2023-03-12 18:00:57 +03:00
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// GoToSocial
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// Copyright (C) GoToSocial Authors admin@gotosocial.org
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// SPDX-License-Identifier: AGPL-3.0-or-later
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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2021-05-08 15:25:55 +03:00
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2021-05-30 14:12:00 +03:00
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package processing
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import (
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"github.com/superseriousbusiness/gotosocial/internal/email"
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"github.com/superseriousbusiness/gotosocial/internal/federation"
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mm "github.com/superseriousbusiness/gotosocial/internal/media"
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"github.com/superseriousbusiness/gotosocial/internal/oauth"
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2021-07-05 14:23:03 +03:00
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"github.com/superseriousbusiness/gotosocial/internal/processing/account"
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"github.com/superseriousbusiness/gotosocial/internal/processing/admin"
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"github.com/superseriousbusiness/gotosocial/internal/processing/common"
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"github.com/superseriousbusiness/gotosocial/internal/processing/fedi"
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"github.com/superseriousbusiness/gotosocial/internal/processing/list"
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"github.com/superseriousbusiness/gotosocial/internal/processing/markers"
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"github.com/superseriousbusiness/gotosocial/internal/processing/media"
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"github.com/superseriousbusiness/gotosocial/internal/processing/report"
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"github.com/superseriousbusiness/gotosocial/internal/processing/search"
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"github.com/superseriousbusiness/gotosocial/internal/processing/status"
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"github.com/superseriousbusiness/gotosocial/internal/processing/stream"
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"github.com/superseriousbusiness/gotosocial/internal/processing/timeline"
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"github.com/superseriousbusiness/gotosocial/internal/processing/user"
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"github.com/superseriousbusiness/gotosocial/internal/processing/workers"
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"github.com/superseriousbusiness/gotosocial/internal/state"
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"github.com/superseriousbusiness/gotosocial/internal/typeutils"
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"github.com/superseriousbusiness/gotosocial/internal/visibility"
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)
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// Processor groups together processing functions and
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// sub processors for handling actions + events coming
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// from either the client or federating APIs.
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//
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// Many of the functions available through this struct
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// or sub processors will trigger asynchronous processing
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// via the workers contained in state.
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type Processor struct {
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tc typeutils.TypeConverter
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oauthServer oauth.Server
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state *state.State
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/*
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SUB-PROCESSORS
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*/
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account account.Processor
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admin admin.Processor
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fedi fedi.Processor
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list list.Processor
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markers markers.Processor
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media media.Processor
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report report.Processor
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search search.Processor
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status status.Processor
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stream stream.Processor
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timeline timeline.Processor
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user user.Processor
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workers workers.Processor
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}
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func (p *Processor) Account() *account.Processor {
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return &p.account
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}
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func (p *Processor) Admin() *admin.Processor {
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return &p.admin
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}
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func (p *Processor) Fedi() *fedi.Processor {
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return &p.fedi
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}
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func (p *Processor) List() *list.Processor {
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return &p.list
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}
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func (p *Processor) Markers() *markers.Processor {
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return &p.markers
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}
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func (p *Processor) Media() *media.Processor {
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return &p.media
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}
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func (p *Processor) Report() *report.Processor {
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return &p.report
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}
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func (p *Processor) Search() *search.Processor {
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return &p.search
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}
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func (p *Processor) Status() *status.Processor {
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return &p.status
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}
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func (p *Processor) Stream() *stream.Processor {
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return &p.stream
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}
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func (p *Processor) Timeline() *timeline.Processor {
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return &p.timeline
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}
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func (p *Processor) User() *user.Processor {
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return &p.user
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}
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func (p *Processor) Workers() *workers.Processor {
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return &p.workers
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}
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// NewProcessor returns a new Processor.
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func NewProcessor(
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tc typeutils.TypeConverter,
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federator federation.Federator,
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oauthServer oauth.Server,
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mediaManager *mm.Manager,
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state *state.State,
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emailSender email.Sender,
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) *Processor {
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var (
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parseMentionFunc = GetParseMentionFunc(state.DB, federator)
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filter = visibility.NewFilter(state)
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)
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processor := &Processor{
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tc: tc,
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oauthServer: oauthServer,
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state: state,
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}
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// Instantiate sub processors.
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//
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// Start with sub processors that will
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// be required by the workers processor.
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commonProcessor := common.New(state, tc, federator, filter)
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accountProcessor := account.New(&commonProcessor, state, tc, mediaManager, oauthServer, federator, filter, parseMentionFunc)
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mediaProcessor := media.New(state, tc, mediaManager, federator.TransportController())
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streamProcessor := stream.New(state, oauthServer)
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// Instantiate the rest of the sub
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// processors + pin them to this struct.
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processor.account = accountProcessor
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processor.admin = admin.New(state, tc, mediaManager, federator.TransportController(), emailSender)
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[performance] refactoring + add fave / follow / request / visibility caching (#1607)
* refactor visibility checking, add caching for visibility
* invalidate visibility cache items on account / status deletes
* fix requester ID passed to visibility cache nil ptr
* de-interface caches, fix home / public timeline caching + visibility
* finish adding code comments for visibility filter
* fix angry goconst linter warnings
* actually finish adding filter visibility code comments for timeline functions
* move home timeline status author check to after visibility
* remove now-unused code
* add more code comments
* add TODO code comment, update printed cache start names
* update printed cache names on stop
* start adding separate follow(request) delete db functions, add specific visibility cache tests
* add relationship type caching
* fix getting local account follows / followed-bys, other small codebase improvements
* simplify invalidation using cache hooks, add more GetAccountBy___() functions
* fix boosting to return 404 if not boostable but no error (to not leak status ID)
* remove dead code
* improved placement of cache invalidation
* update license headers
* add example follow, follow-request config entries
* add example visibility cache configuration to config file
* use specific PutFollowRequest() instead of just Put()
* add tests for all GetAccountBy()
* add GetBlockBy() tests
* update block to check primitive fields
* update and finish adding Get{Account,Block,Follow,FollowRequest}By() tests
* fix copy-pasted code
* update envparsing test
* whitespace
* fix bun struct tag
* add license header to gtscontext
* fix old license header
* improved error creation to not use fmt.Errorf() when not needed
* fix various rebase conflicts, fix account test
* remove commented-out code, fix-up mention caching
* fix mention select bun statement
* ensure mention target account populated, pass in context to customrenderer logging
* remove more uncommented code, fix typeutil test
* add statusfave database model caching
* add status fave cache configuration
* add status fave cache example config
* woops, catch missed error. nice catch linter!
* add back testrig panic on nil db
* update example configuration to match defaults, slight tweak to cache configuration defaults
* update envparsing test with new defaults
* fetch followingget to use the follow target account
* use accounnt.IsLocal() instead of empty domain check
* use constants for the cache visibility type check
* use bun.In() for notification type restriction in db query
* include replies when fetching PublicTimeline() (to account for single-author threads in Visibility{}.StatusPublicTimelineable())
* use bun query building for nested select statements to ensure working with postgres
* update public timeline future status checks to match visibility filter
* same as previous, for home timeline
* update public timeline tests to dynamically check for appropriate statuses
* migrate accounts to allow unique constraint on public_key
* provide minimal account with publicKey
---------
Signed-off-by: kim <grufwub@gmail.com>
Co-authored-by: tsmethurst <tobi.smethurst@protonmail.com>
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processor.fedi = fedi.New(state, tc, federator, filter)
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processor.list = list.New(state, tc)
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processor.markers = markers.New(state, tc)
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processor.media = mediaProcessor
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processor.report = report.New(state, tc)
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processor.timeline = timeline.New(state, tc, filter)
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processor.search = search.New(state, federator, tc, filter)
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processor.status = status.New(state, federator, tc, filter, parseMentionFunc)
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processor.stream = streamProcessor
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processor.user = user.New(state, emailSender)
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// Workers processor handles asynchronous
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// worker jobs; instantiate it separately
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// and pass subset of sub processors it needs.
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processor.workers = workers.New(
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state,
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federator,
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tc,
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filter,
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emailSender,
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&accountProcessor,
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&mediaProcessor,
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&streamProcessor,
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)
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return processor
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}
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