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Improvements in load of images: progress wheel while loading and better scaling
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parent
427a3e6331
commit
07a8938270
2 changed files with 7 additions and 16 deletions
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@ -237,7 +237,7 @@ public class PreviewImageActivity extends SherlockFragmentActivity implements Fi
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@Override
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protected void onResume() {
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super.onResume();
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Log.e(TAG, "ACTIVITY, ONRESUME");
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//Log.e(TAG, "ACTIVITY, ONRESUME");
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mDownloadFinishReceiver = new DownloadFinishReceiver();
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IntentFilter filter = new IntentFilter(FileDownloader.DOWNLOAD_FINISH_MESSAGE);
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registerReceiver(mDownloadFinishReceiver, filter);
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@ -245,7 +245,7 @@ public class PreviewImageActivity extends SherlockFragmentActivity implements Fi
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@Override
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protected void onPostResume() {
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Log.e(TAG, "ACTIVITY, ONPOSTRESUME");
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//Log.e(TAG, "ACTIVITY, ONPOSTRESUME");
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super.onPostResume();
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}
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@ -282,7 +282,7 @@ public class PreviewImageFragment extends SherlockFragment implements FileFrag
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@Override
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public void onResume() {
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super.onResume();
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Log.e(TAG, "FRAGMENT, ONRESUME");
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//Log.e(TAG, "FRAGMENT, ONRESUME");
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/*
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mDownloadFinishReceiver = new DownloadFinishReceiver();
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IntentFilter filter = new IntentFilter(
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@ -533,14 +533,6 @@ public class PreviewImageFragment extends SherlockFragment implements FileFrag
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int height = options.outHeight;
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int scale = 1;
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/*
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if (width >= 2048 || height >= 2048) {
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// try to scale down the image to save memory
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scale = (int) Math.ceil((Math.ceil(Math.max(height, width) / 2048.)));
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options.inSampleSize = scale;
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}
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*/
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Display display = getActivity().getWindowManager().getDefaultDisplay();
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Point size = new Point();
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int screenWidth;
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@ -555,14 +547,13 @@ public class PreviewImageFragment extends SherlockFragment implements FileFrag
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}
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if (width > screenWidth) {
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// second try to scale down the image , this time depending upon the screen size; WTF...
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scale = (int) Math.ceil((float)width / screenWidth);
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options.inSampleSize = scale;
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// second try to scale down the image , this time depending upon the screen size
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scale = (int) Math.floor((float)width / screenWidth);
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}
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if (height > screenHeight) {
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scale = Math.max(scale, (int) Math.ceil((float)height / screenHeight));
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scale = Math.max(scale, (int) Math.floor((float)height / screenHeight));
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}
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options.inSampleSize = scale;
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// really load the bitmap
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options.inJustDecodeBounds = false; // the next decodeFile call will be real
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