gotosocial/vendor/github.com/chenzhuoyu/base64x/native_subr_amd64.go

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// +build !noasm !appengine
// Code generated by asm2asm, DO NOT EDIT.
package base64x
import (
`github.com/bytedance/sonic/loader`
)
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const (
_entry__b64decode = 1328
_entry__b64encode = 256
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)
const (
_stack__b64decode = 152
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_stack__b64encode = 40
)
const (
_size__b64decode = 17616
_size__b64encode = 864
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)
var (
_pcsp__b64decode = [][2]uint32{
{1, 0},
{4, 8},
{6, 16},
{8, 24},
{10, 32},
{12, 40},
{13, 48},
{17560, 152},
{17564, 48},
{17565, 40},
{17567, 32},
{17569, 24},
{17571, 16},
{17573, 8},
{17577, 0},
{17608, 152},
}
_pcsp__b64encode = [][2]uint32{
{1, 0},
{4, 8},
{6, 16},
{8, 24},
{10, 32},
{852, 40},
{853, 32},
{855, 24},
{857, 16},
{859, 8},
{864, 0},
}
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)
var funcs = []loader.CFunc{
{"__native_entry__", 0, 67, 0, nil},
{"_b64decode", _entry__b64decode, _size__b64decode, _stack__b64decode, _pcsp__b64decode},
{"_b64encode", _entry__b64encode, _size__b64encode, _stack__b64encode, _pcsp__b64encode},
}