element-web/playwright/e2e/read-receipts/new-messages-main-timeline.spec.ts
Michael Telatynski c894bebaa0
Split up slow Playwright tests (#12741)
* Split up slow Playwright tests

To optimise parallelism

Deals with:

```
Slow test file: read-receipts/redactions.spec.ts (5.4m)
Slow test file: read-receipts/new-messages.spec.ts (3.9m)
Slow test file: read-receipts/high-level.spec.ts (3.6m)
Slow test file: read-receipts/editing-messages.spec.ts (3.1m)
Slow test file: read-receipts/reactions.spec.ts (2.2m)
Slow test file: crypto/crypto.spec.ts (2.4m)
Slow test file: settings/appearance-user-settings-tab/appearance-user-settings-tab.spec.ts (1.2m)
Slow test file: composer/composer.spec.ts (1.1m)
Slow test file: crypto/verification.spec.ts (1.1m)
```

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Move around snapshots

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

* Fix test

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>

---------

Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
2024-07-10 09:06:13 +00:00

168 lines
6.1 KiB
TypeScript

/*
Copyright 2023 The Matrix.org Foundation C.I.C.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
/* See readme.md for tips on writing these tests. */
import { many, test } from ".";
test.describe("Read receipts", () => {
test.describe("new messages", () => {
test.describe("in the main timeline", () => {
test("Receiving a message makes a room unread", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given I am in a different room
await util.goTo(room1);
await util.assertRead(room2);
// When I receive some messages
await util.receiveMessages(room2, ["Msg1"]);
// Then the room is marked as unread
await util.assertUnread(room2, 1);
});
test("Reading latest message makes the room read", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given I have some unread messages
await util.goTo(room1);
await util.assertRead(room2);
await util.receiveMessages(room2, ["Msg1"]);
await util.assertUnread(room2, 1);
// When I read the main timeline
await util.goTo(room2);
// Then the room becomes read
await util.assertRead(room2);
});
test("Reading an older message leaves the room unread", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given there are lots of messages in a room
await util.goTo(room1);
await util.receiveMessages(room2, many("Msg", 30));
await util.assertUnread(room2, 30);
// When I jump to one of the older messages
await msg.jumpTo(room2.name, "Msg0001");
// Then the room is still unread, but some messages were read
await util.assertUnreadLessThan(room2, 30);
});
test("Marking a room as read makes it read", async ({ roomAlpha: room1, roomBeta: room2, util, msg }) => {
// Given I have some unread messages
await util.goTo(room1);
await util.assertRead(room2);
await util.receiveMessages(room2, ["Msg1"]);
await util.assertUnread(room2, 1);
// When I mark the room as read
await util.markAsRead(room2);
// Then it is read
await util.assertRead(room2);
});
test("Receiving a new message after marking as read makes it unread", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given I have marked my messages as read
await util.goTo(room1);
await util.assertRead(room2);
await util.receiveMessages(room2, ["Msg1"]);
await util.assertUnread(room2, 1);
await util.markAsRead(room2);
await util.assertRead(room2);
// When I receive a new message
await util.receiveMessages(room2, ["Msg2"]);
// Then the room is unread
await util.assertUnread(room2, 1);
});
test("A room with a new message is still unread after restart", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given I have an unread message
await util.goTo(room1);
await util.assertRead(room2);
await util.receiveMessages(room2, ["Msg1"]);
await util.assertUnread(room2, 1);
// When I restart
await util.saveAndReload();
// Then I still have an unread message
await util.assertUnread(room2, 1);
});
test("A room where all messages are read is still read after restart", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given I have read all messages
await util.goTo(room1);
await util.assertRead(room2);
await util.receiveMessages(room2, ["Msg1"]);
await util.assertUnread(room2, 1);
await util.goTo(room2);
await util.assertRead(room2);
// When I restart
await util.saveAndReload();
// Then all messages are still read
await util.assertRead(room2);
});
test("A room that was marked as read is still read after restart", async ({
roomAlpha: room1,
roomBeta: room2,
util,
msg,
}) => {
// Given I have marked all messages as read
await util.goTo(room1);
await util.assertRead(room2);
await util.receiveMessages(room2, ["Msg1"]);
await util.assertUnread(room2, 1);
await util.markAsRead(room2);
await util.assertRead(room2);
// When I restart
await util.saveAndReload();
// Then all messages are still read
await util.assertRead(room2);
});
});
});
});