nextcloud-desktop/shell_integration/nautilus/syncstate.py

362 lines
13 KiB
Python
Raw Normal View History

#
# Copyright (C) by Klaas Freitag <freitag@owncloud.com>
#
# This program is the core of OwnCloud integration to Nautilus
# It will be installed on /usr/share/nautilus-python/extensions/ with the paquet owncloud-client-nautilus
# (https://github.com/owncloud/client/edit/master/shell_integration/nautilus/syncstate.py)
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
# or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
# for more details.
import os
import urllib
import socket
import tempfile
from gi.repository import GObject, Nautilus
# Please do not touch the following line.
# The reason is that we use a script to adopt this file for branding
# by replacing this line with the branding app name. If the following
# line is changed, the script can not match the pattern and fails.
appname = 'ownCloud'
print("Initializing "+appname+"-client-nautilus extension")
def get_local_path(url):
if url[0:7] == 'file://':
url = url[7:]
return urllib.unquote(url)
def get_runtime_dir():
"""Returns the value of $XDG_RUNTIME_DIR, a directory path.
If the value is not set, returns the same default as in Qt5
"""
try:
return os.environ['XDG_RUNTIME_DIR']
except KeyError:
fallback = os.path.join(tempfile.gettempdir(), 'runtime-' + os.environ['USER'])
return fallback
class SocketConnect(GObject.GObject):
def __init__(self):
GObject.GObject.__init__(self)
self.connected = False
self.registered_paths = {}
self._watch_id = 0
self._sock = None
self._listeners = [self._update_registered_paths]
self._remainder = ''
self.nautilusVFSFile_table = {} # not needed in this object actually but shared
# all over the other objects.
# returns true when one should try again!
if self._connectToSocketServer():
GObject.timeout_add(5000, self._connectToSocketServer)
def reconnect(self):
self._sock.close()
self.connected = False
GObject.source_remove(self._watch_id)
GObject.timeout_add(5000, self._connectToSocketServer)
def sendCommand(self, cmd):
# print("Server command: " + cmd)
if self.connected:
try:
self._sock.send(cmd)
except:
print("Sending failed.")
self.reconnect()
else:
2015-03-22 19:49:09 +03:00
print("Cannot send, not connected!")
def addListener(self, listener):
self._listeners.append(listener)
def _connectToSocketServer(self):
try:
self._sock = socket.socket(socket.AF_UNIX, socket.SOCK_STREAM)
sock_file = os.path.join(get_runtime_dir(), appname, "socket")
try:
print("Socket File: " + sock_file)
self._sock.connect(sock_file) # fails if sock_file doesn't exist
self.connected = True
print("Setting connected to %r." % self.connected )
self._watch_id = GObject.io_add_watch(self._sock, GObject.IO_IN, self._handle_notify)
print("Socket watch id: " + str(self._watch_id))
return False # Don't run again
except Exception as e:
print("Could not connect to unix socket. " + str(e))
except Exception as e: # Bad habbit
print("Connect could not be established, try again later.")
self._sock.close()
return True # Run again, if enabled via timeout_add()
# Notify is the raw answer from the socket
def _handle_notify(self, source, condition):
data = source.recv(1024)
# Prepend the remaining data from last call
if len(self._remainder) > 0:
data = self._remainder + data
self._remainder = ''
if len(data) > 0:
# Remember the remainder for next round
lastNL = data.rfind('\n');
if lastNL > -1 and lastNL < len(data):
self._remainder = data[lastNL+1:]
data = data[:lastNL]
for l in data.split('\n'):
self._handle_server_response(l)
else:
return False
return True # Run again
def _handle_server_response(self, line):
print("Server response: " + line)
parts = line.split(':')
action = parts[0]
args = parts[1:]
for listener in self._listeners:
listener(action, args)
def _update_registered_paths(self, action, args):
if action == 'REGISTER_PATH':
self.registered_paths[args[0]] = 1
elif action == 'UNREGISTER_PATH':
del self.registered_paths[args[0]]
# Check if there are no paths left. If so, its usual
# that mirall went away. Try reconnecting.
if not self.registered_paths:
self.reconnect()
socketConnect = SocketConnect()
class MenuExtension(GObject.GObject, Nautilus.MenuProvider):
def __init__(self):
GObject.GObject.__init__(self)
def check_registered_paths(self, filename):
topLevelFolder = False
internalFile = False
for reg_path in socketConnect.registered_paths:
if filename == reg_path:
topLevelFolder = True
break
if filename.startswith(reg_path):
internalFile = True
# you can't have a registered path below another so it is save to break here
break
return (topLevelFolder, internalFile)
def get_file_items(self, window, files):
# Show the menu extension to share a file or folder
#
# Show if file is OK.
# Ignore top level folders.
# Also show extension for folders
# if there is a OK or SYNC underneath.
# This is only
if len(files) != 1:
return
file = files[0]
items = []
filename = get_local_path(file.get_uri())
# Check if its a folder (ends with an /), if yes add a "/"
# otherwise it will not find the entry in the table
isDir = os.path.isdir(filename + os.sep)
if isDir:
filename += os.sep
# Check if toplevel folder, we need to ignore those as they cannot be shared
topLevelFolder, internalFile = self.check_registered_paths(filename)
if topLevelFolder or not internalFile:
return items
entry = socketConnect.nautilusVFSFile_table.get(filename)
if not entry:
return items
shareable = False
state = entry['state']
state_ok = state.startswith('OK')
state_sync = state.startswith('SYNC')
if state_ok:
shareable = True
elif state_sync and isDir:
# some file below is OK or SYNC
for key, value in socketConnect.nautilusVFSFile_table.items():
if key != filename and key.startswith(filename):
state = value['state']
if state.startswith('OK') or state.startswith('SYNC'):
shareable = True
break
if not shareable:
return items
# Create a menu item
labelStr = "Share with " + appname + "..."
item = Nautilus.MenuItem(name='NautilusPython::ShareItem', label=labelStr,
tip='Share file {} through {}'.format(file.get_name(), appname) )
item.connect("activate", self.menu_share, file)
items.append(item)
return items
def menu_share(self, menu, file):
filename = get_local_path(file.get_uri())
print("Share file " + filename)
socketConnect.sendCommand("SHARE:" + filename + "\n")
class SyncStateExtension(GObject.GObject, Nautilus.ColumnProvider, Nautilus.InfoProvider):
def __init__(self):
GObject.GObject.__init__(self)
socketConnect.nautilusVFSFile_table = {}
socketConnect.addListener(self.handle_commands)
def find_item_for_file(self, path):
if path in socketConnect.nautilusVFSFile_table:
return socketConnect.nautilusVFSFile_table[path]
else:
return None
def askForOverlay(self, file):
# print("Asking for overlay for "+file) # For debug only
if os.path.isdir(file):
folderStatus = socketConnect.sendCommand("RETRIEVE_FOLDER_STATUS:"+file+"\n");
if os.path.isfile(file):
fileStatus = socketConnect.sendCommand("RETRIEVE_FILE_STATUS:"+file+"\n");
def invalidate_items_underneath(self, path):
update_items = []
if not socketConnect.nautilusVFSFile_table:
self.askForOverlay(path)
else:
for p in socketConnect.nautilusVFSFile_table:
if p == path or p.startswith(path):
item = socketConnect.nautilusVFSFile_table[p]['item']
update_items.append(p)
for path1 in update_items:
socketConnect.nautilusVFSFile_table[path1]['item'].invalidate_extension_info()
# Handles a single line of server response and sets the emblem
def handle_commands(self, action, args):
# file = args[0] # For debug only
# print("Action for " + file + ": " + args[0]) # For debug only
if action == 'STATUS':
newState = args[0]
filename = ':'.join(args[1:])
itemStore = self.find_item_for_file(filename)
if itemStore:
if( not itemStore['state'] or newState != itemStore['state'] ):
item = itemStore['item']
# print("Setting emblem on " + filename + "<>" + emblem + "<>") # For debug only
# If an emblem is already set for this item, we need to
# clear the existing extension info before setting a new one.
#
# That will also trigger a new call to
# update_file_info for this item! That's why we set
# skipNextUpdate to True: we don't want to pull the
# current data from the client after getting a push
# notification.
invalidate = itemStore['state'] != None
if invalidate:
item.invalidate_extension_info()
self.set_emblem(item, newState)
socketConnect.nautilusVFSFile_table[filename] = {
'item': item,
'state': newState,
'skipNextUpdate': invalidate }
elif action == 'UPDATE_VIEW':
# Search all items underneath this path and invalidate them
if args[0] in socketConnect.registered_paths:
self.invalidate_items_underneath(args[0])
elif action == 'REGISTER_PATH':
self.invalidate_items_underneath(args[0])
elif action == 'UNREGISTER_PATH':
self.invalidate_items_underneath(args[0])
def set_emblem(self, item, state):
Emblems = { 'OK' : appname +'_ok',
'SYNC' : appname +'_sync',
'NEW' : appname +'_sync',
'IGNORE' : appname +'_warn',
'ERROR' : appname +'_error',
'OK+SWM' : appname +'_ok_shared',
'SYNC+SWM' : appname +'_sync_shared',
'NEW+SWM' : appname +'_sync_shared',
'IGNORE+SWM': appname +'_warn_shared',
'ERROR+SWM' : appname +'_error_shared',
'NOP' : ''
}
emblem = 'NOP' # Show nothing if no emblem is defined.
if state in Emblems:
emblem = Emblems[state]
item.add_emblem(emblem)
def update_file_info(self, item):
if item.get_uri_scheme() != 'file':
return
filename = get_local_path(item.get_uri())
if item.is_directory():
filename += os.sep
inScope = False
for reg_path in socketConnect.registered_paths:
if filename.startswith(reg_path):
inScope = True
break
if not inScope:
return
# Ask for the current state from the client -- unless this update was
# triggered by receiving a STATUS message from the client in the first
# place.
itemStore = self.find_item_for_file(filename)
if itemStore and itemStore['skipNextUpdate'] and itemStore['state']:
itemStore['skipNextUpdate'] = False
itemStore['item'] = item
self.set_emblem(item, itemStore['state'])
else:
socketConnect.nautilusVFSFile_table[filename] = {
'item': item,
'state': None,
'skipNextUpdate': False }
# item.add_string_attribute('share_state', "share state") # ?
self.askForOverlay(filename)