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98263a7de6
* start fixing up tests * fix up tests + automate with drone * fiddle with linting * messing about with drone.yml * some more fiddling * hmmm * add cache * add vendor directory * verbose * ci updates * update some little things * update sig
34 lines
1.2 KiB
Go
34 lines
1.2 KiB
Go
// Copyright 2019 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package proto
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// Bool stores v in a new bool value and returns a pointer to it.
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func Bool(v bool) *bool { return &v }
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// Int stores v in a new int32 value and returns a pointer to it.
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//
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// Deprecated: Use Int32 instead.
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func Int(v int) *int32 { return Int32(int32(v)) }
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// Int32 stores v in a new int32 value and returns a pointer to it.
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func Int32(v int32) *int32 { return &v }
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// Int64 stores v in a new int64 value and returns a pointer to it.
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func Int64(v int64) *int64 { return &v }
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// Uint32 stores v in a new uint32 value and returns a pointer to it.
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func Uint32(v uint32) *uint32 { return &v }
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// Uint64 stores v in a new uint64 value and returns a pointer to it.
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func Uint64(v uint64) *uint64 { return &v }
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// Float32 stores v in a new float32 value and returns a pointer to it.
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func Float32(v float32) *float32 { return &v }
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// Float64 stores v in a new float64 value and returns a pointer to it.
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func Float64(v float64) *float64 { return &v }
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// String stores v in a new string value and returns a pointer to it.
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func String(v string) *string { return &v }
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