and pathToMatch == "/a/aa", // If problemMap keys are ["a/aa/aaa", "a/ab/aba"] and pathToMatch == "a/aa",
// lower_bound(pathToMatch) will point to "/a/aa/aaa", and the moment that // lower_bound(pathToMatch) will point to "a/aa/aaa", and the moment that
// problemPath.startsWith(pathToMatch) == false, we know that we've looked // problemPath.startsWith(pathToMatch) == false, we know that we've looked
// at everything that interest us. // at everything that interest us.
break; break;
@ -68,56 +69,27 @@ static inline bool showWarningInSocketApi(const SyncFileItem& item)
|| status == SyncFileItem::Restoration; || status == SyncFileItem::Restoration;
} }
static inline bool showSyncInSocketApi( const SyncFileItem& item)
{
const auto inst = item._instruction;
return inst == CSYNC_INSTRUCTION_NEW;
}
SyncFileStatusTracker::SyncFileStatusTracker(SyncEngine *syncEngine) SyncFileStatusTracker::SyncFileStatusTracker(SyncEngine *syncEngine)
: _syncEngine(syncEngine) : _syncEngine(syncEngine)
{ {
connect(syncEngine, SIGNAL(aboutToPropagate(SyncFileItemVector&)), connect(syncEngine, SIGNAL(aboutToPropagate(SyncFileItemVector&)),
this, SLOT(slotAboutToPropagate(SyncFileItemVector&))); SLOT(slotAboutToPropagate(SyncFileItemVector&)));
connect(syncEngine, SIGNAL(itemCompleted(const SyncFileItem&, const PropagatorJob&)), connect(syncEngine, SIGNAL(itemCompleted(const SyncFileItem&, const PropagatorJob&)),
this, SLOT(slotItemCompleted(const SyncFileItem&))); SLOT(slotItemCompleted(const SyncFileItem&)));
connect(syncEngine, SIGNAL(started()), connect(syncEngine, SIGNAL(started()), SLOT(slotClearDirtyPaths()));
SLOT(slotClearDirtyPaths())); connect(syncEngine, SIGNAL(started()), SLOT(slotSyncEngineRunningChanged()));
connect(syncEngine, SIGNAL(finished(bool)), SLOT(slotSyncEngineRunningChanged()));
} }
SyncFileStatus SyncFileStatusTracker::rootStatus() SyncFileItem SyncFileStatusTracker::rootSyncFileItem()
{ {
/* Possible values for the status: SyncFileItem fakeRootItem;
enum SyncFileStatusTag { // It's is not entirely correct to use the sync's status as we'll show the root folder as
StatusNone, // syncing even though no child might end up being propagated, but will give us something
StatusSync, // better than always UpToDate for now.
StatusWarning, fakeRootItem._status = _syncEngine->isSyncRunning() ? SyncFileItem::NoStatus : SyncFileItem::Success;
StatusUpToDate, fakeRootItem._isDirectory = true;
StatusError, return fakeRootItem;
};
*/
SyncFileStatus status = SyncFileStatus::StatusUpToDate;
if( !_syncEngine ) return SyncFileStatus::StatusNone;
if( _syncEngine->isSyncRunning() ) {
status = SyncFileStatus::StatusSync;
} else {
// sync is not running. Check dirty list and _syncProblems
int errs = 0;
for (auto it = _syncProblems.begin(); it != _syncProblems.end(); ++it) {
if( it->second == SyncFileStatus::StatusError ) {
errs ++;
break; // stop if an error found at all.
}
}
if( errs ) {
status = SyncFileStatus::StatusWarning; // some files underneath had errors
}
// Only warnings do not change the root emblem away from ok.
}
return status;
} }
SyncFileStatus SyncFileStatusTracker::fileStatus(const QString& systemFileName) SyncFileStatus SyncFileStatusTracker::fileStatus(const QString& systemFileName)
@ -129,10 +101,10 @@ SyncFileStatus SyncFileStatusTracker::fileStatus(const QString& systemFileName)
} }
if( fileName.isEmpty() ) { if( fileName.isEmpty() ) {
// this is the root sync folder. // This is the root sync folder, it doesn't have an entry in the database and won't be walked by csync, so create one manually.
return rootStatus(); return syncFileItemStatus(rootSyncFileItem());
} }
// The SyncEngine won't notify us at all for CSYNC_FILE_SILENTLY_EXCLUDED // The SyncEngine won't notify us at all for CSYNC_FILE_SILENTLY_EXCLUDED
// and CSYNC_FILE_EXCLUDE_AND_REMOVE excludes. Even though it's possible // and CSYNC_FILE_EXCLUDE_AND_REMOVE excludes. Even though it's possible
// that the status of CSYNC_FILE_EXCLUDE_LIST excludes will change if the user // that the status of CSYNC_FILE_EXCLUDE_LIST excludes will change if the user
@ -150,13 +122,13 @@ SyncFileStatus SyncFileStatusTracker::fileStatus(const QString& systemFileName)
SyncFileItem* item = _syncEngine->findSyncItem(fileName); SyncFileItem* item = _syncEngine->findSyncItem(fileName);
if (item) { if (item) {
return fileStatus(*item); return syncFileItemStatus(*item);
} }
// If we're not currently syncing that file, look it up in the database to know if it's shared // If we're not currently syncing that file, look it up in the database to know if it's shared
SyncJournalFileRecord rec = _syncEngine->journal()->getFileRecord(fileName); SyncJournalFileRecord rec = _syncEngine->journal()->getFileRecord(fileName);
if (rec.isValid()) { if (rec.isValid()) {
return fileStatus(rec.toSyncFileItem()); return syncFileItemStatus(rec.toSyncFileItem());
} }
// Must be a new file, wait for the filesystem watcher to trigger a sync // Must be a new file, wait for the filesystem watcher to trigger a sync
return SyncFileStatus(); return SyncFileStatus();
@ -185,10 +157,8 @@ void SyncFileStatusTracker::slotAboutToPropagate(SyncFileItemVector& items)
_syncProblems[item->_file] = SyncFileStatus::StatusError; _syncProblems[item->_file] = SyncFileStatus::StatusError;
} else if (showWarningInSocketApi(*item)) { } else if (showWarningInSocketApi(*item)) {
_syncProblems[item->_file] = SyncFileStatus::StatusWarning; _syncProblems[item->_file] = SyncFileStatus::StatusWarning;
} else if( showSyncInSocketApi(*item)) {
_syncProblems[item->_file] = SyncFileStatus::StatusSync;
} }
emit fileStatusChanged(getSystemDestination(*item), fileStatus(*item)); emit fileStatusChanged(getSystemDestination(*item), syncFileItemStatus(*item));
} }
// Make sure to push any status that might have been resolved indirectly since the last sync // Make sure to push any status that might have been resolved indirectly since the last sync
@ -213,15 +183,17 @@ void SyncFileStatusTracker::slotItemCompleted(const SyncFileItem &item)
invalidateParentPaths(item.destination()); invalidateParentPaths(item.destination());
} else if (showWarningInSocketApi(item)) { } else if (showWarningInSocketApi(item)) {
_syncProblems[item._file] = SyncFileStatus::StatusWarning; _syncProblems[item._file] = SyncFileStatus::StatusWarning;
} else if (showSyncInSocketApi(item)) {
// new items that were in state sync can now be erased
_syncProblems.erase(item._file);
} else { } else {
// There is currently no situation where an error status set during discovery/update is fixed by propagation. // There is currently no situation where an error status set during discovery/update is fixed by propagation.
Q_ASSERT(_syncProblems.find(item._file) == _syncProblems.end()); Q_ASSERT(_syncProblems.find(item._file) == _syncProblems.end());
} }
emit fileStatusChanged(getSystemDestination(item), fileStatus(item)); emit fileStatusChanged(getSystemDestination(item), syncFileItemStatus(item));
}
void SyncFileStatusTracker::slotSyncEngineRunningChanged()
{
emit fileStatusChanged(_syncEngine->localPath(), syncFileItemStatus(rootSyncFileItem()));
} }
void SyncFileStatusTracker::slotClearDirtyPaths() void SyncFileStatusTracker::slotClearDirtyPaths()
@ -231,11 +203,13 @@ void SyncFileStatusTracker::slotClearDirtyPaths()
_dirtyPaths.clear(); _dirtyPaths.clear();
} }
SyncFileStatus SyncFileStatusTracker::fileStatus(const SyncFileItem& item) SyncFileStatus SyncFileStatusTracker::syncFileItemStatus(const SyncFileItem& item)
{ {
// Hack to know if the item was taken from the sync engine (Sync), or from the database (UpToDate) // Hack to know if the item was taken from the sync engine (Sync), or from the database (UpToDate)
bool waitingForPropagation = item._direction != SyncFileItem::None && item._status == SyncFileItem::NoStatus; // Mark any directory in the SyncEngine's items as syncing, this is currently how we mark parent directories
// of currently syncing items since the PropagateDirectory job will mark the directorie's SyncFileItem::_status as Success
// once all child jobs have been completed.
bool waitingForPropagation = (item._isDirectory || item._direction != SyncFileItem::None) && item._status == SyncFileItem::NoStatus;
SyncFileStatus status(SyncFileStatus::StatusUpToDate); SyncFileStatus status(SyncFileStatus::StatusUpToDate);
if (waitingForPropagation) { if (waitingForPropagation) {
status.set(SyncFileStatus::StatusSync); status.set(SyncFileStatus::StatusSync);

View file

@ -46,11 +46,12 @@ signals:
private slots: private slots:
void slotAboutToPropagate(SyncFileItemVector& items); void slotAboutToPropagate(SyncFileItemVector& items);
void slotItemCompleted(const SyncFileItem& item); void slotItemCompleted(const SyncFileItem& item);
void slotSyncEngineRunningChanged();
void slotClearDirtyPaths(); void slotClearDirtyPaths();
private: private:
SyncFileStatus fileStatus(const SyncFileItem& item); SyncFileStatus syncFileItemStatus(const SyncFileItem& item);
SyncFileStatus rootStatus(); SyncFileItem rootSyncFileItem();
void invalidateParentPaths(const QString& path); void invalidateParentPaths(const QString& path);
QString getSystemDestination(const SyncFileItem& syncEnginePath); QString getSystemDestination(const SyncFileItem& syncEnginePath);