mirror of
https://github.com/nextcloud/desktop.git
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226 lines
6.1 KiB
Text
226 lines
6.1 KiB
Text
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/*
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* Copyright (C) by Jocelyn Turcotte <jturcotte@woboq.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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* for more details.
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*/
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#include "socketapisocket_mac.h"
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#import <Cocoa/Cocoa.h>
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@protocol ChannelProtocol <NSObject>
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- (void)sendMessage:(NSData*)msg;
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@end
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@protocol RemoteEndProtocol <NSObject, ChannelProtocol>
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- (void)registerTransmitter:(id)tx;
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@end
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@interface LocalEnd : NSObject <ChannelProtocol>
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@property SocketApiSocketPrivate *wrapper;
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- (instancetype)initWithWrapper:(SocketApiSocketPrivate *)wrapper;
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@end
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@interface Server : NSObject
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@property SocketApiServerPrivate *wrapper;
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- (instancetype)initWithWrapper:(SocketApiServerPrivate *)wrapper;
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- (void)registerClient:(NSDistantObject <RemoteEndProtocol> *)remoteEnd;
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@end
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class SocketApiSocketPrivate
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{
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public:
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SocketApiSocket *q_ptr;
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SocketApiSocketPrivate(NSDistantObject <ChannelProtocol> *remoteEnd);
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~SocketApiSocketPrivate();
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NSDistantObject <ChannelProtocol> *remoteEnd;
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LocalEnd *localEnd;
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QByteArray inBuffer;
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};
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class SocketApiServerPrivate
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{
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public:
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SocketApiServer *q_ptr;
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SocketApiServerPrivate();
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~SocketApiServerPrivate();
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QList<SocketApiSocket*> pendingConnections;
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NSConnection *connection;
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Server *server;
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};
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@implementation LocalEnd
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- (instancetype)initWithWrapper:(SocketApiSocketPrivate *)wrapper
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{
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self = [super init];
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self->_wrapper = wrapper;
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return self;
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}
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- (void)sendMessage:(NSData*)msg
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{
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if (_wrapper) {
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_wrapper->inBuffer += QByteArray::fromRawNSData(msg);
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emit _wrapper->q_ptr->readyRead();
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}
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}
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- (void)connectionDidDie:(NSNotification*)notification
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{
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#pragma unused(notification)
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if (_wrapper)
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emit _wrapper->q_ptr->disconnected();
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}
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@end
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@implementation Server
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- (instancetype)initWithWrapper:(SocketApiServerPrivate *)wrapper
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{
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self = [super init];
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self->_wrapper = wrapper;
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return self;
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}
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- (void)registerClient:(NSDistantObject <RemoteEndProtocol> *)remoteEnd
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{
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// This saves a few mach messages that would otherwise be needed to query the interface
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[remoteEnd setProtocolForProxy:@protocol(RemoteEndProtocol)];
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SocketApiServer *server = _wrapper->q_ptr;
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SocketApiSocketPrivate *socketPrivate = new SocketApiSocketPrivate(remoteEnd);
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SocketApiSocket *socket = new SocketApiSocket(server, socketPrivate);
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_wrapper->pendingConnections.append(socket);
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emit server->newConnection();
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[remoteEnd registerTransmitter:socketPrivate->localEnd];
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}
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@end
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SocketApiSocket::SocketApiSocket(QObject *parent, SocketApiSocketPrivate *p)
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: QIODevice(parent)
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, d_ptr(p)
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{
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Q_D(SocketApiSocket);
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d->q_ptr = this;
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open(ReadWrite);
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}
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SocketApiSocket::~SocketApiSocket()
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{
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}
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qint64 SocketApiSocket::readData(char *data, qint64 maxlen)
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{
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Q_D(SocketApiSocket);
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qint64 len = std::min(maxlen, static_cast<qint64>(d->inBuffer.size()));
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memcpy(data, d->inBuffer.constData(), len);
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d->inBuffer.remove(0, len);
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return len;
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}
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qint64 SocketApiSocket::writeData(const char *data, qint64 len)
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{
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@try {
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Q_D(SocketApiSocket);
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// FIXME: The NSConnection will make this block unless the function is marked as "oneway"
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// in the protocol. This isn't async and reduces our performances but this currectly avoids
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// a Mach queue deadlock during requests bursts of the legacy OwnCloudFinder extension.
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// Since FinderSync already runs in a separate process, blocking isn't too critical.
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[d->remoteEnd sendMessage:[NSData dataWithBytesNoCopy:const_cast<char *>(data) length:len freeWhenDone:NO]];
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return len;
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} @catch(NSException* e) {
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// connectionDidDie can be notified too late, also interpret any sending exception as a disconnection.
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emit disconnected();
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return -1;
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}
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}
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qint64 SocketApiSocket::bytesAvailable() const
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{
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Q_D(const SocketApiSocket);
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return d->inBuffer.size() + QIODevice::bytesAvailable();
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}
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bool SocketApiSocket::canReadLine() const
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{
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Q_D(const SocketApiSocket);
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return d->inBuffer.indexOf('\n', int(pos())) != -1 || QIODevice::canReadLine();
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}
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SocketApiSocketPrivate::SocketApiSocketPrivate(NSDistantObject <ChannelProtocol> *remoteEnd)
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: remoteEnd(remoteEnd)
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, localEnd([[LocalEnd alloc] initWithWrapper:this])
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{
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[remoteEnd retain];
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// (Ab)use our objective-c object just to catch the notification
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[[NSNotificationCenter defaultCenter] addObserver:localEnd
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selector:@selector(connectionDidDie:)
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name:NSConnectionDidDieNotification
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object:[remoteEnd connectionForProxy]];
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}
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SocketApiSocketPrivate::~SocketApiSocketPrivate()
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{
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[remoteEnd release];
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// The DO vended localEnd might still be referenced by the connection
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localEnd.wrapper = nil;
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[localEnd release];
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}
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SocketApiServer::SocketApiServer()
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: d_ptr(new SocketApiServerPrivate)
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{
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Q_D(SocketApiServer);
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d->q_ptr = this;
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}
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SocketApiServer::~SocketApiServer()
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{
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}
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void SocketApiServer::close()
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{
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// Assume we'll be destroyed right after
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}
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bool SocketApiServer::listen(const QString &name)
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{
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Q_D(SocketApiServer);
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// Set the name of the root object
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return [d->connection registerName:name.toNSString()];
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}
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SocketApiSocket *SocketApiServer::nextPendingConnection()
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{
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Q_D(SocketApiServer);
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return d->pendingConnections.takeFirst();
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}
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SocketApiServerPrivate::SocketApiServerPrivate()
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{
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// Create the connection and server object to vend over Disributed Objects
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connection = [[NSConnection alloc] init];
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server = [[Server alloc] initWithWrapper:this];
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[connection setRootObject:server];
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}
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SocketApiServerPrivate::~SocketApiServerPrivate()
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{
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[connection release];
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server.wrapper = nil;
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[server release];
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}
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