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https://github.com/element-hq/element-web.git
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e624ce11b4
Remove create-react-class
164 lines
5 KiB
JavaScript
164 lines
5 KiB
JavaScript
/*
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Copyright 2015, 2016 OpenMarket Ltd
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Copyright 2019 Michael Telatynski <7t3chguy@gmail.com>
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React, {createRef} from 'react';
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import PropTypes from 'prop-types';
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import { Key } from '../../Keyboard';
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import dis from '../../dispatcher/dispatcher';
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import {throttle} from 'lodash';
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import AccessibleButton from '../../components/views/elements/AccessibleButton';
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import classNames from 'classnames';
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export default class SearchBox extends React.Component {
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static propTypes = {
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onSearch: PropTypes.func,
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onCleared: PropTypes.func,
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onKeyDown: PropTypes.func,
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className: PropTypes.string,
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placeholder: PropTypes.string.isRequired,
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// If true, the search box will focus and clear itself
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// on room search focus action (it would be nicer to take
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// this functionality out, but not obvious how that would work)
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enableRoomSearchFocus: PropTypes.bool,
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};
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static defaultProps = {
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enableRoomSearchFocus: false,
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};
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constructor(props) {
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super(props);
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this._search = createRef();
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this.state = {
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searchTerm: "",
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blurred: true,
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};
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}
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componentDidMount() {
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this.dispatcherRef = dis.register(this.onAction);
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}
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componentWillUnmount() {
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dis.unregister(this.dispatcherRef);
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}
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onAction = payload => {
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if (!this.props.enableRoomSearchFocus) return;
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switch (payload.action) {
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case 'view_room':
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if (this._search.current && payload.clear_search) {
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this._clearSearch();
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}
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break;
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case 'focus_room_filter':
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if (this._search.current) {
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this._search.current.focus();
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}
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break;
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}
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};
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onChange = () => {
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if (!this._search.current) return;
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this.setState({ searchTerm: this._search.current.value });
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this.onSearch();
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};
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onSearch = throttle(() => {
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this.props.onSearch(this._search.current.value);
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}, 200, {trailing: true, leading: true});
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_onKeyDown = ev => {
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switch (ev.key) {
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case Key.ESCAPE:
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this._clearSearch("keyboard");
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break;
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}
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if (this.props.onKeyDown) this.props.onKeyDown(ev);
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};
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_onFocus = ev => {
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this.setState({blurred: false});
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ev.target.select();
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if (this.props.onFocus) {
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this.props.onFocus(ev);
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}
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};
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_onBlur = ev => {
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this.setState({blurred: true});
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if (this.props.onBlur) {
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this.props.onBlur(ev);
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}
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};
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_clearSearch(source) {
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this._search.current.value = "";
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this.onChange();
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if (this.props.onCleared) {
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this.props.onCleared(source);
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}
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}
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render() {
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// check for collapsed here and
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// not at parent so we keep
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// searchTerm in our state
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// when collapsing and expanding
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if (this.props.collapsed) {
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return null;
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}
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const clearButton = (!this.state.blurred || this.state.searchTerm) ?
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(<AccessibleButton
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key="button"
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tabIndex={-1}
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className="mx_SearchBox_closeButton"
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onClick={ () => {this._clearSearch("button"); } }>
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</AccessibleButton>) : undefined;
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// show a shorter placeholder when blurred, if requested
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// this is used for the room filter field that has
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// the explore button next to it when blurred
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const placeholder = this.state.blurred ?
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(this.props.blurredPlaceholder || this.props.placeholder) :
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this.props.placeholder;
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const className = this.props.className || "";
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return (
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<div className={classNames("mx_SearchBox", "mx_textinput", {"mx_SearchBox_blurred": this.state.blurred})}>
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<input
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key="searchfield"
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type="text"
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ref={this._search}
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className={"mx_textinput_icon mx_textinput_search " + className}
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value={ this.state.searchTerm }
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onFocus={ this._onFocus }
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onChange={ this.onChange }
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onKeyDown={ this._onKeyDown }
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onBlur={this._onBlur}
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placeholder={ placeholder }
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autoComplete="off"
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/>
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{ clearButton }
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</div>
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);
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}
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}
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