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244 lines
9.6 KiB
Go
244 lines
9.6 KiB
Go
// Copyright 2019 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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/*
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Package ppc64 implements a PPC64 assembler that assembles Go asm into
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the corresponding PPC64 instructions as defined by the Power ISA 3.0B.
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This document provides information on how to write code in Go assembler
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for PPC64, focusing on the differences between Go and PPC64 assembly language.
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It assumes some knowledge of PPC64 assembler. The original implementation of
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PPC64 in Go defined many opcodes that are different from PPC64 opcodes, but
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updates to the Go assembly language used mnemonics that are mostly similar if not
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identical to the PPC64 mneumonics, such as VMX and VSX instructions. Not all detail
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is included here; refer to the Power ISA document if interested in more detail.
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Starting with Go 1.15 the Go objdump supports the -gnu option, which provides a
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side by side view of the Go assembler and the PPC64 assembler output. This is
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extremely helpful in determining what final PPC64 assembly is generated from the
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corresponding Go assembly.
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In the examples below, the Go assembly is on the left, PPC64 assembly on the right.
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1. Operand ordering
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In Go asm, the last operand (right) is the target operand, but with PPC64 asm,
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the first operand (left) is the target. The order of the remaining operands is
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not consistent: in general opcodes with 3 operands that perform math or logical
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operations have their operands in reverse order. Opcodes for vector instructions
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and those with more than 3 operands usually have operands in the same order except
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for the target operand, which is first in PPC64 asm and last in Go asm.
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Example:
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ADD R3, R4, R5 <=> add r5, r4, r3
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2. Constant operands
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In Go asm, an operand that starts with '$' indicates a constant value. If the
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instruction using the constant has an immediate version of the opcode, then an
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immediate value is used with the opcode if possible.
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Example:
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ADD $1, R3, R4 <=> addi r4, r3, 1
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3. Opcodes setting condition codes
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In PPC64 asm, some instructions other than compares have variations that can set
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the condition code where meaningful. This is indicated by adding '.' to the end
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of the PPC64 instruction. In Go asm, these instructions have 'CC' at the end of
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the opcode. The possible settings of the condition code depend on the instruction.
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CR0 is the default for fixed-point instructions; CR1 for floating point; CR6 for
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vector instructions.
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Example:
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ANDCC R3, R4, R5 <=> and. r5, r3, r4 (set CR0)
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4. Loads and stores from memory
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In Go asm, opcodes starting with 'MOV' indicate a load or store. When the target
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is a memory reference, then it is a store; when the target is a register and the
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source is a memory reference, then it is a load.
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MOV{B,H,W,D} variations identify the size as byte, halfword, word, doubleword.
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Adding 'Z' to the opcode for a load indicates zero extend; if omitted it is sign extend.
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Adding 'U' to a load or store indicates an update of the base register with the offset.
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Adding 'BR' to an opcode indicates byte-reversed load or store, or the order opposite
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of the expected endian order. If 'BR' is used then zero extend is assumed.
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Memory references n(Ra) indicate the address in Ra + n. When used with an update form
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of an opcode, the value in Ra is incremented by n.
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Memory references (Ra+Rb) or (Ra)(Rb) indicate the address Ra + Rb, used by indexed
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loads or stores. Both forms are accepted. When used with an update then the base register
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is updated by the value in the index register.
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Examples:
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MOVD (R3), R4 <=> ld r4,0(r3)
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MOVW (R3), R4 <=> lwa r4,0(r3)
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MOVWZU 4(R3), R4 <=> lwzu r4,4(r3)
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MOVWZ (R3+R5), R4 <=> lwzx r4,r3,r5
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MOVHZ (R3), R4 <=> lhz r4,0(r3)
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MOVHU 2(R3), R4 <=> lhau r4,2(r3)
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MOVBZ (R3), R4 <=> lbz r4,0(r3)
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MOVD R4,(R3) <=> std r4,0(r3)
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MOVW R4,(R3) <=> stw r4,0(r3)
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MOVW R4,(R3+R5) <=> stwx r4,r3,r5
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MOVWU R4,4(R3) <=> stwu r4,4(r3)
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MOVH R4,2(R3) <=> sth r4,2(r3)
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MOVBU R4,(R3)(R5) <=> stbux r4,r3,r5
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4. Compares
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When an instruction does a compare or other operation that might
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result in a condition code, then the resulting condition is set
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in a field of the condition register. The condition register consists
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of 8 4-bit fields named CR0 - CR7. When a compare instruction
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identifies a CR then the resulting condition is set in that field
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to be read by a later branch or isel instruction. Within these fields,
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bits are set to indicate less than, greater than, or equal conditions.
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Once an instruction sets a condition, then a subsequent branch, isel or
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other instruction can read the condition field and operate based on the
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bit settings.
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Examples:
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CMP R3, R4 <=> cmp r3, r4 (CR0 assumed)
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CMP R3, R4, CR1 <=> cmp cr1, r3, r4
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Note that the condition register is the target operand of compare opcodes, so
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the remaining operands are in the same order for Go asm and PPC64 asm.
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When CR0 is used then it is implicit and does not need to be specified.
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5. Branches
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Many branches are represented as a form of the BC instruction. There are
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other extended opcodes to make it easier to see what type of branch is being
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used.
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The following is a brief description of the BC instruction and its commonly
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used operands.
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BC op1, op2, op3
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op1: type of branch
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16 -> bctr (branch on ctr)
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12 -> bcr (branch if cr bit is set)
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8 -> bcr+bctr (branch on ctr and cr values)
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4 -> bcr != 0 (branch if specified cr bit is not set)
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There are more combinations but these are the most common.
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op2: condition register field and condition bit
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This contains an immediate value indicating which condition field
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to read and what bits to test. Each field is 4 bits long with CR0
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at bit 0, CR1 at bit 4, etc. The value is computed as 4*CR+condition
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with these condition values:
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0 -> LT
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1 -> GT
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2 -> EQ
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3 -> OVG
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Thus 0 means test CR0 for LT, 5 means CR1 for GT, 30 means CR7 for EQ.
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op3: branch target
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Examples:
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BC 12, 0, target <=> blt cr0, target
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BC 12, 2, target <=> beq cr0, target
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BC 12, 5, target <=> bgt cr1, target
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BC 12, 30, target <=> beq cr7, target
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BC 4, 6, target <=> bne cr1, target
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BC 4, 1, target <=> ble cr1, target
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The following extended opcodes are available for ease of use and readability:
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BNE CR2, target <=> bne cr2, target
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BEQ CR4, target <=> beq cr4, target
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BLT target <=> blt target (cr0 default)
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BGE CR7, target <=> bge cr7, target
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Refer to the ISA for more information on additional values for the BC instruction,
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how to handle OVG information, and much more.
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5. Align directive
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Starting with Go 1.12, Go asm supports the PCALIGN directive, which indicates
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that the next instruction should be aligned to the specified value. Currently
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8 and 16 are the only supported values, and a maximum of 2 NOPs will be added
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to align the code. That means in the case where the code is aligned to 4 but
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PCALIGN $16 is at that location, the code will only be aligned to 8 to avoid
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adding 3 NOPs.
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The purpose of this directive is to improve performance for cases like loops
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where better alignment (8 or 16 instead of 4) might be helpful. This directive
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exists in PPC64 assembler and is frequently used by PPC64 assembler writers.
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PCALIGN $16
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PCALIGN $8
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Functions in Go are aligned to 16 bytes, as is the case in all other compilers
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for PPC64.
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6. Shift instructions
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The simple scalar shifts on PPC64 expect a shift count that fits in 5 bits for
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32-bit values or 6 bit for 64-bit values. If the shift count is a constant value
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greater than the max then the assembler sets it to the max for that size (31 for
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32 bit values, 63 for 64 bit values). If the shift count is in a register, then
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only the low 5 or 6 bits of the register will be used as the shift count. The
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Go compiler will add appropriate code to compare the shift value to achieve the
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the correct result, and the assembler does not add extra checking.
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Examples:
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SRAD $8,R3,R4 => sradi r4,r3,8
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SRD $8,R3,R4 => rldicl r4,r3,56,8
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SLD $8,R3,R4 => rldicr r4,r3,8,55
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SRAW $16,R4,R5 => srawi r5,r4,16
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SRW $40,R4,R5 => rlwinm r5,r4,0,0,31
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SLW $12,R4,R5 => rlwinm r5,r4,12,0,19
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Some non-simple shifts have operands in the Go assembly which don't map directly
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onto operands in the PPC64 assembly. When an operand in a shift instruction in the
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Go assembly is a bit mask, that mask is represented as a start and end bit in the
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PPC64 assembly instead of a mask. See the ISA for more detail on these types of shifts.
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Here are a few examples:
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RLWMI $7,R3,$65535,R6 => rlwimi r6,r3,7,16,31
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RLDMI $0,R4,$7,R6 => rldimi r6,r4,0,61
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More recently, Go opcodes were added which map directly onto the PPC64 opcodes. It is
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recommended to use the newer opcodes to avoid confusion.
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RLDICL $0,R4,$15,R6 => rldicl r6,r4,0,15
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RLDICR $0,R4,$15,R6 => rldicr r6.r4,0,15
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Register naming
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1. Special register usage in Go asm
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The following registers should not be modified by user Go assembler code.
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R0: Go code expects this register to contain the value 0.
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R1: Stack pointer
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R2: TOC pointer when compiled with -shared or -dynlink (a.k.a position independent code)
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R13: TLS pointer
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R30: g (goroutine)
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Register names:
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Rn is used for general purpose registers. (0-31)
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Fn is used for floating point registers. (0-31)
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Vn is used for vector registers. Slot 0 of Vn overlaps with Fn. (0-31)
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VSn is used for vector-scalar registers. V0-V31 overlap with VS32-VS63. (0-63)
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CTR represents the count register.
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LR represents the link register.
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*/
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package ppc64
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