gotosocial/internal/cache/visibility.go

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[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2023-03-28 16:03:14 +03:00
// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package cache
import (
"codeberg.org/gruf/go-cache/v3/result"
"github.com/superseriousbusiness/gotosocial/internal/config"
)
type VisibilityCache struct {
*result.Cache[*CachedVisibility]
}
// Init will initialize the visibility cache in this collection.
// NOTE: the cache MUST NOT be in use anywhere, this is not thread-safe.
func (c *VisibilityCache) Init() {
c.Cache = result.New([]result.Lookup{
{Name: "ItemID", Multi: true},
{Name: "RequesterID", Multi: true},
[performance] refactoring + add fave / follow / request / visibility caching (#1607) * refactor visibility checking, add caching for visibility * invalidate visibility cache items on account / status deletes * fix requester ID passed to visibility cache nil ptr * de-interface caches, fix home / public timeline caching + visibility * finish adding code comments for visibility filter * fix angry goconst linter warnings * actually finish adding filter visibility code comments for timeline functions * move home timeline status author check to after visibility * remove now-unused code * add more code comments * add TODO code comment, update printed cache start names * update printed cache names on stop * start adding separate follow(request) delete db functions, add specific visibility cache tests * add relationship type caching * fix getting local account follows / followed-bys, other small codebase improvements * simplify invalidation using cache hooks, add more GetAccountBy___() functions * fix boosting to return 404 if not boostable but no error (to not leak status ID) * remove dead code * improved placement of cache invalidation * update license headers * add example follow, follow-request config entries * add example visibility cache configuration to config file * use specific PutFollowRequest() instead of just Put() * add tests for all GetAccountBy() * add GetBlockBy() tests * update block to check primitive fields * update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests * fix copy-pasted code * update envparsing test * whitespace * fix bun struct tag * add license header to gtscontext * fix old license header * improved error creation to not use fmt.Errorf() when not needed * fix various rebase conflicts, fix account test * remove commented-out code, fix-up mention caching * fix mention select bun statement * ensure mention target account populated, pass in context to customrenderer logging * remove more uncommented code, fix typeutil test * add statusfave database model caching * add status fave cache configuration * add status fave cache example config * woops, catch missed error. nice catch linter! * add back testrig panic on nil db * update example configuration to match defaults, slight tweak to cache configuration defaults * update envparsing test with new defaults * fetch followingget to use the follow target account * use accounnt.IsLocal() instead of empty domain check * use constants for the cache visibility type check * use bun.In() for notification type restriction in db query * include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable()) * use bun query building for nested select statements to ensure working with postgres * update public timeline future status checks to match visibility filter * same as previous, for home timeline * update public timeline tests to dynamically check for appropriate statuses * migrate accounts to allow unique constraint on public_key * provide minimal account with publicKey --------- Signed-off-by: kim <grufwub@gmail.com> Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
2023-03-28 16:03:14 +03:00
{Name: "Type.RequesterID.ItemID"},
}, func(v1 *CachedVisibility) *CachedVisibility {
v2 := new(CachedVisibility)
*v2 = *v1
return v2
}, config.GetCacheVisibilityMaxSize())
c.Cache.SetTTL(config.GetCacheVisibilityTTL(), true)
c.Cache.IgnoreErrors(ignoreErrors)
}
// Start will attempt to start the visibility cache, or panic.
func (c *VisibilityCache) Start() {
tryStart(c.Cache, config.GetCacheVisibilitySweepFreq())
}
// Stop will attempt to stop the visibility cache, or panic.
func (c *VisibilityCache) Stop() {
tryStop(c.Cache, config.GetCacheVisibilitySweepFreq())
}
// VisibilityType represents a visibility lookup type.
// We use a byte type here to improve performance in the
// result cache when generating the key.
type VisibilityType byte
const (
// Possible cache visibility lookup types.
VisibilityTypeAccount = VisibilityType('a')
VisibilityTypeStatus = VisibilityType('s')
VisibilityTypeHome = VisibilityType('h')
VisibilityTypePublic = VisibilityType('p')
)
// CachedVisibility represents a cached visibility lookup value.
type CachedVisibility struct {
// ItemID is the ID of the item in question (status / account).
ItemID string
// RequesterID is the ID of the requesting account for this visibility lookup.
RequesterID string
// Type is the visibility lookup type.
Type VisibilityType
// Value is the actual visibility value.
Value bool
}