2020-10-14 16:07:51 +03:00
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// Copyright 2020 The Gitea Authors. All rights reserved.
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// Use of this source code is governed by a MIT-style
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// license that can be found in the LICENSE file.
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2021-11-24 12:49:20 +03:00
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package user
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2020-10-14 16:07:51 +03:00
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import (
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"context"
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2020-10-14 16:07:51 +03:00
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"crypto/md5"
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"fmt"
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"image/png"
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"io"
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2021-10-25 08:01:16 +03:00
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"strings"
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2020-10-14 16:07:51 +03:00
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Avatar refactor, move avatar code from `models` to `models.avatars`, remove duplicated code (#17123)
Why this refactor
The goal is to move most files from `models` package to `models.xxx` package. Many models depend on avatar model, so just move this first.
And the existing logic is not clear, there are too many function like `AvatarLink`, `RelAvatarLink`, `SizedRelAvatarLink`, `SizedAvatarLink`, `MakeFinalAvatarURL`, `HashedAvatarLink`, etc. This refactor make everything clear:
* user.AvatarLink()
* user.AvatarLinkWithSize(size)
* avatars.GenerateEmailAvatarFastLink(email, size)
* avatars.GenerateEmailAvatarFinalLink(email, size)
And many duplicated code are deleted in route handler, the handler and the model share the same avatar logic now.
2021-10-06 02:25:46 +03:00
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"code.gitea.io/gitea/models/avatars"
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2021-09-19 14:49:59 +03:00
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"code.gitea.io/gitea/models/db"
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system_model "code.gitea.io/gitea/models/system"
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"code.gitea.io/gitea/modules/avatar"
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"code.gitea.io/gitea/modules/log"
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"code.gitea.io/gitea/modules/setting"
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"code.gitea.io/gitea/modules/storage"
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)
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// CustomAvatarRelativePath returns user custom avatar relative path.
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func (u *User) CustomAvatarRelativePath() string {
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return u.Avatar
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}
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// GenerateRandomAvatar generates a random avatar for user.
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func GenerateRandomAvatar(ctx context.Context, u *User) error {
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seed := u.Email
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if len(seed) == 0 {
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seed = u.Name
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}
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img, err := avatar.RandomImage([]byte(seed))
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if err != nil {
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return fmt.Errorf("RandomImage: %w", err)
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2020-10-14 16:07:51 +03:00
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}
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2020-10-23 20:55:10 +03:00
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Avatar refactor, move avatar code from `models` to `models.avatars`, remove duplicated code (#17123)
Why this refactor
The goal is to move most files from `models` package to `models.xxx` package. Many models depend on avatar model, so just move this first.
And the existing logic is not clear, there are too many function like `AvatarLink`, `RelAvatarLink`, `SizedRelAvatarLink`, `SizedAvatarLink`, `MakeFinalAvatarURL`, `HashedAvatarLink`, etc. This refactor make everything clear:
* user.AvatarLink()
* user.AvatarLinkWithSize(size)
* avatars.GenerateEmailAvatarFastLink(email, size)
* avatars.GenerateEmailAvatarFinalLink(email, size)
And many duplicated code are deleted in route handler, the handler and the model share the same avatar logic now.
2021-10-06 02:25:46 +03:00
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u.Avatar = avatars.HashEmail(seed)
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2021-01-02 21:01:09 +03:00
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// Don't share the images so that we can delete them easily
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if err := storage.SaveFrom(storage.Avatars, u.CustomAvatarRelativePath(), func(w io.Writer) error {
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if err := png.Encode(w, img); err != nil {
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log.Error("Encode: %v", err)
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}
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return err
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}); err != nil {
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return fmt.Errorf("Failed to create dir %s: %w", u.CustomAvatarRelativePath(), err)
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}
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if _, err := db.GetEngine(ctx).ID(u.ID).Cols("avatar").Update(u); err != nil {
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return err
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}
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log.Info("New random avatar created: %d", u.ID)
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return nil
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}
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Avatar refactor, move avatar code from `models` to `models.avatars`, remove duplicated code (#17123)
Why this refactor
The goal is to move most files from `models` package to `models.xxx` package. Many models depend on avatar model, so just move this first.
And the existing logic is not clear, there are too many function like `AvatarLink`, `RelAvatarLink`, `SizedRelAvatarLink`, `SizedAvatarLink`, `MakeFinalAvatarURL`, `HashedAvatarLink`, etc. This refactor make everything clear:
* user.AvatarLink()
* user.AvatarLinkWithSize(size)
* avatars.GenerateEmailAvatarFastLink(email, size)
* avatars.GenerateEmailAvatarFinalLink(email, size)
And many duplicated code are deleted in route handler, the handler and the model share the same avatar logic now.
2021-10-06 02:25:46 +03:00
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// AvatarLinkWithSize returns a link to the user's avatar with size. size <= 0 means default size
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func (u *User) AvatarLinkWithSize(size int) string {
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if u.ID == -1 {
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Avatar refactor, move avatar code from `models` to `models.avatars`, remove duplicated code (#17123)
Why this refactor
The goal is to move most files from `models` package to `models.xxx` package. Many models depend on avatar model, so just move this first.
And the existing logic is not clear, there are too many function like `AvatarLink`, `RelAvatarLink`, `SizedRelAvatarLink`, `SizedAvatarLink`, `MakeFinalAvatarURL`, `HashedAvatarLink`, etc. This refactor make everything clear:
* user.AvatarLink()
* user.AvatarLinkWithSize(size)
* avatars.GenerateEmailAvatarFastLink(email, size)
* avatars.GenerateEmailAvatarFinalLink(email, size)
And many duplicated code are deleted in route handler, the handler and the model share the same avatar logic now.
2021-10-06 02:25:46 +03:00
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// ghost user
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return avatars.DefaultAvatarLink()
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}
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Avatar refactor, move avatar code from `models` to `models.avatars`, remove duplicated code (#17123)
Why this refactor
The goal is to move most files from `models` package to `models.xxx` package. Many models depend on avatar model, so just move this first.
And the existing logic is not clear, there are too many function like `AvatarLink`, `RelAvatarLink`, `SizedRelAvatarLink`, `SizedAvatarLink`, `MakeFinalAvatarURL`, `HashedAvatarLink`, etc. This refactor make everything clear:
* user.AvatarLink()
* user.AvatarLinkWithSize(size)
* avatars.GenerateEmailAvatarFastLink(email, size)
* avatars.GenerateEmailAvatarFinalLink(email, size)
And many duplicated code are deleted in route handler, the handler and the model share the same avatar logic now.
2021-10-06 02:25:46 +03:00
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useLocalAvatar := false
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autoGenerateAvatar := false
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2022-10-17 02:29:26 +03:00
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disableGravatarSetting, _ := system_model.GetSetting(system_model.KeyPictureDisableGravatar)
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2022-11-10 09:43:53 +03:00
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disableGravatar := disableGravatarSetting.GetValueBool()
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2022-10-17 02:29:26 +03:00
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2020-10-14 16:07:51 +03:00
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switch {
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case u.UseCustomAvatar:
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Avatar refactor, move avatar code from `models` to `models.avatars`, remove duplicated code (#17123)
Why this refactor
The goal is to move most files from `models` package to `models.xxx` package. Many models depend on avatar model, so just move this first.
And the existing logic is not clear, there are too many function like `AvatarLink`, `RelAvatarLink`, `SizedRelAvatarLink`, `SizedAvatarLink`, `MakeFinalAvatarURL`, `HashedAvatarLink`, etc. This refactor make everything clear:
* user.AvatarLink()
* user.AvatarLinkWithSize(size)
* avatars.GenerateEmailAvatarFastLink(email, size)
* avatars.GenerateEmailAvatarFinalLink(email, size)
And many duplicated code are deleted in route handler, the handler and the model share the same avatar logic now.
2021-10-06 02:25:46 +03:00
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useLocalAvatar = true
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case disableGravatar, setting.OfflineMode:
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Avatar refactor, move avatar code from `models` to `models.avatars`, remove duplicated code (#17123)
Why this refactor
The goal is to move most files from `models` package to `models.xxx` package. Many models depend on avatar model, so just move this first.
And the existing logic is not clear, there are too many function like `AvatarLink`, `RelAvatarLink`, `SizedRelAvatarLink`, `SizedAvatarLink`, `MakeFinalAvatarURL`, `HashedAvatarLink`, etc. This refactor make everything clear:
* user.AvatarLink()
* user.AvatarLinkWithSize(size)
* avatars.GenerateEmailAvatarFastLink(email, size)
* avatars.GenerateEmailAvatarFinalLink(email, size)
And many duplicated code are deleted in route handler, the handler and the model share the same avatar logic now.
2021-10-06 02:25:46 +03:00
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useLocalAvatar = true
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autoGenerateAvatar = true
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}
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if useLocalAvatar {
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if u.Avatar == "" && autoGenerateAvatar {
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2022-05-20 17:08:52 +03:00
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if err := GenerateRandomAvatar(db.DefaultContext, u); err != nil {
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log.Error("GenerateRandomAvatar: %v", err)
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}
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}
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Avatar refactor, move avatar code from `models` to `models.avatars`, remove duplicated code (#17123)
Why this refactor
The goal is to move most files from `models` package to `models.xxx` package. Many models depend on avatar model, so just move this first.
And the existing logic is not clear, there are too many function like `AvatarLink`, `RelAvatarLink`, `SizedRelAvatarLink`, `SizedAvatarLink`, `MakeFinalAvatarURL`, `HashedAvatarLink`, etc. This refactor make everything clear:
* user.AvatarLink()
* user.AvatarLinkWithSize(size)
* avatars.GenerateEmailAvatarFastLink(email, size)
* avatars.GenerateEmailAvatarFinalLink(email, size)
And many duplicated code are deleted in route handler, the handler and the model share the same avatar logic now.
2021-10-06 02:25:46 +03:00
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if u.Avatar == "" {
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return avatars.DefaultAvatarLink()
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2021-04-17 01:22:25 +03:00
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}
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Avatar refactor, move avatar code from `models` to `models.avatars`, remove duplicated code (#17123)
Why this refactor
The goal is to move most files from `models` package to `models.xxx` package. Many models depend on avatar model, so just move this first.
And the existing logic is not clear, there are too many function like `AvatarLink`, `RelAvatarLink`, `SizedRelAvatarLink`, `SizedAvatarLink`, `MakeFinalAvatarURL`, `HashedAvatarLink`, etc. This refactor make everything clear:
* user.AvatarLink()
* user.AvatarLinkWithSize(size)
* avatars.GenerateEmailAvatarFastLink(email, size)
* avatars.GenerateEmailAvatarFinalLink(email, size)
And many duplicated code are deleted in route handler, the handler and the model share the same avatar logic now.
2021-10-06 02:25:46 +03:00
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return avatars.GenerateUserAvatarImageLink(u.Avatar, size)
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2020-10-14 16:07:51 +03:00
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}
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Avatar refactor, move avatar code from `models` to `models.avatars`, remove duplicated code (#17123)
Why this refactor
The goal is to move most files from `models` package to `models.xxx` package. Many models depend on avatar model, so just move this first.
And the existing logic is not clear, there are too many function like `AvatarLink`, `RelAvatarLink`, `SizedRelAvatarLink`, `SizedAvatarLink`, `MakeFinalAvatarURL`, `HashedAvatarLink`, etc. This refactor make everything clear:
* user.AvatarLink()
* user.AvatarLinkWithSize(size)
* avatars.GenerateEmailAvatarFastLink(email, size)
* avatars.GenerateEmailAvatarFinalLink(email, size)
And many duplicated code are deleted in route handler, the handler and the model share the same avatar logic now.
2021-10-06 02:25:46 +03:00
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return avatars.GenerateEmailAvatarFastLink(u.AvatarEmail, size)
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2020-10-14 16:07:51 +03:00
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}
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2021-10-25 08:01:16 +03:00
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// AvatarLink returns the full avatar link with http host
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func (u *User) AvatarLink() string {
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link := u.AvatarLinkWithSize(0)
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if !strings.HasPrefix(link, "//") && !strings.Contains(link, "://") {
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return setting.AppURL + strings.TrimPrefix(link, setting.AppSubURL+"/")
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}
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return link
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2020-10-14 16:07:51 +03:00
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}
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2021-09-27 05:39:36 +03:00
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// IsUploadAvatarChanged returns true if the current user's avatar would be changed with the provided data
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func (u *User) IsUploadAvatarChanged(data []byte) bool {
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if !u.UseCustomAvatar || len(u.Avatar) == 0 {
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return true
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}
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avatarID := fmt.Sprintf("%x", md5.Sum([]byte(fmt.Sprintf("%d-%x", u.ID, md5.Sum(data)))))
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return u.Avatar != avatarID
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}
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2022-11-15 11:08:59 +03:00
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// ExistsWithAvatarAtStoragePath returns true if there is a user with this Avatar
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func ExistsWithAvatarAtStoragePath(ctx context.Context, storagePath string) (bool, error) {
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// See func (u *User) CustomAvatarRelativePath()
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// u.Avatar is used directly as the storage path - therefore we can check for existence directly using the path
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return db.GetEngine(ctx).Where("`avatar`=?", storagePath).Exist(new(User))
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}
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