mirror of
https://github.com/element-hq/element-web
synced 2024-11-28 12:28:50 +03:00
233 lines
8.5 KiB
JavaScript
233 lines
8.5 KiB
JavaScript
/*
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Copyright 2017 New Vector Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import EventEmitter from 'events';
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const BULK_REQUEST_DEBOUNCE_MS = 200;
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// Does the server support groups? Assume yes until we receive M_UNRECOGNIZED.
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// If true, flair can function and we should keep sending requests for groups and avatars.
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let groupSupport = true;
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const USER_GROUPS_CACHE_BUST_MS = 1800000; // 30 mins
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const GROUP_PROFILES_CACHE_BUST_MS = 1800000; // 30 mins
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/**
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* Stores data used by <Flair/>
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*/
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class FlairStore extends EventEmitter {
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constructor(matrixClient) {
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super();
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this._matrixClient = matrixClient;
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this._userGroups = {
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// $userId: ['+group1:domain', '+group2:domain', ...]
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};
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this._groupProfiles = {
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// $groupId: {
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// avatar_url: 'mxc://...'
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// }
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};
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this._groupProfilesPromise = {
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// $groupId: Promise
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};
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this._usersPending = {
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// $userId: {
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// prom: Promise
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// resolve: () => {}
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// reject: () => {}
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// }
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};
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this._usersInFlight = {
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// This has the same schema as _usersPending
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};
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this._debounceTimeoutID = null;
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}
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groupSupport() {
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return groupSupport;
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}
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invalidatePublicisedGroups(userId) {
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delete this._userGroups[userId];
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}
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cachedPublicisedGroups(userId) {
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return this._userGroups[userId];
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}
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getPublicisedGroupsCached(matrixClient, userId) {
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if (this._userGroups[userId]) {
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return Promise.resolve(this._userGroups[userId]);
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}
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// Bulk lookup ongoing, return promise to resolve/reject
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if (this._usersPending[userId]) {
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return this._usersPending[userId].prom;
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}
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// User has been moved from pending to in-flight
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if (this._usersInFlight[userId]) {
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return this._usersInFlight[userId].prom;
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}
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this._usersPending[userId] = {};
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this._usersPending[userId].prom = new Promise((resolve, reject) => {
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this._usersPending[userId].resolve = resolve;
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this._usersPending[userId].reject = reject;
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}).then((groups) => {
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this._userGroups[userId] = groups;
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setTimeout(() => {
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delete this._userGroups[userId];
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}, USER_GROUPS_CACHE_BUST_MS);
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return this._userGroups[userId];
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}).catch((err) => {
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// Indicate whether the homeserver supports groups
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if (err.errcode === 'M_UNRECOGNIZED') {
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console.warn('Cannot display flair, server does not support groups');
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groupSupport = false;
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// Return silently to avoid spamming for non-supporting servers
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return;
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}
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console.error('Could not get groups for user', userId, err);
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throw err;
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}).finally(() => {
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delete this._usersInFlight[userId];
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});
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// This debounce will allow consecutive requests for the public groups of users that
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// are sent in intervals of < BULK_REQUEST_DEBOUNCE_MS to be batched and only requested
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// when no more requests are received within the next BULK_REQUEST_DEBOUNCE_MS. The naive
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// implementation would do a request that only requested the groups for `userId`, leading
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// to a worst and best case of 1 user per request. This implementation's worst is still
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// 1 user per request but only if the requests are > BULK_REQUEST_DEBOUNCE_MS apart and the
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// best case is N users per request.
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//
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// This is to reduce the number of requests made whilst trading off latency when viewing
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// a Flair component.
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if (this._debounceTimeoutID) clearTimeout(this._debounceTimeoutID);
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this._debounceTimeoutID = setTimeout(() => {
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this._batchedGetPublicGroups(matrixClient);
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}, BULK_REQUEST_DEBOUNCE_MS);
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return this._usersPending[userId].prom;
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}
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async _batchedGetPublicGroups(matrixClient) {
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// Move users pending to users in flight
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this._usersInFlight = this._usersPending;
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this._usersPending = {};
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let resp = {
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users: [],
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};
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try {
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resp = await matrixClient.getPublicisedGroups(Object.keys(this._usersInFlight));
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} catch (err) {
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// Propagate the same error to all usersInFlight
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Object.keys(this._usersInFlight).forEach((userId) => {
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// The promise should always exist for userId, but do a null-check anyway
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if (!this._usersInFlight[userId]) return;
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this._usersInFlight[userId].reject(err);
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});
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return;
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}
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const updatedUserGroups = resp.users;
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Object.keys(this._usersInFlight).forEach((userId) => {
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// The promise should always exist for userId, but do a null-check anyway
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if (!this._usersInFlight[userId]) return;
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this._usersInFlight[userId].resolve(updatedUserGroups[userId] || []);
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});
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}
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/**
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* Gets the profile for the given group if known, otherwise returns null.
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* This triggers `getGroupProfileCached` if needed, though the result of the
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* call will not be returned by this function.
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* @param {MatrixClient} matrixClient The matrix client to use to fetch the profile, if needed.
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* @param {string} groupId The group ID to get the profile for.
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* @returns {*} The profile if known, otherwise null.
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*/
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getGroupProfileCachedFast(matrixClient, groupId) {
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if (!matrixClient || !groupId) return null;
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if (this._groupProfiles[groupId]) {
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return this._groupProfiles[groupId];
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}
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this.getGroupProfileCached(matrixClient, groupId);
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return null;
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}
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async getGroupProfileCached(matrixClient, groupId) {
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if (this._groupProfiles[groupId]) {
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return this._groupProfiles[groupId];
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}
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// A request is ongoing, wait for it to complete and return the group profile.
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if (this._groupProfilesPromise[groupId]) {
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try {
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await this._groupProfilesPromise[groupId];
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} catch (e) {
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// Don't log the error; this is done below
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return null;
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}
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return this._groupProfiles[groupId];
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}
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// No request yet, start one
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console.log('FlairStore: Request group profile of ' + groupId);
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this._groupProfilesPromise[groupId] = matrixClient.getGroupProfile(groupId);
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let profile;
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try {
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profile = await this._groupProfilesPromise[groupId];
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} catch (e) {
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console.log('FlairStore: Failed to get group profile for ' + groupId, e);
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// Don't retry, but allow a retry when the profile is next requested
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delete this._groupProfilesPromise[groupId];
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return null;
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}
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this._groupProfiles[groupId] = {
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groupId,
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avatarUrl: profile.avatar_url,
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name: profile.name,
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shortDescription: profile.short_description,
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};
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delete this._groupProfilesPromise[groupId];
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/// XXX: This is verging on recreating a third "Flux"-looking Store. We really
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/// should replace FlairStore with a Flux store and some async actions.
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console.log('FlairStore: Emit updateGroupProfile for ' + groupId);
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this.emit('updateGroupProfile');
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setTimeout(() => {
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this.refreshGroupProfile(matrixClient, groupId);
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}, GROUP_PROFILES_CACHE_BUST_MS);
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return this._groupProfiles[groupId];
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}
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refreshGroupProfile(matrixClient, groupId) {
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// Invalidate the cache
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delete this._groupProfiles[groupId];
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// Fetch new profile data, and cache it
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return this.getGroupProfileCached(matrixClient, groupId);
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}
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}
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if (global.singletonFlairStore === undefined) {
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global.singletonFlairStore = new FlairStore();
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}
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export default global.singletonFlairStore;
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