mirror of
https://github.com/superseriousbusiness/gotosocial.git
synced 2024-11-22 01:05:53 +03:00
2300d5e73b
* updates the simple queue memory pool to actually self-clean + limit growth * update memory pool cleaning frequency
201 lines
3.9 KiB
Go
201 lines
3.9 KiB
Go
// GoToSocial
|
|
// Copyright (C) GoToSocial Authors admin@gotosocial.org
|
|
// SPDX-License-Identifier: AGPL-3.0-or-later
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
package queue
|
|
|
|
import (
|
|
"context"
|
|
"sync"
|
|
|
|
"codeberg.org/gruf/go-list"
|
|
)
|
|
|
|
// frequency of GC cycles
|
|
// per no. unlocks. i.e.
|
|
// every 'gcfreq' unlocks.
|
|
const gcfreq = 1024
|
|
|
|
// SimpleQueue provides a simple concurrency safe
|
|
// queue using generics and a memory pool of list
|
|
// elements to reduce overall memory usage.
|
|
type SimpleQueue[T any] struct {
|
|
l list.List[T]
|
|
p elemPool[T]
|
|
w chan struct{}
|
|
m sync.Mutex
|
|
n uint32 // pop counter (safely wraps around)
|
|
}
|
|
|
|
// Push will push given value to the queue.
|
|
func (q *SimpleQueue[T]) Push(value T) {
|
|
q.m.Lock()
|
|
|
|
// Wrap in element.
|
|
elem := q.p.alloc()
|
|
elem.Value = value
|
|
|
|
// Push new elem to queue.
|
|
q.l.PushElemFront(elem)
|
|
|
|
if q.w != nil {
|
|
// Notify any goroutines
|
|
// blocking on q.Wait(),
|
|
// or on PopCtx(...).
|
|
close(q.w)
|
|
q.w = nil
|
|
}
|
|
|
|
q.m.Unlock()
|
|
}
|
|
|
|
// Pop will attempt to pop value from the queue.
|
|
func (q *SimpleQueue[T]) Pop() (value T, ok bool) {
|
|
q.m.Lock()
|
|
|
|
// Check for a tail (i.e. not empty).
|
|
if ok = (q.l.Tail != nil); ok {
|
|
|
|
// Extract value.
|
|
tail := q.l.Tail
|
|
value = tail.Value
|
|
|
|
// Remove tail.
|
|
q.l.Remove(tail)
|
|
q.p.free(tail)
|
|
|
|
// Every 'gcfreq' pops perform
|
|
// a garbage collection to keep
|
|
// us squeaky clean :]
|
|
if q.n++; q.n%gcfreq == 0 {
|
|
q.p.GC()
|
|
}
|
|
}
|
|
|
|
q.m.Unlock()
|
|
return
|
|
}
|
|
|
|
// PopCtx will attempt to pop value from queue, else blocking on context.
|
|
func (q *SimpleQueue[T]) PopCtx(ctx context.Context) (value T, ok bool) {
|
|
|
|
// Acquire lock.
|
|
q.m.Lock()
|
|
|
|
var elem *list.Elem[T]
|
|
|
|
for {
|
|
// Get next elem.
|
|
elem = q.l.Tail
|
|
if ok = (elem != nil); ok {
|
|
break
|
|
}
|
|
|
|
if q.w == nil {
|
|
// Create new wait channel.
|
|
q.w = make(chan struct{})
|
|
}
|
|
|
|
// Get current
|
|
// ch pointer.
|
|
ch := q.w
|
|
|
|
// Done with lock.
|
|
q.m.Unlock()
|
|
|
|
select {
|
|
// Context canceled.
|
|
case <-ctx.Done():
|
|
return
|
|
|
|
// Pushed!
|
|
case <-ch:
|
|
}
|
|
|
|
// Relock queue.
|
|
q.m.Lock()
|
|
}
|
|
|
|
// Extract value.
|
|
value = elem.Value
|
|
|
|
// Remove element.
|
|
q.l.Remove(elem)
|
|
q.p.free(elem)
|
|
|
|
// Every 'gcfreq' pops perform
|
|
// a garbage collection to keep
|
|
// us squeaky clean :]
|
|
if q.n++; q.n%gcfreq == 0 {
|
|
q.p.GC()
|
|
}
|
|
|
|
// Done with lock.
|
|
q.m.Unlock()
|
|
|
|
return
|
|
}
|
|
|
|
// Len returns the current length of the queue.
|
|
func (q *SimpleQueue[T]) Len() int {
|
|
q.m.Lock()
|
|
l := q.l.Len()
|
|
q.m.Unlock()
|
|
return l
|
|
}
|
|
|
|
// elemPool is a very simple
|
|
// list.Elem[T] memory pool.
|
|
type elemPool[T any] struct {
|
|
current []*list.Elem[T]
|
|
victim []*list.Elem[T]
|
|
}
|
|
|
|
func (p *elemPool[T]) alloc() *list.Elem[T] {
|
|
// First try the current queue
|
|
if l := len(p.current) - 1; l >= 0 {
|
|
mu := p.current[l]
|
|
p.current = p.current[:l]
|
|
return mu
|
|
}
|
|
|
|
// Next try the victim queue.
|
|
if l := len(p.victim) - 1; l >= 0 {
|
|
mu := p.victim[l]
|
|
p.victim = p.victim[:l]
|
|
return mu
|
|
}
|
|
|
|
// Lastly, alloc new.
|
|
mu := new(list.Elem[T])
|
|
return mu
|
|
}
|
|
|
|
// free will release given element to pool.
|
|
func (p *elemPool[T]) free(elem *list.Elem[T]) {
|
|
var zero T
|
|
elem.Next = nil
|
|
elem.Prev = nil
|
|
elem.Value = zero
|
|
p.current = append(p.current, elem)
|
|
}
|
|
|
|
// GC will clear out unused entries from the elemPool.
|
|
func (p *elemPool[T]) GC() {
|
|
current := p.current
|
|
p.current = nil
|
|
p.victim = current
|
|
}
|