gotosocial/internal/api/client/status/status.go

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/*
GoToSocial
Copyright (C) 2021 GoToSocial Authors admin@gotosocial.org
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package status
import (
"net/http"
"strings"
"github.com/gin-gonic/gin"
"github.com/sirupsen/logrus"
"github.com/superseriousbusiness/gotosocial/internal/api"
"github.com/superseriousbusiness/gotosocial/internal/config"
"github.com/superseriousbusiness/gotosocial/internal/message"
"github.com/superseriousbusiness/gotosocial/internal/router"
)
const (
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// IDKey is for status UUIDs
IDKey = "id"
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// BasePath is the base path for serving the status API
BasePath = "/api/v1/statuses"
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// BasePathWithID is just the base path with the ID key in it.
// Use this anywhere you need to know the ID of the status being queried.
BasePathWithID = BasePath + "/:" + IDKey
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// ContextPath is used for fetching context of posts
ContextPath = BasePathWithID + "/context"
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// FavouritedPath is for seeing who's faved a given status
FavouritedPath = BasePathWithID + "/favourited_by"
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// FavouritePath is for posting a fave on a status
FavouritePath = BasePathWithID + "/favourite"
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// UnfavouritePath is for removing a fave from a status
UnfavouritePath = BasePathWithID + "/unfavourite"
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// RebloggedPath is for seeing who's boosted a given status
RebloggedPath = BasePathWithID + "/reblogged_by"
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// ReblogPath is for boosting/reblogging a given status
ReblogPath = BasePathWithID + "/reblog"
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// UnreblogPath is for undoing a boost/reblog of a given status
UnreblogPath = BasePathWithID + "/unreblog"
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// BookmarkPath is for creating a bookmark on a given status
BookmarkPath = BasePathWithID + "/bookmark"
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// UnbookmarkPath is for removing a bookmark from a given status
UnbookmarkPath = BasePathWithID + "/unbookmark"
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// MutePath is for muting a given status so that notifications will no longer be received about it.
MutePath = BasePathWithID + "/mute"
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// UnmutePath is for undoing an existing mute
UnmutePath = BasePathWithID + "/unmute"
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// PinPath is for pinning a status to an account profile so that it's the first thing people see
PinPath = BasePathWithID + "/pin"
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// UnpinPath is for undoing a pin and returning a status to the ever-swirling drain of time and entropy
UnpinPath = BasePathWithID + "/unpin"
)
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// Module implements the ClientAPIModule interface for every related to posting/deleting/interacting with statuses
type Module struct {
config *config.Config
processor message.Processor
log *logrus.Logger
}
// New returns a new account module
func New(config *config.Config, processor message.Processor, log *logrus.Logger) api.ClientModule {
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return &Module{
config: config,
processor: processor,
log: log,
}
}
// Route attaches all routes from this module to the given router
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func (m *Module) Route(r router.Router) error {
r.AttachHandler(http.MethodPost, BasePath, m.StatusCreatePOSTHandler)
r.AttachHandler(http.MethodDelete, BasePathWithID, m.StatusDELETEHandler)
r.AttachHandler(http.MethodPost, FavouritePath, m.StatusFavePOSTHandler)
r.AttachHandler(http.MethodPost, UnfavouritePath, m.StatusUnfavePOSTHandler)
r.AttachHandler(http.MethodGet, BasePathWithID, m.muxHandler)
return nil
}
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// muxHandler is a little workaround to overcome the limitations of Gin
func (m *Module) muxHandler(c *gin.Context) {
m.log.Debug("entering mux handler")
ru := c.Request.RequestURI
switch c.Request.Method {
case http.MethodGet:
if strings.HasPrefix(ru, ContextPath) {
// TODO
} else if strings.HasPrefix(ru, FavouritedPath) {
m.StatusFavedByGETHandler(c)
} else {
m.StatusGETHandler(c)
}
}
}