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dc8ea8dc27
* Use CSS custom property: --timeline-image-border-radius Remove the same variable from _MImageBody.pcss * Rename the property The property is neither limited to a timeline nor image, but applied to M.*?Body components as well, such as MLocationBody and MVideoBody.
125 lines
3.6 KiB
Text
125 lines
3.6 KiB
Text
/*
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Copyright 2015, 2016 OpenMarket Ltd
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Copyright 2021 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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.mx_MImageBody_banner {
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position: absolute;
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bottom: $spacing-4;
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left: $spacing-4;
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padding: $spacing-4;
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border-radius: var(--MBody-border-radius);
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font-size: $font-15px;
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user-select: none; /* prevent banner text from being selected */
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pointer-events: none; /* let the cursor go through to the media underneath */
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/* Trying to match the width of the image is surprisingly difficult, so arbitrarily break it off early. */
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max-width: min(100%, 350px);
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text-overflow: ellipsis;
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white-space: nowrap;
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overflow: hidden;
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/* Hardcoded colours because it's the same on all themes */
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background-color: rgba(0, 0, 0, 0.6);
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color: #ffffff;
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}
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.mx_MImageBody_placeholder {
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/* Position the placeholder on top of the thumbnail, so that the reveal animation can work */
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position: absolute;
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left: 0;
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top: 0;
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height: 100%;
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width: 100%;
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background-color: $background;
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.mx_Blurhash > canvas {
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animation: mx--anim-pulse 1.75s infinite cubic-bezier(0.4, 0, 0.6, 1);
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}
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}
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.mx_MImageBody_thumbnail_container {
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border-radius: var(--MBody-border-radius);
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/* Necessary for the border radius to apply correctly to the placeholder */
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overflow: hidden;
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contain: paint;
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}
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.mx_MImageBody_thumbnail {
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display: block;
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/* Force the image to be the full size of the container, even if the */
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/* pixel size is smaller. The problem here is that we don't know what */
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/* thumbnail size the HS is going to give us, but we have to commit to */
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/* a container size immediately and not change it when the image loads */
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/* or we'll get a scroll jump (or have to leave blank space). */
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/* This will obviously result in an upscaled image which will be a bit */
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/* blurry. The best fix would be for the HS to advertise what size thumbnails */
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/* it guarantees to produce. */
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height: 100%;
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width: 100%;
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}
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.mx_MImageBody_gifLabel {
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position: absolute;
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display: block;
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top: 0px;
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left: 14px;
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padding: 5px;
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border-radius: 5px;
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background: $imagebody-giflabel;
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border: 2px solid $imagebody-giflabel-border;
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color: $imagebody-giflabel-color;
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pointer-events: none;
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}
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.mx_HiddenImagePlaceholder {
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position: absolute;
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inset: 0;
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/* To center the text in the middle of the frame */
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display: flex;
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align-items: center;
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justify-content: center;
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text-align: center;
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cursor: pointer;
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background-color: $header-panel-bg-color;
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.mx_HiddenImagePlaceholder_button {
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color: $accent;
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span.mx_HiddenImagePlaceholder_eye {
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margin-right: 8px;
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background-color: $accent;
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mask-image: url("$(res)/img/feather-customised/eye.svg");
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display: inline-block;
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width: 18px;
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height: 14px;
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}
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span:not(.mx_HiddenImagePlaceholder_eye) {
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vertical-align: text-bottom;
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}
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}
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}
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.mx_EventTile:hover .mx_HiddenImagePlaceholder {
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background-color: $background;
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}
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