nextcloud-desktop/cmake/modules/FindGio.cmake

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# - Try to find Gio
# Once done this will define
#
# GIO_FOUND - system has Gio
# GIO_INCLUDE_DIR - the Gio include directory
# GIO_LIBRARIES - the libraries needed to use Gio
# GIO_DEFINITIONS - Compiler switches required for using Gio
IF (GIO_INCLUDE_DIR AND GIO_LIBRARIES)
# in cache already
SET(Gio_FIND_QUIETLY TRUE)
ELSE (GIO_INCLUDE_DIR AND GIO_LIBRARIES)
SET(Gio_FIND_QUIETLY FALSE)
ENDIF (GIO_INCLUDE_DIR AND GIO_LIBRARIES)
IF (NOT WIN32)
# use pkg-config to get the directories and then use these values
# in the FIND_PATH() and FIND_LIBRARY() calls
FIND_PACKAGE(PkgConfig)
PKG_CHECK_MODULES(GIO gio-2.0)
#MESSAGE(STATUS "DEBUG: Gio include directory = ${GIO_INCLUDE_DIRS}")
#MESSAGE(STATUS "DEBUG: Gio link directory = ${GIO_LIBRARY_DIRS}")
#MESSAGE(STATUS "DEBUG: Gio CFlags = ${GIO_CFLAGS}")
SET(GIO_DEFINITIONS ${GIO_CFLAGS_OTHER})
ENDIF (NOT WIN32)
FIND_PATH(GIO_INCLUDE_DIR gio.h
PATHS
${GIO_INCLUDEDIR}
${GIO_INCLUDE_DIRS}
PATH_SUFFIXES glib-2.0/gio/
)
FIND_LIBRARY(_GioLibs NAMES gio-2.0 libgio-2.0
PATHS
${GIO_LIBDIR}
${GIO_LIBRARY_DIRS}
)
SET( GIO_LIBRARIES ${_GioLibs} )
SET( GIO_INCLUDE_DIRS ${GIO_INCLUDE_DIR} )
IF (GIO_INCLUDE_DIR AND GIO_LIBRARIES)
SET(GIO_FOUND TRUE)
ELSE (GIO_INCLUDE_DIR AND GIO_LIBRARIES)
SET(GIO_FOUND FALSE)
ENDIF (GIO_INCLUDE_DIR AND GIO_LIBRARIES)
IF (GIO_FOUND)
IF (NOT Gio_FIND_QUIETLY)
MESSAGE(STATUS "Found Gio libraries: ${GIO_LIBRARIES}")
MESSAGE(STATUS "Found Gio includes : ${GIO_INCLUDE_DIR}")
ENDIF (NOT Gio_FIND_QUIETLY)
ELSE (GIO_FOUND)
IF (Gio_FIND_REQUIRED)
MESSAGE(STATUS "Could NOT find Gio")
ENDIF(Gio_FIND_REQUIRED)
ENDIF (GIO_FOUND)
MARK_AS_ADVANCED(GIO_INCLUDE_DIR _GioLibs)