nextcloud-desktop/src/gui/iconutils.cpp

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/*
* Copyright (C) by Oleksandr Zolotov <alex@nextcloud.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
#include "iconutils.h"
#include <theme.h>
#include <QFile>
#include <QLoggingCategory>
#include <QPainter>
#include <QPixmapCache>
#include <QSvgRenderer>
namespace {
QString findSvgFilePath(const QString &fileName, const QStringList &possibleColors)
{
const QString baseSvgNoColor{QString{OCC::Theme::themePrefix} + fileName};
if (QFile::exists(baseSvgNoColor)) {
return baseSvgNoColor;
}
for (const auto &color : possibleColors) {
const QString baseSVG{QString{OCC::Theme::themePrefix} + color + QLatin1Char('/') + fileName};
if (QFile::exists(baseSVG)) {
return baseSVG;
}
}
return {};
}
}
namespace OCC {
namespace Ui {
Q_LOGGING_CATEGORY(lcIconUtils, "nextcloud.gui.iconutils", QtInfoMsg)
namespace IconUtils {
QPixmap pixmapForBackground(const QString &fileName, const QColor &backgroundColor)
{
Q_ASSERT(!fileName.isEmpty());
const auto pixmapColor = backgroundColor.isValid()
&& !Theme::isDarkColor(backgroundColor)
? QColorConstants::Svg::black
: QColorConstants::Svg::white;
return createSvgPixmapWithCustomColor(fileName, pixmapColor);
}
QPixmap createSvgPixmapWithCustomColor(const QString &fileName, const QColor &customColor, const QSize &size)
{
Q_ASSERT(!fileName.isEmpty());
Q_ASSERT(customColor.isValid());
if (fileName.isEmpty()) {
qWarning(lcIconUtils) << "fileName is empty";
}
if (!customColor.isValid()) {
qWarning(lcIconUtils) << "customColor is invalid";
}
const auto customColorName = customColor.name();
const QString cacheKey = fileName + QLatin1Char(',') + customColorName;
QPixmap cachedPixmap;
// check for existing QPixmap in cache
if (QPixmapCache::find(cacheKey, &cachedPixmap)) {
return cachedPixmap;
}
// some icons are present in white or black only, so, we need to check both when needed
const auto iconBaseColors = QStringList{QStringLiteral("black"), QStringLiteral("white")};
// check if there is an existing pixmap matching the custom color
if (iconBaseColors.contains(customColorName)) {
cachedPixmap = QPixmap::fromImage(QImage{QString{OCC::Theme::themePrefix} + customColorName + QLatin1Char('/') + fileName});
QPixmapCache::insert(cacheKey, cachedPixmap);
return cachedPixmap;
}
// find the first matching svg file
const auto sourceSvg = findSvgFilePath(fileName, iconBaseColors);
Q_ASSERT(!sourceSvg.isEmpty());
if (sourceSvg.isEmpty()) {
qWarning(lcIconUtils) << "Failed to find base SVG file for" << cacheKey;
return {};
}
cachedPixmap = drawSvgWithCustomFillColor(sourceSvg, customColor, size);
Q_ASSERT(!cachedPixmap.isNull());
if (cachedPixmap.isNull()) {
qWarning(lcIconUtils) << "Failed to load pixmap for" << cacheKey;
return {};
}
QPixmapCache::insert(cacheKey, cachedPixmap);
return cachedPixmap;
}
QPixmap drawSvgWithCustomFillColor(const QString &sourceSvgPath, const QColor &fillColor, const QSize &size)
{
QSvgRenderer svgRenderer;
if (!svgRenderer.load(sourceSvgPath)) {
qCWarning(lcIconUtils) << "Could no load initial SVG image";
return {};
}
const auto requestedSize = size.isValid() ? size : svgRenderer.defaultSize();
// render source image
QImage svgImage(requestedSize, QImage::Format_ARGB32);
{
QPainter svgImagePainter(&svgImage);
svgImage.fill(Qt::GlobalColor::transparent);
svgRenderer.render(&svgImagePainter);
}
// draw target image with custom fillColor
QImage image(requestedSize, QImage::Format_ARGB32);
image.fill(QColor(fillColor));
{
QPainter imagePainter(&image);
imagePainter.setCompositionMode(QPainter::CompositionMode_DestinationIn);
imagePainter.drawImage(0, 0, svgImage);
}
return QPixmap::fromImage(image);
}
}
}
}