mirror of
https://codeberg.org/superseriousbusiness/gotosocial.git
synced 2024-12-24 18:08:18 +03:00
f23f04e0b1
* [feature] Interaction requests client api + settings panel * test accept / reject * fmt * don't pin rejected interaction * use single db model for interaction accept, reject, and request * swaggor * env sharting * append errors * remove ErrNoEntries checks * change intReqID to reqID * rename "pend" to "request" * markIntsPending -> mark interactionsPending * use log instead of returning error when rejecting interaction * empty migration * jolly renaming * make interactionURI unique again * swag grr * remove unnecessary locks * invalidate as last step
121 lines
3.6 KiB
Go
121 lines
3.6 KiB
Go
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package testrig
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import (
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"github.com/superseriousbusiness/gotosocial/internal/cleaner"
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"github.com/superseriousbusiness/gotosocial/internal/email"
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"github.com/superseriousbusiness/gotosocial/internal/filter/interaction"
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"github.com/superseriousbusiness/gotosocial/internal/filter/visibility"
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"github.com/superseriousbusiness/gotosocial/internal/processing"
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"github.com/superseriousbusiness/gotosocial/internal/processing/common"
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"github.com/superseriousbusiness/gotosocial/internal/state"
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"github.com/superseriousbusiness/gotosocial/internal/typeutils"
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)
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// TestStructs encapsulates structs needed to
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// run one test independently. Each test should
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// call SetupTestStructs to get a new TestStructs,
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// and defer TearDownTestStructs to close it when
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// the test is complete. The reason for doing things
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// this way here is to prevent the tests in a
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// package from overwriting one another's processors
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// and worker queues, which was causing issues
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// when running all tests at once.
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type TestStructs struct {
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State *state.State
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Common *common.Processor
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Processor *processing.Processor
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HTTPClient *MockHTTPClient
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TypeConverter *typeutils.Converter
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EmailSender email.Sender
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}
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func SetupTestStructs(
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rMediaPath string,
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rTemplatePath string,
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) *TestStructs {
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state := state.State{}
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state.Caches.Init()
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db := NewTestDB(&state)
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state.DB = db
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storage := NewInMemoryStorage()
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state.Storage = storage
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typeconverter := typeutils.NewConverter(&state)
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visFilter := visibility.NewFilter(&state)
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intFilter := interaction.NewFilter(&state)
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StartTimelines(
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&state,
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visFilter,
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typeconverter,
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)
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httpClient := NewMockHTTPClient(nil, rMediaPath)
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httpClient.TestRemotePeople = NewTestFediPeople()
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httpClient.TestRemoteStatuses = NewTestFediStatuses()
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transportController := NewTestTransportController(&state, httpClient)
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mediaManager := NewTestMediaManager(&state)
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federator := NewTestFederator(&state, transportController, mediaManager)
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oauthServer := NewTestOauthServer(db)
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emailSender := NewEmailSender(rTemplatePath, nil)
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common := common.New(
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&state,
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mediaManager,
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typeconverter,
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federator,
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visFilter,
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)
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processor := processing.NewProcessor(
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cleaner.New(&state),
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typeconverter,
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federator,
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oauthServer,
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mediaManager,
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&state,
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emailSender,
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visFilter,
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intFilter,
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)
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StartWorkers(&state, processor.Workers())
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StandardDBSetup(db, nil)
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StandardStorageSetup(storage, rMediaPath)
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return &TestStructs{
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State: &state,
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Common: &common,
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Processor: processor,
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HTTPClient: httpClient,
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TypeConverter: typeconverter,
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EmailSender: emailSender,
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}
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}
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func TearDownTestStructs(testStructs *TestStructs) {
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StandardDBTeardown(testStructs.State.DB)
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StandardStorageTeardown(testStructs.State.Storage)
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StopWorkers(testStructs.State)
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}
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