mirror of
https://codeberg.org/superseriousbusiness/gotosocial.git
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c6fdcd52fa
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
454 lines
15 KiB
Go
454 lines
15 KiB
Go
/*
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*
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* Copyright 2017 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package grpc
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import (
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"context"
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"fmt"
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"strings"
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"sync"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/internal/balancer/gracefulswitch"
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"google.golang.org/grpc/internal/channelz"
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"google.golang.org/grpc/internal/grpcsync"
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"google.golang.org/grpc/resolver"
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)
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type ccbMode int
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const (
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ccbModeActive = iota
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ccbModeIdle
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ccbModeClosed
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ccbModeExitingIdle
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)
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// ccBalancerWrapper sits between the ClientConn and the Balancer.
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//
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// ccBalancerWrapper implements methods corresponding to the ones on the
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// balancer.Balancer interface. The ClientConn is free to call these methods
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// concurrently and the ccBalancerWrapper ensures that calls from the ClientConn
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// to the Balancer happen synchronously and in order.
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//
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// ccBalancerWrapper also implements the balancer.ClientConn interface and is
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// passed to the Balancer implementations. It invokes unexported methods on the
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// ClientConn to handle these calls from the Balancer.
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//
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// It uses the gracefulswitch.Balancer internally to ensure that balancer
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// switches happen in a graceful manner.
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type ccBalancerWrapper struct {
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// The following fields are initialized when the wrapper is created and are
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// read-only afterwards, and therefore can be accessed without a mutex.
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cc *ClientConn
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opts balancer.BuildOptions
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// Outgoing (gRPC --> balancer) calls are guaranteed to execute in a
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// mutually exclusive manner as they are scheduled in the serializer. Fields
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// accessed *only* in these serializer callbacks, can therefore be accessed
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// without a mutex.
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balancer *gracefulswitch.Balancer
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curBalancerName string
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// mu guards access to the below fields. Access to the serializer and its
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// cancel function needs to be mutex protected because they are overwritten
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// when the wrapper exits idle mode.
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mu sync.Mutex
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serializer *grpcsync.CallbackSerializer // To serialize all outoing calls.
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serializerCancel context.CancelFunc // To close the seralizer at close/enterIdle time.
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mode ccbMode // Tracks the current mode of the wrapper.
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}
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// newCCBalancerWrapper creates a new balancer wrapper. The underlying balancer
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// is not created until the switchTo() method is invoked.
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func newCCBalancerWrapper(cc *ClientConn, bopts balancer.BuildOptions) *ccBalancerWrapper {
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ctx, cancel := context.WithCancel(context.Background())
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ccb := &ccBalancerWrapper{
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cc: cc,
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opts: bopts,
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serializer: grpcsync.NewCallbackSerializer(ctx),
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serializerCancel: cancel,
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}
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ccb.balancer = gracefulswitch.NewBalancer(ccb, bopts)
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return ccb
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}
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// updateClientConnState is invoked by grpc to push a ClientConnState update to
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// the underlying balancer.
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func (ccb *ccBalancerWrapper) updateClientConnState(ccs *balancer.ClientConnState) error {
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ccb.mu.Lock()
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errCh := make(chan error, 1)
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// Here and everywhere else where Schedule() is called, it is done with the
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// lock held. But the lock guards only the scheduling part. The actual
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// callback is called asynchronously without the lock being held.
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ok := ccb.serializer.Schedule(func(_ context.Context) {
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errCh <- ccb.balancer.UpdateClientConnState(*ccs)
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})
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if !ok {
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// If we are unable to schedule a function with the serializer, it
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// indicates that it has been closed. A serializer is only closed when
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// the wrapper is closed or is in idle.
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ccb.mu.Unlock()
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return fmt.Errorf("grpc: cannot send state update to a closed or idle balancer")
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}
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ccb.mu.Unlock()
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// We get here only if the above call to Schedule succeeds, in which case it
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// is guaranteed that the scheduled function will run. Therefore it is safe
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// to block on this channel.
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err := <-errCh
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if logger.V(2) && err != nil {
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logger.Infof("error from balancer.UpdateClientConnState: %v", err)
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}
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return err
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}
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// updateSubConnState is invoked by grpc to push a subConn state update to the
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// underlying balancer.
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func (ccb *ccBalancerWrapper) updateSubConnState(sc balancer.SubConn, s connectivity.State, err error) {
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ccb.mu.Lock()
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ccb.serializer.Schedule(func(_ context.Context) {
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// Even though it is optional for balancers, gracefulswitch ensures
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// opts.StateListener is set, so this cannot ever be nil.
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sc.(*acBalancerWrapper).stateListener(balancer.SubConnState{ConnectivityState: s, ConnectionError: err})
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})
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ccb.mu.Unlock()
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}
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func (ccb *ccBalancerWrapper) resolverError(err error) {
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ccb.mu.Lock()
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ccb.serializer.Schedule(func(_ context.Context) {
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ccb.balancer.ResolverError(err)
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})
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ccb.mu.Unlock()
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}
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// switchTo is invoked by grpc to instruct the balancer wrapper to switch to the
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// LB policy identified by name.
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//
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// ClientConn calls newCCBalancerWrapper() at creation time. Upon receipt of the
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// first good update from the name resolver, it determines the LB policy to use
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// and invokes the switchTo() method. Upon receipt of every subsequent update
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// from the name resolver, it invokes this method.
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//
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// the ccBalancerWrapper keeps track of the current LB policy name, and skips
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// the graceful balancer switching process if the name does not change.
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func (ccb *ccBalancerWrapper) switchTo(name string) {
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ccb.mu.Lock()
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ccb.serializer.Schedule(func(_ context.Context) {
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// TODO: Other languages use case-sensitive balancer registries. We should
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// switch as well. See: https://github.com/grpc/grpc-go/issues/5288.
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if strings.EqualFold(ccb.curBalancerName, name) {
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return
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}
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ccb.buildLoadBalancingPolicy(name)
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})
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ccb.mu.Unlock()
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}
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// buildLoadBalancingPolicy performs the following:
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// - retrieve a balancer builder for the given name. Use the default LB
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// policy, pick_first, if no LB policy with name is found in the registry.
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// - instruct the gracefulswitch balancer to switch to the above builder. This
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// will actually build the new balancer.
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// - update the `curBalancerName` field
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//
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// Must be called from a serializer callback.
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func (ccb *ccBalancerWrapper) buildLoadBalancingPolicy(name string) {
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builder := balancer.Get(name)
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if builder == nil {
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channelz.Warningf(logger, ccb.cc.channelzID, "Channel switches to new LB policy %q, since the specified LB policy %q was not registered", PickFirstBalancerName, name)
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builder = newPickfirstBuilder()
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} else {
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channelz.Infof(logger, ccb.cc.channelzID, "Channel switches to new LB policy %q", name)
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}
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if err := ccb.balancer.SwitchTo(builder); err != nil {
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channelz.Errorf(logger, ccb.cc.channelzID, "Channel failed to build new LB policy %q: %v", name, err)
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return
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}
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ccb.curBalancerName = builder.Name()
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}
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func (ccb *ccBalancerWrapper) close() {
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channelz.Info(logger, ccb.cc.channelzID, "ccBalancerWrapper: closing")
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ccb.closeBalancer(ccbModeClosed)
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}
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// enterIdleMode is invoked by grpc when the channel enters idle mode upon
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// expiry of idle_timeout. This call blocks until the balancer is closed.
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func (ccb *ccBalancerWrapper) enterIdleMode() {
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channelz.Info(logger, ccb.cc.channelzID, "ccBalancerWrapper: entering idle mode")
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ccb.closeBalancer(ccbModeIdle)
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}
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// closeBalancer is invoked when the channel is being closed or when it enters
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// idle mode upon expiry of idle_timeout.
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func (ccb *ccBalancerWrapper) closeBalancer(m ccbMode) {
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ccb.mu.Lock()
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if ccb.mode == ccbModeClosed || ccb.mode == ccbModeIdle {
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ccb.mu.Unlock()
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return
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}
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ccb.mode = m
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done := ccb.serializer.Done()
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b := ccb.balancer
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ok := ccb.serializer.Schedule(func(_ context.Context) {
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// Close the serializer to ensure that no more calls from gRPC are sent
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// to the balancer.
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ccb.serializerCancel()
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// Empty the current balancer name because we don't have a balancer
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// anymore and also so that we act on the next call to switchTo by
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// creating a new balancer specified by the new resolver.
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ccb.curBalancerName = ""
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})
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if !ok {
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ccb.mu.Unlock()
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return
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}
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ccb.mu.Unlock()
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// Give enqueued callbacks a chance to finish before closing the balancer.
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<-done
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b.Close()
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}
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// exitIdleMode is invoked by grpc when the channel exits idle mode either
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// because of an RPC or because of an invocation of the Connect() API. This
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// recreates the balancer that was closed previously when entering idle mode.
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//
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// If the channel is not in idle mode, we know for a fact that we are here as a
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// result of the user calling the Connect() method on the ClientConn. In this
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// case, we can simply forward the call to the underlying balancer, instructing
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// it to reconnect to the backends.
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func (ccb *ccBalancerWrapper) exitIdleMode() {
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ccb.mu.Lock()
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if ccb.mode == ccbModeClosed {
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// Request to exit idle is a no-op when wrapper is already closed.
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ccb.mu.Unlock()
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return
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}
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if ccb.mode == ccbModeIdle {
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// Recreate the serializer which was closed when we entered idle.
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ctx, cancel := context.WithCancel(context.Background())
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ccb.serializer = grpcsync.NewCallbackSerializer(ctx)
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ccb.serializerCancel = cancel
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}
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// The ClientConn guarantees that mutual exclusion between close() and
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// exitIdleMode(), and since we just created a new serializer, we can be
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// sure that the below function will be scheduled.
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done := make(chan struct{})
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ccb.serializer.Schedule(func(_ context.Context) {
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defer close(done)
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ccb.mu.Lock()
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defer ccb.mu.Unlock()
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if ccb.mode != ccbModeIdle {
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ccb.balancer.ExitIdle()
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return
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}
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// Gracefulswitch balancer does not support a switchTo operation after
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// being closed. Hence we need to create a new one here.
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ccb.balancer = gracefulswitch.NewBalancer(ccb, ccb.opts)
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ccb.mode = ccbModeActive
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channelz.Info(logger, ccb.cc.channelzID, "ccBalancerWrapper: exiting idle mode")
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})
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ccb.mu.Unlock()
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<-done
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}
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func (ccb *ccBalancerWrapper) isIdleOrClosed() bool {
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ccb.mu.Lock()
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defer ccb.mu.Unlock()
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return ccb.mode == ccbModeIdle || ccb.mode == ccbModeClosed
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}
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func (ccb *ccBalancerWrapper) NewSubConn(addrs []resolver.Address, opts balancer.NewSubConnOptions) (balancer.SubConn, error) {
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if ccb.isIdleOrClosed() {
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return nil, fmt.Errorf("grpc: cannot create SubConn when balancer is closed or idle")
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}
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if len(addrs) == 0 {
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return nil, fmt.Errorf("grpc: cannot create SubConn with empty address list")
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}
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ac, err := ccb.cc.newAddrConn(addrs, opts)
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if err != nil {
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channelz.Warningf(logger, ccb.cc.channelzID, "acBalancerWrapper: NewSubConn: failed to newAddrConn: %v", err)
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return nil, err
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}
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acbw := &acBalancerWrapper{
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ccb: ccb,
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ac: ac,
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producers: make(map[balancer.ProducerBuilder]*refCountedProducer),
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stateListener: opts.StateListener,
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}
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ac.acbw = acbw
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return acbw, nil
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}
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func (ccb *ccBalancerWrapper) RemoveSubConn(sc balancer.SubConn) {
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// The graceful switch balancer will never call this.
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logger.Errorf("ccb RemoveSubConn(%v) called unexpectedly, sc")
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}
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func (ccb *ccBalancerWrapper) UpdateAddresses(sc balancer.SubConn, addrs []resolver.Address) {
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if ccb.isIdleOrClosed() {
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return
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}
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acbw, ok := sc.(*acBalancerWrapper)
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if !ok {
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return
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}
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acbw.UpdateAddresses(addrs)
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}
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func (ccb *ccBalancerWrapper) UpdateState(s balancer.State) {
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if ccb.isIdleOrClosed() {
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return
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}
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// Update picker before updating state. Even though the ordering here does
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// not matter, it can lead to multiple calls of Pick in the common start-up
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// case where we wait for ready and then perform an RPC. If the picker is
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// updated later, we could call the "connecting" picker when the state is
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// updated, and then call the "ready" picker after the picker gets updated.
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ccb.cc.blockingpicker.updatePicker(s.Picker)
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ccb.cc.csMgr.updateState(s.ConnectivityState)
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}
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func (ccb *ccBalancerWrapper) ResolveNow(o resolver.ResolveNowOptions) {
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if ccb.isIdleOrClosed() {
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return
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}
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ccb.cc.resolveNow(o)
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}
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func (ccb *ccBalancerWrapper) Target() string {
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return ccb.cc.target
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}
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// acBalancerWrapper is a wrapper on top of ac for balancers.
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// It implements balancer.SubConn interface.
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type acBalancerWrapper struct {
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ac *addrConn // read-only
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ccb *ccBalancerWrapper // read-only
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stateListener func(balancer.SubConnState)
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mu sync.Mutex
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producers map[balancer.ProducerBuilder]*refCountedProducer
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}
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func (acbw *acBalancerWrapper) String() string {
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return fmt.Sprintf("SubConn(id:%d)", acbw.ac.channelzID.Int())
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}
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func (acbw *acBalancerWrapper) UpdateAddresses(addrs []resolver.Address) {
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acbw.ac.updateAddrs(addrs)
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}
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func (acbw *acBalancerWrapper) Connect() {
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go acbw.ac.connect()
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}
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func (acbw *acBalancerWrapper) Shutdown() {
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ccb := acbw.ccb
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if ccb.isIdleOrClosed() {
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// It it safe to ignore this call when the balancer is closed or in idle
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// because the ClientConn takes care of closing the connections.
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//
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// Not returning early from here when the balancer is closed or in idle
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// leads to a deadlock though, because of the following sequence of
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// calls when holding cc.mu:
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// cc.exitIdleMode --> ccb.enterIdleMode --> gsw.Close -->
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// ccb.RemoveAddrConn --> cc.removeAddrConn
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return
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}
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ccb.cc.removeAddrConn(acbw.ac, errConnDrain)
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}
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// NewStream begins a streaming RPC on the addrConn. If the addrConn is not
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// ready, blocks until it is or ctx expires. Returns an error when the context
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// expires or the addrConn is shut down.
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func (acbw *acBalancerWrapper) NewStream(ctx context.Context, desc *StreamDesc, method string, opts ...CallOption) (ClientStream, error) {
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transport, err := acbw.ac.getTransport(ctx)
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if err != nil {
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return nil, err
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}
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return newNonRetryClientStream(ctx, desc, method, transport, acbw.ac, opts...)
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}
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// Invoke performs a unary RPC. If the addrConn is not ready, returns
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// errSubConnNotReady.
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func (acbw *acBalancerWrapper) Invoke(ctx context.Context, method string, args any, reply any, opts ...CallOption) error {
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cs, err := acbw.NewStream(ctx, unaryStreamDesc, method, opts...)
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if err != nil {
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return err
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}
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if err := cs.SendMsg(args); err != nil {
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return err
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}
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return cs.RecvMsg(reply)
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}
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type refCountedProducer struct {
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producer balancer.Producer
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refs int // number of current refs to the producer
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close func() // underlying producer's close function
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}
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func (acbw *acBalancerWrapper) GetOrBuildProducer(pb balancer.ProducerBuilder) (balancer.Producer, func()) {
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acbw.mu.Lock()
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defer acbw.mu.Unlock()
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// Look up existing producer from this builder.
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pData := acbw.producers[pb]
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if pData == nil {
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// Not found; create a new one and add it to the producers map.
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p, close := pb.Build(acbw)
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pData = &refCountedProducer{producer: p, close: close}
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acbw.producers[pb] = pData
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}
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// Account for this new reference.
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pData.refs++
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// Return a cleanup function wrapped in a OnceFunc to remove this reference
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// and delete the refCountedProducer from the map if the total reference
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// count goes to zero.
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unref := func() {
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acbw.mu.Lock()
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pData.refs--
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if pData.refs == 0 {
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defer pData.close() // Run outside the acbw mutex
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delete(acbw.producers, pb)
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}
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acbw.mu.Unlock()
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}
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return pData.producer, grpcsync.OnceFunc(unref)
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}
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