mirror of
https://codeberg.org/superseriousbusiness/gotosocial.git
synced 2024-12-25 18:38:17 +03:00
23fc70f4e6
* add support for extracting Updated field from Statusable implementers * add support for status edits in the database, and update status dereferencer to handle them * remove unused AdditionalInfo{}.CreatedAt * remove unused AdditionalEmojiInfo{}.CreatedAt * update new mention creation to use status.UpdatedAt * remove mention.UpdatedAt, fixes related to NewULIDFromTime() change * add migration to remove Mention{}.UpdatedAt field * add migration to add the StatusEdit{} table * start adding tests, add delete function for status edits * add more of status edit migrations, fill in more of the necessary edit delete functionality * remove unused function * allow generating gotosocial compatible ulid via CLI with `go run ./cmd/gen-ulid` * add StatusEdit{} test models * fix new statusedits sql * use model instead of table name * actually remove the Mention.UpdatedAt field... * fix tests now new models are added, add more status edit DB tests * fix panic wording * add test for deleting status edits * don't automatically set `updated_at` field on updated statuses * flesh out more of the dereferencer status edit tests, ensure updated at field set on outgoing AS statuses * remove media_attachments.updated_at column * fix up more tests, further complete the dereferencer status edit tests * update more status serialization tests not expecting 'updated' AS property * gah!! json serialization tests!! * undo some gtscontext wrapping changes * more serialization test fixing 🥲 * more test fixing, ensure the edit.status_id field is actually set 🤦 * fix status edit test * grrr linter * add edited_at field to apimodel status * remove the choice of paging on the timeline public filtered test (otherwise it needs updating every time you add statuses ...) * ensure that status.updated_at always fits chronologically * fix more serialization tests ... * add more code comments * fix envparsing * update swagger file * properly handle media description changes during status edits * slight formatting tweak * code comment
660 lines
19 KiB
Go
660 lines
19 KiB
Go
// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package workers
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import (
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"context"
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"errors"
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apimodel "github.com/superseriousbusiness/gotosocial/internal/api/model"
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"github.com/superseriousbusiness/gotosocial/internal/db"
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"github.com/superseriousbusiness/gotosocial/internal/gtscontext"
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"github.com/superseriousbusiness/gotosocial/internal/gtserror"
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"github.com/superseriousbusiness/gotosocial/internal/gtsmodel"
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"github.com/superseriousbusiness/gotosocial/internal/log"
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"github.com/superseriousbusiness/gotosocial/internal/processing/account"
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"github.com/superseriousbusiness/gotosocial/internal/processing/media"
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"github.com/superseriousbusiness/gotosocial/internal/state"
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"github.com/superseriousbusiness/gotosocial/internal/typeutils"
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"github.com/superseriousbusiness/gotosocial/internal/util"
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)
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// util provides util functions used by both
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// the fromClientAPI and fromFediAPI functions.
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type utils struct {
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state *state.State
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media *media.Processor
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account *account.Processor
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surface *Surface
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converter *typeutils.Converter
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}
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// wipeStatus encapsulates common logic used to
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// totally delete a status + all its attachments,
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// notifications, boosts, and timeline entries.
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//
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// If deleteAttachments is true, then any status
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// attachments will also be deleted, else they
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// will just be detached.
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//
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// If copyToSinBin is true, then a version of the
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// status will be put in the `sin_bin_statuses`
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// table prior to deletion.
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func (u *utils) wipeStatus(
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ctx context.Context,
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status *gtsmodel.Status,
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deleteAttachments bool,
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copyToSinBin bool,
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) error {
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var errs gtserror.MultiError
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if copyToSinBin {
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// Copy this status to the sin bin before we delete it.
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sbStatus, err := u.converter.StatusToSinBinStatus(ctx, status)
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if err != nil {
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errs.Appendf("error converting status to sinBinStatus: %w", err)
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} else {
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if err := u.state.DB.PutSinBinStatus(ctx, sbStatus); err != nil {
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errs.Appendf("db error storing sinBinStatus: %w", err)
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}
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}
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}
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// Before handling media, ensure
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// historic edits are populated.
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if !status.EditsPopulated() {
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var err error
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// Fetch all historical edits of status from database.
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status.Edits, err = u.state.DB.GetStatusEditsByIDs(
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gtscontext.SetBarebones(ctx),
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status.EditIDs,
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)
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if err != nil {
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errs.Appendf("error getting status edits from database: %w", err)
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}
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}
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// Either delete all attachments for this status,
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// or simply detach + clean them separately later.
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//
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// Reason to detach rather than delete is that
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// the author might want to reattach them to another
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// status immediately (in case of delete + redraft).
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if deleteAttachments {
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// todo:u.state.DB.DeleteAttachmentsForStatus
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for _, id := range status.AllAttachmentIDs() {
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if err := u.media.Delete(ctx, id); err != nil {
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errs.Appendf("error deleting media: %w", err)
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}
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}
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} else {
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// todo:u.state.DB.UnattachAttachmentsForStatus
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for _, id := range status.AllAttachmentIDs() {
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if _, err := u.media.Unattach(ctx, status.Account, id); err != nil {
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errs.Appendf("error unattaching media: %w", err)
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}
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}
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}
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// Delete all historical edits of status.
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if ids := status.EditIDs; len(ids) > 0 {
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if err := u.state.DB.DeleteStatusEdits(ctx, ids); err != nil {
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errs.Appendf("error deleting status edits: %w", err)
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}
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}
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// Delete all mentions generated by this status.
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// todo:u.state.DB.DeleteMentionsForStatus
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for _, id := range status.MentionIDs {
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if err := u.state.DB.DeleteMentionByID(ctx, id); err != nil {
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errs.Appendf("error deleting status mention: %w", err)
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}
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}
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// Delete all notifications generated by this status.
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if err := u.state.DB.DeleteNotificationsForStatus(ctx, status.ID); err != nil {
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errs.Appendf("error deleting status notifications: %w", err)
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}
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// Delete all bookmarks of this status.
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if err := u.state.DB.DeleteStatusBookmarksForStatus(ctx, status.ID); err != nil {
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errs.Appendf("error deleting status bookmarks: %w", err)
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}
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// Delete all faves of this status.
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if err := u.state.DB.DeleteStatusFavesForStatus(ctx, status.ID); err != nil {
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errs.Appendf("error deleting status faves: %w", err)
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}
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if id := status.PollID; id != "" {
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// Delete this poll by ID from the database.
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if err := u.state.DB.DeletePollByID(ctx, id); err != nil {
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errs.Appendf("error deleting status poll: %w", err)
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}
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// Cancel any scheduled expiry task for poll.
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_ = u.state.Workers.Scheduler.Cancel(id)
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}
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// Get all boost of this status so that we can
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// delete those boosts + remove them from timelines.
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boosts, err := u.state.DB.GetStatusBoosts(
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// We MUST set a barebones context here,
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// as depending on where it came from the
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// original BoostOf may already be gone.
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gtscontext.SetBarebones(ctx),
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status.ID)
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if err != nil {
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errs.Appendf("error fetching status boosts: %w", err)
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}
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for _, boost := range boosts {
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// Delete the boost itself.
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if err := u.state.DB.DeleteStatusByID(ctx, boost.ID); err != nil {
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errs.Appendf("error deleting boost: %w", err)
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}
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// Remove the boost from any and all timelines.
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if err := u.surface.deleteStatusFromTimelines(ctx, boost.ID); err != nil {
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errs.Appendf("error deleting boost from timelines: %w", err)
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}
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}
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// Delete the status itself from any and all timelines.
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if err := u.surface.deleteStatusFromTimelines(ctx, status.ID); err != nil {
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errs.Appendf("error deleting status from timelines: %w", err)
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}
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// Delete this status from any conversations it's part of.
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if err := u.state.DB.DeleteStatusFromConversations(ctx, status.ID); err != nil {
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errs.Appendf("error deleting status from conversations: %w", err)
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}
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// Finally delete the status itself.
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if err := u.state.DB.DeleteStatusByID(ctx, status.ID); err != nil {
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errs.Appendf("error deleting status: %w", err)
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}
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return errs.Combine()
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}
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// redirectFollowers redirects all local
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// followers of originAcct to targetAcct.
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//
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// Both accounts must be fully dereferenced
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// already, and the Move must be valid.
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//
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// Return bool will be true if all goes OK.
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func (u *utils) redirectFollowers(
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ctx context.Context,
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originAcct *gtsmodel.Account,
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targetAcct *gtsmodel.Account,
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) bool {
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// Any local followers of originAcct should
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// send follow requests to targetAcct instead,
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// and have followers of originAcct removed.
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//
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// Select local followers with barebones, since
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// we only need follow.Account and we can get
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// that ourselves.
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followers, err := u.state.DB.GetAccountLocalFollowers(
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gtscontext.SetBarebones(ctx),
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originAcct.ID,
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)
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if err != nil && !errors.Is(err, db.ErrNoEntries) {
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log.Errorf(ctx,
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"db error getting follows targeting originAcct: %v",
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err,
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)
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return false
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}
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for _, follow := range followers {
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// Fetch the local account that
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// owns the follow targeting originAcct.
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if follow.Account, err = u.state.DB.GetAccountByID(
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gtscontext.SetBarebones(ctx),
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follow.AccountID,
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); err != nil {
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log.Errorf(ctx,
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"db error getting follow account %s: %v",
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follow.AccountID, err,
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)
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return false
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}
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// Use the account processor FollowCreate
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// function to send off the new follow,
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// carrying over the Reblogs and Notify
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// values from the old follow to the new.
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//
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// This will also handle cases where our
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// account has already followed the target
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// account, by just updating the existing
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// follow of target account.
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//
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// Also, ensure new follow wouldn't be a
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// self follow, since that will error.
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if follow.AccountID != targetAcct.ID {
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if _, err := u.account.FollowCreate(
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ctx,
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follow.Account,
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&apimodel.AccountFollowRequest{
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ID: targetAcct.ID,
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Reblogs: follow.ShowReblogs,
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Notify: follow.Notify,
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},
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); err != nil {
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log.Errorf(ctx,
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"error creating new follow for account %s: %v",
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follow.AccountID, err,
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)
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return false
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}
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}
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// New follow is in the process of
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// sending, remove the existing follow.
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// This will send out an Undo Activity for each Follow.
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if _, err := u.account.FollowRemove(
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ctx,
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follow.Account,
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follow.TargetAccountID,
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); err != nil {
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log.Errorf(ctx,
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"error removing old follow for account %s: %v",
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follow.AccountID, err,
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)
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return false
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}
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}
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return true
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}
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func (u *utils) incrementStatusesCount(
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ctx context.Context,
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account *gtsmodel.Account,
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status *gtsmodel.Status,
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) error {
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// Lock on this account since we're changing stats.
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unlock := u.state.ProcessingLocks.Lock(account.URI)
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defer unlock()
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// Ensure account stats are populated.
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if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
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return gtserror.Newf("db error getting account stats: %w", err)
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}
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// Update status meta for account.
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*account.Stats.StatusesCount++
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account.Stats.LastStatusAt = status.CreatedAt
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// Update details in the database for stats.
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if err := u.state.DB.UpdateAccountStats(ctx,
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account.Stats,
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"statuses_count",
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"last_status_at",
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); err != nil {
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return gtserror.Newf("db error updating account stats: %w", err)
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}
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return nil
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}
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func (u *utils) decrementStatusesCount(
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ctx context.Context,
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account *gtsmodel.Account,
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status *gtsmodel.Status,
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) error {
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// Lock on this account since we're changing stats.
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unlock := u.state.ProcessingLocks.Lock(account.URI)
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defer unlock()
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// Ensure account stats are populated.
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if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
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return gtserror.Newf("db error getting account stats: %w", err)
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}
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// Update status meta for account (safely checking for zero value).
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*account.Stats.StatusesCount = util.Decr(*account.Stats.StatusesCount)
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if !status.PinnedAt.IsZero() {
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// Update status pinned count for account (safely checking for zero value).
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*account.Stats.StatusesPinnedCount = util.Decr(*account.Stats.StatusesPinnedCount)
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}
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// Update details in the database for stats.
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if err := u.state.DB.UpdateAccountStats(ctx,
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account.Stats,
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"statuses_count",
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"statuses_pinned_count",
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); err != nil {
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return gtserror.Newf("db error updating account stats: %w", err)
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}
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return nil
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}
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func (u *utils) incrementFollowersCount(
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ctx context.Context,
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account *gtsmodel.Account,
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) error {
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// Lock on this account since we're changing stats.
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unlock := u.state.ProcessingLocks.Lock(account.URI)
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defer unlock()
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// Ensure account stats are populated.
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if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
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return gtserror.Newf("db error getting account stats: %w", err)
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}
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// Update stats by incrementing followers
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// count by one and setting last posted.
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*account.Stats.FollowersCount++
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if err := u.state.DB.UpdateAccountStats(
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ctx,
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account.Stats,
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"followers_count",
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); err != nil {
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return gtserror.Newf("db error updating account stats: %w", err)
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}
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return nil
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}
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func (u *utils) decrementFollowersCount(
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ctx context.Context,
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account *gtsmodel.Account,
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) error {
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// Lock on this account since we're changing stats.
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unlock := u.state.ProcessingLocks.Lock(account.URI)
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defer unlock()
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// Ensure account stats are populated.
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if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
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return gtserror.Newf("db error getting account stats: %w", err)
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}
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// Update stats by decrementing
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// followers count by one.
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//
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// Clamp to 0 to avoid funny business.
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*account.Stats.FollowersCount--
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if *account.Stats.FollowersCount < 0 {
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*account.Stats.FollowersCount = 0
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}
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if err := u.state.DB.UpdateAccountStats(
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ctx,
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account.Stats,
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"followers_count",
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); err != nil {
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return gtserror.Newf("db error updating account stats: %w", err)
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}
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return nil
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}
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func (u *utils) incrementFollowingCount(
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ctx context.Context,
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account *gtsmodel.Account,
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) error {
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// Lock on this account since we're changing stats.
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unlock := u.state.ProcessingLocks.Lock(account.URI)
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defer unlock()
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// Ensure account stats are populated.
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if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
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return gtserror.Newf("db error getting account stats: %w", err)
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}
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// Update stats by incrementing
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// followers count by one.
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*account.Stats.FollowingCount++
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if err := u.state.DB.UpdateAccountStats(
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ctx,
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account.Stats,
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"following_count",
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); err != nil {
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return gtserror.Newf("db error updating account stats: %w", err)
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}
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return nil
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}
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func (u *utils) decrementFollowingCount(
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ctx context.Context,
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account *gtsmodel.Account,
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) error {
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// Lock on this account since we're changing stats.
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unlock := u.state.ProcessingLocks.Lock(account.URI)
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defer unlock()
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// Ensure account stats are populated.
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if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
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return gtserror.Newf("db error getting account stats: %w", err)
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}
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// Update stats by decrementing
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// following count by one.
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//
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// Clamp to 0 to avoid funny business.
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*account.Stats.FollowingCount--
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if *account.Stats.FollowingCount < 0 {
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*account.Stats.FollowingCount = 0
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}
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if err := u.state.DB.UpdateAccountStats(
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ctx,
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account.Stats,
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"following_count",
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); err != nil {
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return gtserror.Newf("db error updating account stats: %w", err)
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}
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return nil
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}
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func (u *utils) incrementFollowRequestsCount(
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ctx context.Context,
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account *gtsmodel.Account,
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) error {
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// Lock on this account since we're changing stats.
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unlock := u.state.ProcessingLocks.Lock(account.URI)
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defer unlock()
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// Ensure account stats are populated.
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if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
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return gtserror.Newf("db error getting account stats: %w", err)
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}
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// Update stats by incrementing
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// follow requests count by one.
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*account.Stats.FollowRequestsCount++
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if err := u.state.DB.UpdateAccountStats(
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ctx,
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account.Stats,
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"follow_requests_count",
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); err != nil {
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return gtserror.Newf("db error updating account stats: %w", err)
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}
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|
return nil
|
|
}
|
|
|
|
func (u *utils) decrementFollowRequestsCount(
|
|
ctx context.Context,
|
|
account *gtsmodel.Account,
|
|
) error {
|
|
// Lock on this account since we're changing stats.
|
|
unlock := u.state.ProcessingLocks.Lock(account.URI)
|
|
defer unlock()
|
|
|
|
// Ensure account stats are populated.
|
|
if err := u.state.DB.PopulateAccountStats(ctx, account); err != nil {
|
|
return gtserror.Newf("db error getting account stats: %w", err)
|
|
}
|
|
|
|
// Update stats by decrementing
|
|
// follow requests count by one.
|
|
//
|
|
// Clamp to 0 to avoid funny business.
|
|
*account.Stats.FollowRequestsCount--
|
|
if *account.Stats.FollowRequestsCount < 0 {
|
|
*account.Stats.FollowRequestsCount = 0
|
|
}
|
|
if err := u.state.DB.UpdateAccountStats(
|
|
ctx,
|
|
account.Stats,
|
|
"follow_requests_count",
|
|
); err != nil {
|
|
return gtserror.Newf("db error updating account stats: %w", err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// requestFave stores an interaction request
|
|
// for the given fave, and notifies the interactee.
|
|
func (u *utils) requestFave(
|
|
ctx context.Context,
|
|
fave *gtsmodel.StatusFave,
|
|
) error {
|
|
// Only create interaction request
|
|
// if fave targets a local status.
|
|
if fave.Status == nil ||
|
|
!fave.Status.IsLocal() {
|
|
return nil
|
|
}
|
|
|
|
// Lock on the interaction URI.
|
|
unlock := u.state.ProcessingLocks.Lock(fave.URI)
|
|
defer unlock()
|
|
|
|
// Ensure no req with this URI exists already.
|
|
req, err := u.state.DB.GetInteractionRequestByInteractionURI(ctx, fave.URI)
|
|
if err != nil && !errors.Is(err, db.ErrNoEntries) {
|
|
return gtserror.Newf("db error checking for existing interaction request: %w", err)
|
|
}
|
|
|
|
if req != nil {
|
|
// Interaction req already exists,
|
|
// no need to do anything else.
|
|
return nil
|
|
}
|
|
|
|
// Create + store new interaction request.
|
|
req = typeutils.StatusFaveToInteractionRequest(fave)
|
|
if err := u.state.DB.PutInteractionRequest(ctx, req); err != nil {
|
|
return gtserror.Newf("db error storing interaction request: %w", err)
|
|
}
|
|
|
|
// Notify *local* account of pending announce.
|
|
if err := u.surface.notifyPendingFave(ctx, fave); err != nil {
|
|
return gtserror.Newf("error notifying pending fave: %w", err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// requestReply stores an interaction request
|
|
// for the given reply, and notifies the interactee.
|
|
func (u *utils) requestReply(
|
|
ctx context.Context,
|
|
reply *gtsmodel.Status,
|
|
) error {
|
|
// Only create interaction request if
|
|
// status replies to a local status.
|
|
if reply.InReplyTo == nil ||
|
|
!reply.InReplyTo.IsLocal() {
|
|
return nil
|
|
}
|
|
|
|
// Lock on the interaction URI.
|
|
unlock := u.state.ProcessingLocks.Lock(reply.URI)
|
|
defer unlock()
|
|
|
|
// Ensure no req with this URI exists already.
|
|
req, err := u.state.DB.GetInteractionRequestByInteractionURI(ctx, reply.URI)
|
|
if err != nil && !errors.Is(err, db.ErrNoEntries) {
|
|
return gtserror.Newf("db error checking for existing interaction request: %w", err)
|
|
}
|
|
|
|
if req != nil {
|
|
// Interaction req already exists,
|
|
// no need to do anything else.
|
|
return nil
|
|
}
|
|
|
|
// Create + store interaction request.
|
|
req = typeutils.StatusToInteractionRequest(reply)
|
|
if err := u.state.DB.PutInteractionRequest(ctx, req); err != nil {
|
|
return gtserror.Newf("db error storing interaction request: %w", err)
|
|
}
|
|
|
|
// Notify *local* account of pending reply.
|
|
if err := u.surface.notifyPendingReply(ctx, reply); err != nil {
|
|
return gtserror.Newf("error notifying pending reply: %w", err)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// requestAnnounce stores an interaction request
|
|
// for the given announce, and notifies the interactee.
|
|
func (u *utils) requestAnnounce(
|
|
ctx context.Context,
|
|
boost *gtsmodel.Status,
|
|
) error {
|
|
// Only create interaction request if
|
|
// status announces a local status.
|
|
if boost.BoostOf == nil ||
|
|
!boost.BoostOf.IsLocal() {
|
|
return nil
|
|
}
|
|
|
|
// Lock on the interaction URI.
|
|
unlock := u.state.ProcessingLocks.Lock(boost.URI)
|
|
defer unlock()
|
|
|
|
// Ensure no req with this URI exists already.
|
|
req, err := u.state.DB.GetInteractionRequestByInteractionURI(ctx, boost.URI)
|
|
if err != nil && !errors.Is(err, db.ErrNoEntries) {
|
|
return gtserror.Newf("db error checking for existing interaction request: %w", err)
|
|
}
|
|
|
|
if req != nil {
|
|
// Interaction req already exists,
|
|
// no need to do anything else.
|
|
return nil
|
|
}
|
|
|
|
// Create + store interaction request.
|
|
req = typeutils.StatusToInteractionRequest(boost)
|
|
if err := u.state.DB.PutInteractionRequest(ctx, req); err != nil {
|
|
return gtserror.Newf("db error storing interaction request: %w", err)
|
|
}
|
|
|
|
// Notify *local* account of pending announce.
|
|
if err := u.surface.notifyPendingAnnounce(ctx, boost); err != nil {
|
|
return gtserror.Newf("error notifying pending announce: %w", err)
|
|
}
|
|
|
|
return nil
|
|
}
|