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86be607e92
We keep onTileUpdate in MessgeEvent because it's a generic thing for the class to handle. onMessageAllowed is slightly different than onShowAllowed because "show allowed" doesn't quite make sense on its own, imo.
48 lines
1.5 KiB
JavaScript
48 lines
1.5 KiB
JavaScript
/*
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Copyright 2019 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React from 'react';
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import PropTypes from 'prop-types';
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import {_t} from '../../../languageHandler';
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export default class MjolnirBody extends React.Component {
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static propTypes = {
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mxEvent: PropTypes.object.isRequired,
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onMessageAllowed: PropTypes.func.isRequired,
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};
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constructor() {
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super();
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}
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_onAllowClick = (e) => {
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e.preventDefault();
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e.stopPropagation();
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const key = `mx_mjolnir_render_${this.props.mxEvent.getRoomId()}__${this.props.mxEvent.getId()}`;
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localStorage.setItem(key, "true");
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this.props.onMessageAllowed();
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};
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render() {
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return (
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<div className='mx_MjolnirBody'><i>{_t(
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"You have ignored this user, so their message is hidden. <a>Show anyways.</a>",
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{}, {a: (sub) => <a href="#" onClick={this._onAllowClick}>{sub}</a>},
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)}</i></div>
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);
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}
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}
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