nextcloud-desktop/src/gui/socketapisocket_mac.mm

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/*
* Copyright (C) by Jocelyn Turcotte <jturcotte@woboq.com>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* for more details.
*/
#include "socketapisocket_mac.h"
#import <Cocoa/Cocoa.h>
@protocol ChannelProtocol <NSObject>
- (void)sendMessage:(NSData*)msg;
@end
@protocol RemoteEndProtocol <NSObject, ChannelProtocol>
- (void)registerTransmitter:(id)tx;
@end
@interface LocalEnd : NSObject <ChannelProtocol>
@property SocketApiSocketPrivate *wrapper;
- (instancetype)initWithWrapper:(SocketApiSocketPrivate *)wrapper;
@end
@interface Server : NSObject
@property SocketApiServerPrivate *wrapper;
- (instancetype)initWithWrapper:(SocketApiServerPrivate *)wrapper;
- (void)registerClient:(NSDistantObject <RemoteEndProtocol> *)remoteEnd;
@end
class SocketApiSocketPrivate
{
public:
SocketApiSocket *q_ptr;
SocketApiSocketPrivate(NSDistantObject <ChannelProtocol> *remoteEnd);
~SocketApiSocketPrivate();
NSDistantObject <ChannelProtocol> *remoteEnd;
LocalEnd *localEnd;
QByteArray inBuffer;
};
class SocketApiServerPrivate
{
public:
SocketApiServer *q_ptr;
SocketApiServerPrivate();
~SocketApiServerPrivate();
QList<SocketApiSocket*> pendingConnections;
NSConnection *connection;
Server *server;
};
@implementation LocalEnd
- (instancetype)initWithWrapper:(SocketApiSocketPrivate *)wrapper
{
self = [super init];
self->_wrapper = wrapper;
return self;
}
- (void)sendMessage:(NSData*)msg
{
if (_wrapper) {
_wrapper->inBuffer += QByteArray::fromRawNSData(msg);
emit _wrapper->q_ptr->readyRead();
}
}
- (void)connectionDidDie:(NSNotification*)notification
{
#pragma unused(notification)
if (_wrapper)
emit _wrapper->q_ptr->disconnected();
}
@end
@implementation Server
- (instancetype)initWithWrapper:(SocketApiServerPrivate *)wrapper
{
self = [super init];
self->_wrapper = wrapper;
return self;
}
- (void)registerClient:(NSDistantObject <RemoteEndProtocol> *)remoteEnd
{
// This saves a few mach messages that would otherwise be needed to query the interface
[remoteEnd setProtocolForProxy:@protocol(RemoteEndProtocol)];
SocketApiServer *server = _wrapper->q_ptr;
SocketApiSocketPrivate *socketPrivate = new SocketApiSocketPrivate(remoteEnd);
SocketApiSocket *socket = new SocketApiSocket(server, socketPrivate);
_wrapper->pendingConnections.append(socket);
emit server->newConnection();
[remoteEnd registerTransmitter:socketPrivate->localEnd];
}
@end
SocketApiSocket::SocketApiSocket(QObject *parent, SocketApiSocketPrivate *p)
: QIODevice(parent)
, d_ptr(p)
{
Q_D(SocketApiSocket);
d->q_ptr = this;
open(ReadWrite);
}
SocketApiSocket::~SocketApiSocket()
{
}
qint64 SocketApiSocket::readData(char *data, qint64 maxlen)
{
Q_D(SocketApiSocket);
qint64 len = std::min(maxlen, static_cast<qint64>(d->inBuffer.size()));
memcpy(data, d->inBuffer.constData(), len);
d->inBuffer.remove(0, len);
return len;
}
qint64 SocketApiSocket::writeData(const char *data, qint64 len)
{
@try {
Q_D(SocketApiSocket);
// FIXME: The NSConnection will make this block unless the function is marked as "oneway"
// in the protocol. This isn't async and reduces our performances but this currectly avoids
// a Mach queue deadlock during requests bursts of the legacy OwnCloudFinder extension.
// Since FinderSync already runs in a separate process, blocking isn't too critical.
[d->remoteEnd sendMessage:[NSData dataWithBytesNoCopy:const_cast<char *>(data) length:len freeWhenDone:NO]];
return len;
} @catch(NSException* e) {
// connectionDidDie can be notified too late, also interpret any sending exception as a disconnection.
emit disconnected();
return -1;
}
}
qint64 SocketApiSocket::bytesAvailable() const
{
Q_D(const SocketApiSocket);
return d->inBuffer.size() + QIODevice::bytesAvailable();
}
bool SocketApiSocket::canReadLine() const
{
Q_D(const SocketApiSocket);
return d->inBuffer.indexOf('\n', int(pos())) != -1 || QIODevice::canReadLine();
}
SocketApiSocketPrivate::SocketApiSocketPrivate(NSDistantObject <ChannelProtocol> *remoteEnd)
: remoteEnd(remoteEnd)
, localEnd([[LocalEnd alloc] initWithWrapper:this])
{
[remoteEnd retain];
// (Ab)use our objective-c object just to catch the notification
[[NSNotificationCenter defaultCenter] addObserver:localEnd
selector:@selector(connectionDidDie:)
name:NSConnectionDidDieNotification
object:[remoteEnd connectionForProxy]];
}
SocketApiSocketPrivate::~SocketApiSocketPrivate()
{
[remoteEnd release];
// The DO vended localEnd might still be referenced by the connection
localEnd.wrapper = nil;
[localEnd release];
}
SocketApiServer::SocketApiServer()
: d_ptr(new SocketApiServerPrivate)
{
Q_D(SocketApiServer);
d->q_ptr = this;
}
SocketApiServer::~SocketApiServer()
{
}
void SocketApiServer::close()
{
// Assume we'll be destroyed right after
}
bool SocketApiServer::listen(const QString &name)
{
Q_D(SocketApiServer);
// Set the name of the root object
return [d->connection registerName:name.toNSString()];
}
SocketApiSocket *SocketApiServer::nextPendingConnection()
{
Q_D(SocketApiServer);
return d->pendingConnections.takeFirst();
}
SocketApiServerPrivate::SocketApiServerPrivate()
{
// Create the connection and server object to vend over Disributed Objects
connection = [[NSConnection alloc] init];
server = [[Server alloc] initWithWrapper:this];
[connection setRootObject:server];
}
SocketApiServerPrivate::~SocketApiServerPrivate()
{
[connection release];
server.wrapper = nil;
[server release];
}