mirror of
https://codeberg.org/superseriousbusiness/gotosocial.git
synced 2024-12-30 12:58:16 +03:00
225 lines
6.3 KiB
Go
225 lines
6.3 KiB
Go
|
/*
|
||
|
*
|
||
|
* Copyright 2024 gRPC authors.
|
||
|
*
|
||
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
||
|
* you may not use this file except in compliance with the License.
|
||
|
* You may obtain a copy of the License at
|
||
|
*
|
||
|
* http://www.apache.org/licenses/LICENSE-2.0
|
||
|
*
|
||
|
* Unless required by applicable law or agreed to in writing, software
|
||
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
||
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||
|
* See the License for the specific language governing permissions and
|
||
|
* limitations under the License.
|
||
|
*
|
||
|
*/
|
||
|
|
||
|
package mem
|
||
|
|
||
|
import (
|
||
|
"compress/flate"
|
||
|
"io"
|
||
|
)
|
||
|
|
||
|
// BufferSlice offers a means to represent data that spans one or more Buffer
|
||
|
// instances. A BufferSlice is meant to be immutable after creation, and methods
|
||
|
// like Ref create and return copies of the slice. This is why all methods have
|
||
|
// value receivers rather than pointer receivers.
|
||
|
//
|
||
|
// Note that any of the methods that read the underlying buffers such as Ref,
|
||
|
// Len or CopyTo etc., will panic if any underlying buffers have already been
|
||
|
// freed. It is recommended to not directly interact with any of the underlying
|
||
|
// buffers directly, rather such interactions should be mediated through the
|
||
|
// various methods on this type.
|
||
|
//
|
||
|
// By convention, any APIs that return (mem.BufferSlice, error) should reduce
|
||
|
// the burden on the caller by never returning a mem.BufferSlice that needs to
|
||
|
// be freed if the error is non-nil, unless explicitly stated.
|
||
|
type BufferSlice []Buffer
|
||
|
|
||
|
// Len returns the sum of the length of all the Buffers in this slice.
|
||
|
//
|
||
|
// # Warning
|
||
|
//
|
||
|
// Invoking the built-in len on a BufferSlice will return the number of buffers
|
||
|
// in the slice, and *not* the value returned by this function.
|
||
|
func (s BufferSlice) Len() int {
|
||
|
var length int
|
||
|
for _, b := range s {
|
||
|
length += b.Len()
|
||
|
}
|
||
|
return length
|
||
|
}
|
||
|
|
||
|
// Ref invokes Ref on each buffer in the slice.
|
||
|
func (s BufferSlice) Ref() {
|
||
|
for _, b := range s {
|
||
|
b.Ref()
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Free invokes Buffer.Free() on each Buffer in the slice.
|
||
|
func (s BufferSlice) Free() {
|
||
|
for _, b := range s {
|
||
|
b.Free()
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// CopyTo copies each of the underlying Buffer's data into the given buffer,
|
||
|
// returning the number of bytes copied. Has the same semantics as the copy
|
||
|
// builtin in that it will copy as many bytes as it can, stopping when either dst
|
||
|
// is full or s runs out of data, returning the minimum of s.Len() and len(dst).
|
||
|
func (s BufferSlice) CopyTo(dst []byte) int {
|
||
|
off := 0
|
||
|
for _, b := range s {
|
||
|
off += copy(dst[off:], b.ReadOnlyData())
|
||
|
}
|
||
|
return off
|
||
|
}
|
||
|
|
||
|
// Materialize concatenates all the underlying Buffer's data into a single
|
||
|
// contiguous buffer using CopyTo.
|
||
|
func (s BufferSlice) Materialize() []byte {
|
||
|
l := s.Len()
|
||
|
if l == 0 {
|
||
|
return nil
|
||
|
}
|
||
|
out := make([]byte, l)
|
||
|
s.CopyTo(out)
|
||
|
return out
|
||
|
}
|
||
|
|
||
|
// MaterializeToBuffer functions like Materialize except that it writes the data
|
||
|
// to a single Buffer pulled from the given BufferPool. As a special case, if the
|
||
|
// input BufferSlice only actually has one Buffer, this function has nothing to
|
||
|
// do and simply returns said Buffer.
|
||
|
func (s BufferSlice) MaterializeToBuffer(pool BufferPool) Buffer {
|
||
|
if len(s) == 1 {
|
||
|
s[0].Ref()
|
||
|
return s[0]
|
||
|
}
|
||
|
sLen := s.Len()
|
||
|
if sLen == 0 {
|
||
|
return emptyBuffer{}
|
||
|
}
|
||
|
buf := pool.Get(sLen)
|
||
|
s.CopyTo(*buf)
|
||
|
return NewBuffer(buf, pool)
|
||
|
}
|
||
|
|
||
|
// Reader returns a new Reader for the input slice after taking references to
|
||
|
// each underlying buffer.
|
||
|
func (s BufferSlice) Reader() Reader {
|
||
|
s.Ref()
|
||
|
return &sliceReader{
|
||
|
data: s,
|
||
|
len: s.Len(),
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Reader exposes a BufferSlice's data as an io.Reader, allowing it to interface
|
||
|
// with other parts systems. It also provides an additional convenience method
|
||
|
// Remaining(), which returns the number of unread bytes remaining in the slice.
|
||
|
// Buffers will be freed as they are read.
|
||
|
type Reader interface {
|
||
|
flate.Reader
|
||
|
// Close frees the underlying BufferSlice and never returns an error. Subsequent
|
||
|
// calls to Read will return (0, io.EOF).
|
||
|
Close() error
|
||
|
// Remaining returns the number of unread bytes remaining in the slice.
|
||
|
Remaining() int
|
||
|
}
|
||
|
|
||
|
type sliceReader struct {
|
||
|
data BufferSlice
|
||
|
len int
|
||
|
// The index into data[0].ReadOnlyData().
|
||
|
bufferIdx int
|
||
|
}
|
||
|
|
||
|
func (r *sliceReader) Remaining() int {
|
||
|
return r.len
|
||
|
}
|
||
|
|
||
|
func (r *sliceReader) Close() error {
|
||
|
r.data.Free()
|
||
|
r.data = nil
|
||
|
r.len = 0
|
||
|
return nil
|
||
|
}
|
||
|
|
||
|
func (r *sliceReader) freeFirstBufferIfEmpty() bool {
|
||
|
if len(r.data) == 0 || r.bufferIdx != len(r.data[0].ReadOnlyData()) {
|
||
|
return false
|
||
|
}
|
||
|
|
||
|
r.data[0].Free()
|
||
|
r.data = r.data[1:]
|
||
|
r.bufferIdx = 0
|
||
|
return true
|
||
|
}
|
||
|
|
||
|
func (r *sliceReader) Read(buf []byte) (n int, _ error) {
|
||
|
if r.len == 0 {
|
||
|
return 0, io.EOF
|
||
|
}
|
||
|
|
||
|
for len(buf) != 0 && r.len != 0 {
|
||
|
// Copy as much as possible from the first Buffer in the slice into the
|
||
|
// given byte slice.
|
||
|
data := r.data[0].ReadOnlyData()
|
||
|
copied := copy(buf, data[r.bufferIdx:])
|
||
|
r.len -= copied // Reduce len by the number of bytes copied.
|
||
|
r.bufferIdx += copied // Increment the buffer index.
|
||
|
n += copied // Increment the total number of bytes read.
|
||
|
buf = buf[copied:] // Shrink the given byte slice.
|
||
|
|
||
|
// If we have copied all the data from the first Buffer, free it and advance to
|
||
|
// the next in the slice.
|
||
|
r.freeFirstBufferIfEmpty()
|
||
|
}
|
||
|
|
||
|
return n, nil
|
||
|
}
|
||
|
|
||
|
func (r *sliceReader) ReadByte() (byte, error) {
|
||
|
if r.len == 0 {
|
||
|
return 0, io.EOF
|
||
|
}
|
||
|
|
||
|
// There may be any number of empty buffers in the slice, clear them all until a
|
||
|
// non-empty buffer is reached. This is guaranteed to exit since r.len is not 0.
|
||
|
for r.freeFirstBufferIfEmpty() {
|
||
|
}
|
||
|
|
||
|
b := r.data[0].ReadOnlyData()[r.bufferIdx]
|
||
|
r.len--
|
||
|
r.bufferIdx++
|
||
|
// Free the first buffer in the slice if the last byte was read
|
||
|
r.freeFirstBufferIfEmpty()
|
||
|
return b, nil
|
||
|
}
|
||
|
|
||
|
var _ io.Writer = (*writer)(nil)
|
||
|
|
||
|
type writer struct {
|
||
|
buffers *BufferSlice
|
||
|
pool BufferPool
|
||
|
}
|
||
|
|
||
|
func (w *writer) Write(p []byte) (n int, err error) {
|
||
|
b := Copy(p, w.pool)
|
||
|
*w.buffers = append(*w.buffers, b)
|
||
|
return b.Len(), nil
|
||
|
}
|
||
|
|
||
|
// NewWriter wraps the given BufferSlice and BufferPool to implement the
|
||
|
// io.Writer interface. Every call to Write copies the contents of the given
|
||
|
// buffer into a new Buffer pulled from the given pool and the Buffer is added to
|
||
|
// the given BufferSlice.
|
||
|
func NewWriter(buffers *BufferSlice, pool BufferPool) io.Writer {
|
||
|
return &writer{buffers: buffers, pool: pool}
|
||
|
}
|