mirror of
https://github.com/element-hq/element-web.git
synced 2024-12-16 02:21:34 +03:00
47380306c2
Previously we were creating a notification state whenever we needed one, which was leading to hundreds of listeners even on a small account. To ease the burden, and reduce the load of having to wake so many listeners, we now record a single listener for each tag ID and room combination. This commit also introduces a number of utilities to make future notification work a bit of an easier transition, such as the `isX` and `hasX` getters on the new NotificationState abstract class. Similarly, "snapshots" have been added to reduce code duplication between different kinds of states checking for updates. The ListNotificationState is now heavily tied into the store which offers it to help reuse the cache of room notification states. Fixes https://github.com/vector-im/riot-web/issues/14370
560 lines
22 KiB
TypeScript
560 lines
22 KiB
TypeScript
/*
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Copyright 2015, 2016 OpenMarket Ltd
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Copyright 2017 New Vector Ltd
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Copyright 2018 Michael Telatynski <7t3chguy@gmail.com>
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Copyright 2019, 2020 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React, {createRef} from "react";
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import { Room } from "matrix-js-sdk/src/models/room";
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import classNames from "classnames";
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import { RovingTabIndexWrapper } from "../../../accessibility/RovingTabIndex";
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import AccessibleButton, { ButtonEvent } from "../../views/elements/AccessibleButton";
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import dis from '../../../dispatcher/dispatcher';
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import { Key } from "../../../Keyboard";
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import ActiveRoomObserver from "../../../ActiveRoomObserver";
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import { _t } from "../../../languageHandler";
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import {
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ChevronFace,
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ContextMenu,
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ContextMenuButton,
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MenuItemRadio,
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MenuItemCheckbox,
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MenuItem,
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} from "../../structures/ContextMenu";
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import { DefaultTagID, TagID } from "../../../stores/room-list/models";
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import { MessagePreviewStore } from "../../../stores/room-list/MessagePreviewStore";
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import DecoratedRoomAvatar from "../avatars/DecoratedRoomAvatar";
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import {
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getRoomNotifsState,
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setRoomNotifsState,
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ALL_MESSAGES,
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ALL_MESSAGES_LOUD,
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MENTIONS_ONLY,
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MUTE,
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} from "../../../RoomNotifs";
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import { MatrixClientPeg } from "../../../MatrixClientPeg";
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import NotificationBadge from "./NotificationBadge";
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import { Volume } from "../../../RoomNotifsTypes";
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import RoomListStore from "../../../stores/room-list/RoomListStore2";
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import RoomListActions from "../../../actions/RoomListActions";
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import defaultDispatcher from "../../../dispatcher/dispatcher";
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import {ActionPayload} from "../../../dispatcher/payloads";
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import { RoomNotificationStateStore } from "../../../stores/notifications/RoomNotificationStateStore";
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import { NotificationState } from "../../../stores/notifications/NotificationState";
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// TODO: Remove banner on launch: https://github.com/vector-im/riot-web/issues/14231
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// TODO: Rename on launch: https://github.com/vector-im/riot-web/issues/14231
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/*******************************************************************
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* CAUTION *
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*******************************************************************
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* This is a work in progress implementation and isn't complete or *
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* even useful as a component. Please avoid using it until this *
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* warning disappears. *
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*******************************************************************/
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interface IProps {
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room: Room;
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showMessagePreview: boolean;
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isMinimized: boolean;
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tag: TagID;
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// TODO: Incoming call boxes: https://github.com/vector-im/riot-web/issues/14177
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}
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type PartialDOMRect = Pick<DOMRect, "left" | "bottom">;
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interface IState {
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hover: boolean;
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notificationState: NotificationState;
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selected: boolean;
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notificationsMenuPosition: PartialDOMRect;
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generalMenuPosition: PartialDOMRect;
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}
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const messagePreviewId = (roomId: string) => `mx_RoomTile2_messagePreview_${roomId}`;
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const contextMenuBelow = (elementRect: PartialDOMRect) => {
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// align the context menu's icons with the icon which opened the context menu
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const left = elementRect.left + window.pageXOffset - 9;
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const top = elementRect.bottom + window.pageYOffset + 17;
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const chevronFace = ChevronFace.None;
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return {left, top, chevronFace};
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};
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interface INotifOptionProps {
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active: boolean;
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iconClassName: string;
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label: string;
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onClick(ev: ButtonEvent);
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}
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const NotifOption: React.FC<INotifOptionProps> = ({active, onClick, iconClassName, label}) => {
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const classes = classNames({
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mx_RoomTile2_contextMenu_activeRow: active,
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});
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let activeIcon;
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if (active) {
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activeIcon = <span className="mx_IconizedContextMenu_icon mx_RoomTile2_iconCheck" />;
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}
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return (
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<MenuItemRadio className={classes} onClick={onClick} active={active} label={label}>
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<span className={classNames("mx_IconizedContextMenu_icon", iconClassName)} />
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<span className="mx_IconizedContextMenu_label">{ label }</span>
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{ activeIcon }
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</MenuItemRadio>
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);
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};
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export default class RoomTile2 extends React.Component<IProps, IState> {
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private dispatcherRef: string;
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private roomTileRef = createRef<HTMLDivElement>();
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// TODO: a11y: https://github.com/vector-im/riot-web/issues/14180
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constructor(props: IProps) {
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super(props);
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this.state = {
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hover: false,
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notificationState: RoomNotificationStateStore.instance.getRoomState(this.props.room, this.props.tag),
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selected: ActiveRoomObserver.activeRoomId === this.props.room.roomId,
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notificationsMenuPosition: null,
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generalMenuPosition: null,
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};
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ActiveRoomObserver.addListener(this.props.room.roomId, this.onActiveRoomUpdate);
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this.dispatcherRef = defaultDispatcher.register(this.onAction);
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}
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private get showContextMenu(): boolean {
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return !this.props.isMinimized && this.props.tag !== DefaultTagID.Invite;
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}
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private get showMessagePreview(): boolean {
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return !this.props.isMinimized && this.props.showMessagePreview;
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}
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public componentDidMount() {
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// when we're first rendered (or our sublist is expanded) make sure we are visible if we're active
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if (this.state.selected) {
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this.scrollIntoView();
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}
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}
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public componentWillUnmount() {
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if (this.props.room) {
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ActiveRoomObserver.removeListener(this.props.room.roomId, this.onActiveRoomUpdate);
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}
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defaultDispatcher.unregister(this.dispatcherRef);
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}
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private onAction = (payload: ActionPayload) => {
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if (payload.action === "view_room" && payload.room_id === this.props.room.roomId && payload.show_room_tile) {
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setImmediate(() => {
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this.scrollIntoView();
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});
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}
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};
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private scrollIntoView = () => {
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if (!this.roomTileRef.current) return;
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this.roomTileRef.current.scrollIntoView({
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block: "nearest",
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behavior: "auto",
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});
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};
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private onTileMouseEnter = () => {
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this.setState({hover: true});
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};
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private onTileMouseLeave = () => {
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this.setState({hover: false});
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};
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private onTileClick = (ev: React.KeyboardEvent) => {
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ev.preventDefault();
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ev.stopPropagation();
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dis.dispatch({
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action: 'view_room',
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show_room_tile: true, // make sure the room is visible in the list
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room_id: this.props.room.roomId,
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clear_search: (ev && (ev.key === Key.ENTER || ev.key === Key.SPACE)),
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});
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};
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private onActiveRoomUpdate = (isActive: boolean) => {
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this.setState({selected: isActive});
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};
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private onNotificationsMenuOpenClick = (ev: React.MouseEvent) => {
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ev.preventDefault();
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ev.stopPropagation();
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const target = ev.target as HTMLButtonElement;
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this.setState({notificationsMenuPosition: target.getBoundingClientRect()});
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};
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private onCloseNotificationsMenu = () => {
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this.setState({notificationsMenuPosition: null});
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};
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private onGeneralMenuOpenClick = (ev: React.MouseEvent) => {
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ev.preventDefault();
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ev.stopPropagation();
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const target = ev.target as HTMLButtonElement;
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this.setState({generalMenuPosition: target.getBoundingClientRect()});
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};
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private onContextMenu = (ev: React.MouseEvent) => {
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// If we don't have a context menu to show, ignore the action.
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if (!this.showContextMenu) return;
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ev.preventDefault();
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ev.stopPropagation();
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this.setState({
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generalMenuPosition: {
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left: ev.clientX,
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bottom: ev.clientY,
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},
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});
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};
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private onCloseGeneralMenu = () => {
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this.setState({generalMenuPosition: null});
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};
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private onTagRoom = (ev: ButtonEvent, tagId: TagID) => {
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ev.preventDefault();
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ev.stopPropagation();
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if (tagId === DefaultTagID.Favourite) {
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const roomTags = RoomListStore.instance.getTagsForRoom(this.props.room);
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const isFavourite = roomTags.includes(DefaultTagID.Favourite);
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const removeTag = isFavourite ? DefaultTagID.Favourite : DefaultTagID.LowPriority;
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const addTag = isFavourite ? null : DefaultTagID.Favourite;
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dis.dispatch(RoomListActions.tagRoom(
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MatrixClientPeg.get(),
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this.props.room,
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removeTag,
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addTag,
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undefined,
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0
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));
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} else {
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console.log(`Unexpected tag ${tagId} applied to ${this.props.room.room_id}`);
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}
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if ((ev as React.KeyboardEvent).key === Key.ENTER) {
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// Implements https://www.w3.org/TR/wai-aria-practices/#keyboard-interaction-12
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this.setState({generalMenuPosition: null}); // hide the menu
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}
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};
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private onLeaveRoomClick = (ev: ButtonEvent) => {
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ev.preventDefault();
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ev.stopPropagation();
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dis.dispatch({
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action: 'leave_room',
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room_id: this.props.room.roomId,
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});
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this.setState({generalMenuPosition: null}); // hide the menu
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};
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private onOpenRoomSettings = (ev: ButtonEvent) => {
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ev.preventDefault();
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ev.stopPropagation();
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dis.dispatch({
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action: 'open_room_settings',
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room_id: this.props.room.roomId,
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});
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this.setState({generalMenuPosition: null}); // hide the menu
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};
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private async saveNotifState(ev: ButtonEvent, newState: Volume) {
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ev.preventDefault();
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ev.stopPropagation();
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if (MatrixClientPeg.get().isGuest()) return;
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// get key before we go async and React discards the nativeEvent
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const key = (ev as React.KeyboardEvent).key;
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try {
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// TODO add local echo - https://github.com/vector-im/riot-web/issues/14280
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await setRoomNotifsState(this.props.room.roomId, newState);
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} catch (error) {
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// TODO: some form of error notification to the user to inform them that their state change failed.
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// https://github.com/vector-im/riot-web/issues/14281
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console.error(error);
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}
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if (key === Key.ENTER) {
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// Implements https://www.w3.org/TR/wai-aria-practices/#keyboard-interaction-12
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this.setState({notificationsMenuPosition: null}); // hide the menu
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}
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}
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private onClickAllNotifs = ev => this.saveNotifState(ev, ALL_MESSAGES);
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private onClickAlertMe = ev => this.saveNotifState(ev, ALL_MESSAGES_LOUD);
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private onClickMentions = ev => this.saveNotifState(ev, MENTIONS_ONLY);
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private onClickMute = ev => this.saveNotifState(ev, MUTE);
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private renderNotificationsMenu(isActive: boolean): React.ReactElement {
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if (MatrixClientPeg.get().isGuest() || !this.showContextMenu) {
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// the menu makes no sense in these cases so do not show one
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return null;
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}
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const state = getRoomNotifsState(this.props.room.roomId);
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let contextMenu = null;
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if (this.state.notificationsMenuPosition) {
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contextMenu = (
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<ContextMenu {...contextMenuBelow(this.state.notificationsMenuPosition)} onFinished={this.onCloseNotificationsMenu}>
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<div className="mx_IconizedContextMenu mx_IconizedContextMenu_compact mx_RoomTile2_contextMenu">
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<div className="mx_IconizedContextMenu_optionList">
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<NotifOption
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label={_t("Use default")}
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active={state === ALL_MESSAGES}
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iconClassName="mx_RoomTile2_iconBell"
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onClick={this.onClickAllNotifs}
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/>
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<NotifOption
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label={_t("All messages")}
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active={state === ALL_MESSAGES_LOUD}
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iconClassName="mx_RoomTile2_iconBellDot"
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onClick={this.onClickAlertMe}
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/>
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<NotifOption
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label={_t("Mentions & Keywords")}
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active={state === MENTIONS_ONLY}
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iconClassName="mx_RoomTile2_iconBellMentions"
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onClick={this.onClickMentions}
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/>
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<NotifOption
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label={_t("None")}
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active={state === MUTE}
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iconClassName="mx_RoomTile2_iconBellCrossed"
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onClick={this.onClickMute}
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/>
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</div>
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</div>
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</ContextMenu>
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);
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}
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const classes = classNames("mx_RoomTile2_notificationsButton", {
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// Show bell icon for the default case too.
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mx_RoomTile2_iconBell: state === ALL_MESSAGES,
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mx_RoomTile2_iconBellDot: state === ALL_MESSAGES_LOUD,
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mx_RoomTile2_iconBellMentions: state === MENTIONS_ONLY,
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mx_RoomTile2_iconBellCrossed: state === MUTE,
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// Only show the icon by default if the room is overridden to muted.
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// TODO: [FTUE Notifications] Probably need to detect global mute state
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mx_RoomTile2_notificationsButton_show: state === MUTE,
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});
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return (
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<React.Fragment>
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<ContextMenuButton
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className={classes}
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onClick={this.onNotificationsMenuOpenClick}
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label={_t("Notification options")}
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isExpanded={!!this.state.notificationsMenuPosition}
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tabIndex={isActive ? 0 : -1}
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/>
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{contextMenu}
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</React.Fragment>
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);
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}
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private renderGeneralMenu(): React.ReactElement {
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if (!this.showContextMenu) return null; // no menu to show
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// TODO: We could do with a proper invite context menu, unlike what showContextMenu suggests
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const roomTags = RoomListStore.instance.getTagsForRoom(this.props.room);
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const isFavorite = roomTags.includes(DefaultTagID.Favourite);
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const favouriteIconClassName = isFavorite ? "mx_RoomTile2_iconFavorite" : "mx_RoomTile2_iconStar";
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const favouriteLabelClassName = isFavorite ? "mx_RoomTile2_contextMenu_activeRow" : "";
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const favouriteLabel = isFavorite ? _t("Favourited") : _t("Favourite");
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let contextMenu = null;
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if (this.state.generalMenuPosition) {
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contextMenu = (
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<ContextMenu {...contextMenuBelow(this.state.generalMenuPosition)} onFinished={this.onCloseGeneralMenu}>
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<div className="mx_IconizedContextMenu mx_IconizedContextMenu_compact mx_RoomTile2_contextMenu">
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<div className="mx_IconizedContextMenu_optionList">
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<MenuItemCheckbox
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className={favouriteLabelClassName}
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onClick={(e) => this.onTagRoom(e, DefaultTagID.Favourite)}
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active={isFavorite}
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label={favouriteLabel}
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>
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<span className={classNames("mx_IconizedContextMenu_icon", favouriteIconClassName)} />
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<span className="mx_IconizedContextMenu_label">{favouriteLabel}</span>
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</MenuItemCheckbox>
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<MenuItem onClick={this.onOpenRoomSettings} label={_t("Settings")}>
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<span className="mx_IconizedContextMenu_icon mx_RoomTile2_iconSettings" />
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<span className="mx_IconizedContextMenu_label">{_t("Settings")}</span>
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</MenuItem>
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</div>
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<div className="mx_IconizedContextMenu_optionList mx_RoomTile2_contextMenu_redRow">
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<MenuItem onClick={this.onLeaveRoomClick} label={_t("Leave Room")}>
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<span className="mx_IconizedContextMenu_icon mx_RoomTile2_iconSignOut" />
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<span className="mx_IconizedContextMenu_label">{_t("Leave Room")}</span>
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</MenuItem>
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</div>
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</div>
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</ContextMenu>
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);
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}
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return (
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<React.Fragment>
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<ContextMenuButton
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className="mx_RoomTile2_menuButton"
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onClick={this.onGeneralMenuOpenClick}
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label={_t("Room options")}
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isExpanded={!!this.state.generalMenuPosition}
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/>
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{contextMenu}
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</React.Fragment>
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);
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}
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public render(): React.ReactElement {
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// TODO: Invites: https://github.com/vector-im/riot-web/issues/14198
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const classes = classNames({
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'mx_RoomTile2': true,
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'mx_RoomTile2_selected': this.state.selected,
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'mx_RoomTile2_hasMenuOpen': !!(this.state.generalMenuPosition || this.state.notificationsMenuPosition),
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'mx_RoomTile2_minimized': this.props.isMinimized,
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});
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const roomAvatar = <DecoratedRoomAvatar
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room={this.props.room}
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avatarSize={32}
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tag={this.props.tag}
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displayBadge={this.props.isMinimized}
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/>;
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let badge: React.ReactNode;
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if (!this.props.isMinimized) {
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// aria-hidden because we summarise the unread count/highlight status in a manual aria-label below
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badge = (
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<div className="mx_RoomTile2_badgeContainer" aria-hidden="true">
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<NotificationBadge
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notification={this.state.notificationState}
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forceCount={false}
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roomId={this.props.room.roomId}
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/>
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</div>
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);
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}
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// TODO: the original RoomTile uses state for the room name. Do we need to?
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let name = this.props.room.name;
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if (typeof name !== 'string') name = '';
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name = name.replace(":", ":\u200b"); // add a zero-width space to allow linewrapping after the colon
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let messagePreview = null;
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if (this.showMessagePreview) {
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// The preview store heavily caches this info, so should be safe to hammer.
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const text = MessagePreviewStore.instance.getPreviewForRoom(this.props.room, this.props.tag);
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|
// Only show the preview if there is one to show.
|
|
if (text) {
|
|
messagePreview = (
|
|
<div className="mx_RoomTile2_messagePreview" id={messagePreviewId(this.props.room.roomId)}>
|
|
{text}
|
|
</div>
|
|
);
|
|
}
|
|
}
|
|
|
|
const nameClasses = classNames({
|
|
"mx_RoomTile2_name": true,
|
|
"mx_RoomTile2_nameWithPreview": !!messagePreview,
|
|
"mx_RoomTile2_nameHasUnreadEvents": this.state.notificationState.isUnread,
|
|
});
|
|
|
|
let nameContainer = (
|
|
<div className="mx_RoomTile2_nameContainer">
|
|
<div title={name} className={nameClasses} tabIndex={-1} dir="auto">
|
|
{name}
|
|
</div>
|
|
{messagePreview}
|
|
</div>
|
|
);
|
|
if (this.props.isMinimized) nameContainer = null;
|
|
|
|
let ariaLabel = name;
|
|
// The following labels are written in such a fashion to increase screen reader efficiency (speed).
|
|
if (this.props.tag === DefaultTagID.Invite) {
|
|
// append nothing
|
|
} else if (this.state.notificationState.hasMentions) {
|
|
ariaLabel += " " + _t("%(count)s unread messages including mentions.", {
|
|
count: this.state.notificationState.count,
|
|
});
|
|
} else if (this.state.notificationState.hasUnreadCount) {
|
|
ariaLabel += " " + _t("%(count)s unread messages.", {
|
|
count: this.state.notificationState.count,
|
|
});
|
|
} else if (this.state.notificationState.isUnread) {
|
|
ariaLabel += " " + _t("Unread messages.");
|
|
}
|
|
|
|
let ariaDescribedBy: string;
|
|
if (this.showMessagePreview) {
|
|
ariaDescribedBy = messagePreviewId(this.props.room.roomId);
|
|
}
|
|
|
|
return (
|
|
<React.Fragment>
|
|
<RovingTabIndexWrapper inputRef={this.roomTileRef}>
|
|
{({onFocus, isActive, ref}) =>
|
|
<AccessibleButton
|
|
onFocus={onFocus}
|
|
tabIndex={isActive ? 0 : -1}
|
|
inputRef={ref}
|
|
className={classes}
|
|
onMouseEnter={this.onTileMouseEnter}
|
|
onMouseLeave={this.onTileMouseLeave}
|
|
onClick={this.onTileClick}
|
|
onContextMenu={this.onContextMenu}
|
|
role="treeitem"
|
|
aria-label={ariaLabel}
|
|
aria-selected={this.state.selected}
|
|
aria-describedby={ariaDescribedBy}
|
|
>
|
|
{roomAvatar}
|
|
{nameContainer}
|
|
{badge}
|
|
{this.renderGeneralMenu()}
|
|
{this.renderNotificationsMenu(isActive)}
|
|
</AccessibleButton>
|
|
}
|
|
</RovingTabIndexWrapper>
|
|
</React.Fragment>
|
|
);
|
|
}
|
|
}
|