gotosocial/vendor/codeberg.org/gruf/go-structr/index.go

392 lines
8 KiB
Go

package structr
import (
"reflect"
"strings"
"sync"
"unsafe"
"github.com/zeebo/xxh3"
)
// IndexConfig defines config variables
// for initializing a struct index.
type IndexConfig struct {
// Fields should contain a comma-separated
// list of struct fields used when generating
// keys for this index. Nested fields should
// be specified using periods. An example:
// "Username,Favorites.Color"
//
// Field types supported include:
// - ~int
// - ~int8
// - ~int16
// - ~int32
// - ~int64
// - ~float32
// - ~float64
// - ~string
// - slices of above
// - ptrs of above
Fields string
// Multiple indicates whether to accept multiple
// possible values for any single index key. The
// default behaviour is to only accept one value
// and overwrite existing on any write operation.
Multiple bool
// AllowZero indicates whether to accept zero
// value fields in index keys. i.e. whether to
// index structs for this set of field values
// IF any one of those field values is the zero
// value for that type. The default behaviour
// is to skip indexing structs for this lookup
// when any of the indexing fields are zero.
AllowZero bool
}
// Index is an exposed Cache internal model, used to
// extract struct keys, generate hash checksums for them
// and store struct results by the init defined config.
// This model is exposed to provide faster lookups in the
// case that you would like to manually provide the used
// index via the Cache.___By() series of functions, or
// access the underlying index key generator.
type Index[StructType any] struct {
// name is the actual name of this
// index, which is the unparsed
// string value of contained fields.
name string
// backing data store of the index, containing
// the cached results contained within wrapping
// index_entry{} which also contains the exact
// key each result is stored under. the hash map
// only keys by the xxh3 hash checksum for speed.
data map[Hash]*list //[*index_entry[StructType]]
// struct fields encompassed by
// keys (+ hashes) of this index.
fields []structfield
// index flags:
// - 1 << 0 = unique
// - 1 << 1 = allow zero
flags uint8
}
// Key returns the configured fields as key, and hash sum of key.
func (i *Index[T]) Key(value T) ([]any, Hash, bool) {
h := get_hasher()
key, sum, ok := index_key(i, h, value)
hash_pool.Put(h)
return key, sum, ok
}
func is_unique(f uint8) bool {
const mask = uint8(1) << 0
return f&mask != 0
}
func set_is_unique(f *uint8) {
const mask = uint8(1) << 0
(*f) |= mask
}
func allow_zero(f uint8) bool {
const mask = uint8(1) << 1
return f&mask != 0
}
func set_allow_zero(f *uint8) {
const mask = uint8(1) << 1
(*f) |= mask
}
func init_index[T any](i *Index[T], config IndexConfig, max int) {
// Set name from the raw
// struct fields string.
i.name = config.Fields
// Set struct flags.
if config.AllowZero {
set_allow_zero(&i.flags)
}
if !config.Multiple {
set_is_unique(&i.flags)
}
// Split to get the containing struct fields.
fields := strings.Split(config.Fields, ",")
// Preallocate expected struct field slice.
i.fields = make([]structfield, len(fields))
// Get the reflected struct ptr type.
t := reflect.TypeOf((*T)(nil)).Elem()
for x, fieldName := range fields {
// Split name to account for nesting.
names := strings.Split(fieldName, ".")
// Look for usable struct field.
i.fields[x] = find_field(t, names)
}
// Initialize index_entry list store.
i.data = make(map[Hash]*list, max+1)
}
func index_key[T any](i *Index[T], h *xxh3.Hasher, value T) ([]any, Hash, bool) {
key := extract_fields(value, i.fields)
sum, zero := hash_sum(i.fields, h, key)
if zero && !allow_zero(i.flags) {
var zero Hash
return nil, zero, false
}
return key, sum, true
}
func index_hash[T any](i *Index[T], h *xxh3.Hasher, key []any) (Hash, bool) {
sum, zero := hash_sum(i.fields, h, key)
if zero && !allow_zero(i.flags) {
var zero Hash
return zero, false
}
return sum, true
}
func index_get[T any](i *Index[T], hash Hash, key []any) *list {
l := i.data[hash]
if l == nil {
return nil
}
entry := (*index_entry)(l.head.data)
if !is_equal(entry.key, key) {
return l
}
return l
}
func index_append[T any](c *Cache[T], i *Index[T], hash Hash, key []any, res *result) {
// Get list at key.
l := i.data[hash]
if l == nil {
// Allocate new list.
l = list_acquire()
i.data[hash] = l
} else if entry := (*index_entry)(l.head.data); //nocollapse
!is_equal(entry.key, key) {
// Collision! Drop all.
delete(i.data, hash)
// Iterate entries in list.
for x := 0; x < l.len; x++ {
// Pop current head.
list_remove(l, l.head)
// Extract result.
res := entry.result
// Drop index entry from res.
result_drop_index(res, i)
if len(res.indexed) == 0 {
// Old res now unused,
// release to mem pool.
result_release(c, res)
}
}
return
} else if is_unique(i.flags) {
// Remove current
// indexed entry.
list_remove(l, l.head)
// Get ptr to old
// entry before we
// release to pool.
res := entry.result
// Drop this index's key from
// old res now not indexed here.
result_drop_index(res, i)
if len(res.indexed) == 0 {
// Old res now unused,
// release to mem pool.
result_release(c, res)
}
}
// Acquire + setup index entry.
entry := index_entry_acquire()
entry.index = unsafe.Pointer(i)
entry.result = res
entry.key = key
entry.hash = hash
// Append to result's indexed entries.
res.indexed = append(res.indexed, entry)
// Add index entry to index list.
list_push_front(l, &entry.elem)
}
func index_delete[T any](c *Cache[T], i *Index[T], hash Hash, key []any, fn func(*result)) {
if fn == nil {
panic("nil fn")
}
// Get list at hash.
l := i.data[hash]
if l == nil {
return
}
entry := (*index_entry)(l.head.data)
// Check contains expected key for hash.
if !is_equal(entry.key, key) {
return
}
// Delete data at hash.
delete(i.data, hash)
// Iterate entries in list.
for x := 0; x < l.len; x++ {
// Pop current head.
entry := (*index_entry)(l.head.data)
list_remove(l, l.head)
// Extract result.
res := entry.result
// Call hook.
fn(res)
// Drop index entry from res.
result_drop_index(res, i)
}
// Release to pool.
list_release(l)
}
func index_delete_entry[T any](c *Cache[T], entry *index_entry) {
// Get from entry.
i := (*Index[T])(entry.index)
// Get list at hash sum.
l := i.data[entry.hash]
if l == nil {
return
}
// Remove entry from list.
list_remove(l, &entry.elem)
if l.len == 0 {
// Remove list from map.
delete(i.data, entry.hash)
// Release to pool.
list_release(l)
}
// Extract result.
res := entry.result
// Drop index entry from res.
result_drop_index(res, i)
}
var entry_pool sync.Pool
type index_entry struct {
// elem contains the list element
// appended to each per-hash list
// within the Index{} type. the
// contained value is a self-ref.
elem list_elem
// index is the Index{} this
// index_entry{} is stored in.
index unsafe.Pointer
// result is the actual
// underlying result stored
// within the index. this
// also contains a ref to
// this *index_entry in order
// to track indices each result
// is currently stored under.
result *result
// key contains the actual
// key this item was stored
// under, used for collision
// check.
key []any
// hash contains computed
// hash checksum of .key.
hash Hash
}
func index_entry_acquire() *index_entry {
// Acquire from pool.
v := entry_pool.Get()
if v == nil {
v = new(index_entry)
}
// Cast index_entry value.
entry := v.(*index_entry)
// Set index list elem entry on itself.
entry.elem.data = unsafe.Pointer(entry)
return entry
}
func index_entry_release(entry *index_entry) {
var zero Hash
// Reset index entry.
entry.elem.data = nil
entry.index = nil
entry.result = nil
entry.key = nil
entry.hash = zero
// Release to pool.
entry_pool.Put(entry)
}
// is_equal returns whether 2 key slices are equal.
func is_equal(k1, k2 []any) bool {
if len(k1) != len(k2) {
return false
}
for i := range k1 {
if k1[i] != k2[i] {
return false
}
}
return true
}