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https://codeberg.org/forgejo/forgejo.git
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54e9ee37a7
* gofumpt -w -l . * gofumpt -w -l -extra . * Add linter * manual fix * change make fmt
222 lines
4.7 KiB
Go
222 lines
4.7 KiB
Go
// Copyright 2020 The Gitea Authors. All rights reserved.
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// Copyright 2015 Kenneth Shaw
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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//go:build ignore
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// +build ignore
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package main
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import (
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"flag"
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"fmt"
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"go/format"
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"io"
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"log"
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"net/http"
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"os"
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"regexp"
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"sort"
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"strconv"
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"strings"
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"unicode/utf8"
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"code.gitea.io/gitea/modules/json"
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)
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const (
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gemojiURL = "https://raw.githubusercontent.com/github/gemoji/master/db/emoji.json"
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maxUnicodeVersion = 12
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)
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var flagOut = flag.String("o", "modules/emoji/emoji_data.go", "out")
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// Gemoji is a set of emoji data.
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type Gemoji []Emoji
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// Emoji represents a single emoji and associated data.
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type Emoji struct {
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Emoji string `json:"emoji"`
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Description string `json:"description,omitempty"`
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Aliases []string `json:"aliases"`
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UnicodeVersion string `json:"unicode_version,omitempty"`
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SkinTones bool `json:"skin_tones,omitempty"`
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}
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// Don't include some fields in JSON
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func (e Emoji) MarshalJSON() ([]byte, error) {
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type emoji Emoji
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x := emoji(e)
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x.UnicodeVersion = ""
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x.Description = ""
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x.SkinTones = false
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return json.Marshal(x)
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}
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func main() {
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var err error
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flag.Parse()
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// generate data
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buf, err := generate()
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if err != nil {
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log.Fatal(err)
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}
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// write
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err = os.WriteFile(*flagOut, buf, 0o644)
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if err != nil {
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log.Fatal(err)
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}
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}
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var replacer = strings.NewReplacer(
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"main.Gemoji", "Gemoji",
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"main.Emoji", "\n",
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"}}", "},\n}",
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", Description:", ", ",
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", Aliases:", ", ",
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", UnicodeVersion:", ", ",
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", SkinTones:", ", ",
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)
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var emojiRE = regexp.MustCompile(`\{Emoji:"([^"]*)"`)
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func generate() ([]byte, error) {
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var err error
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// load gemoji data
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res, err := http.Get(gemojiURL)
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if err != nil {
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return nil, err
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}
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defer res.Body.Close()
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// read all
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body, err := io.ReadAll(res.Body)
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if err != nil {
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return nil, err
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}
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// unmarshal
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var data Gemoji
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err = json.Unmarshal(body, &data)
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if err != nil {
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return nil, err
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}
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skinTones := make(map[string]string)
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skinTones["\U0001f3fb"] = "Light Skin Tone"
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skinTones["\U0001f3fc"] = "Medium-Light Skin Tone"
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skinTones["\U0001f3fd"] = "Medium Skin Tone"
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skinTones["\U0001f3fe"] = "Medium-Dark Skin Tone"
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skinTones["\U0001f3ff"] = "Dark Skin Tone"
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var tmp Gemoji
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// filter out emoji that require greater than max unicode version
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for i := range data {
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val, _ := strconv.ParseFloat(data[i].UnicodeVersion, 64)
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if int(val) <= maxUnicodeVersion {
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tmp = append(tmp, data[i])
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}
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}
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data = tmp
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sort.Slice(data, func(i, j int) bool {
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return data[i].Aliases[0] < data[j].Aliases[0]
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})
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aliasMap := make(map[string]int, len(data))
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for i, e := range data {
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if e.Emoji == "" || len(e.Aliases) == 0 {
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continue
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}
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for _, a := range e.Aliases {
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if a == "" {
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continue
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}
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aliasMap[a] = i
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}
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}
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// gitea customizations
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i, ok := aliasMap["tada"]
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if ok {
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data[i].Aliases = append(data[i].Aliases, "hooray")
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}
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i, ok = aliasMap["laughing"]
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if ok {
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data[i].Aliases = append(data[i].Aliases, "laugh")
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}
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// write a JSON file to use with tribute (write before adding skin tones since we can't support them there yet)
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file, _ := json.Marshal(data)
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_ = os.WriteFile("assets/emoji.json", file, 0o644)
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// Add skin tones to emoji that support it
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var (
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s []string
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newEmoji string
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newDescription string
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newData Emoji
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)
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for i := range data {
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if data[i].SkinTones {
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for k, v := range skinTones {
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s = strings.Split(data[i].Emoji, "")
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if utf8.RuneCountInString(data[i].Emoji) == 1 {
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s = append(s, k)
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} else {
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// insert into slice after first element because all emoji that support skin tones
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// have that modifier placed at this spot
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s = append(s, "")
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copy(s[2:], s[1:])
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s[1] = k
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}
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newEmoji = strings.Join(s, "")
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newDescription = data[i].Description + ": " + v
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newAlias := data[i].Aliases[0] + "_" + strings.ReplaceAll(v, " ", "_")
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newData = Emoji{newEmoji, newDescription, []string{newAlias}, "12.0", false}
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data = append(data, newData)
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}
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}
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}
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// add header
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str := replacer.Replace(fmt.Sprintf(hdr, gemojiURL, data))
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// change the format of the unicode string
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str = emojiRE.ReplaceAllStringFunc(str, func(s string) string {
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var err error
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s, err = strconv.Unquote(s[len("{Emoji:"):])
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if err != nil {
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panic(err)
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}
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return "{" + strconv.QuoteToASCII(s)
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})
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// format
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return format.Source([]byte(str))
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}
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const hdr = `
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// Copyright 2020 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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package emoji
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// Code generated by gen.go. DO NOT EDIT.
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// Sourced from %s
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//
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var GemojiData = %#v
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`
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