mirror of
https://github.com/element-hq/element-web.git
synced 2024-12-15 20:01:31 +03:00
5913203dc6
Signed-off-by: Šimon Brandner <simon.bra.ag@gmail.com>
903 lines
36 KiB
JavaScript
903 lines
36 KiB
JavaScript
/*
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Copyright 2015, 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React, {createRef} from "react";
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import PropTypes from 'prop-types';
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import Timer from '../../utils/Timer';
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import AutoHideScrollbar from "./AutoHideScrollbar";
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import {replaceableComponent} from "../../utils/replaceableComponent";
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import {getKeyBindingsManager, RoomAction} from "../../KeyBindingsManager";
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const DEBUG_SCROLL = false;
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// The amount of extra scroll distance to allow prior to unfilling.
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// See _getExcessHeight.
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const UNPAGINATION_PADDING = 6000;
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// The number of milliseconds to debounce calls to onUnfillRequest, to prevent
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// many scroll events causing many unfilling requests.
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const UNFILL_REQUEST_DEBOUNCE_MS = 200;
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// _updateHeight makes the height a ceiled multiple of this so we
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// don't have to update the height too often. It also allows the user
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// to scroll past the pagination spinner a bit so they don't feel blocked so
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// much while the content loads.
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const PAGE_SIZE = 400;
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let debuglog;
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if (DEBUG_SCROLL) {
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// using bind means that we get to keep useful line numbers in the console
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debuglog = console.log.bind(console, "ScrollPanel debuglog:");
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} else {
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debuglog = function() {};
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}
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/* This component implements an intelligent scrolling list.
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*
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* It wraps a list of <li> children; when items are added to the start or end
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* of the list, the scroll position is updated so that the user still sees the
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* same position in the list.
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*
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* It also provides a hook which allows parents to provide more list elements
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* when we get close to the start or end of the list.
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*
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* Each child element should have a 'data-scroll-tokens'. This string of
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* comma-separated tokens may contain a single token or many, where many indicates
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* that the element contains elements that have scroll tokens themselves. The first
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* token in 'data-scroll-tokens' is used to serialise the scroll state, and returned
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* as the 'trackedScrollToken' attribute by getScrollState().
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*
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* IMPORTANT: INDIVIDUAL TOKENS WITHIN 'data-scroll-tokens' MUST NOT CONTAIN COMMAS.
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*
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* Some notes about the implementation:
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*
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* The saved 'scrollState' can exist in one of two states:
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*
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* - stuckAtBottom: (the default, and restored by resetScrollState): the
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* viewport is scrolled down as far as it can be. When the children are
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* updated, the scroll position will be updated to ensure it is still at
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* the bottom.
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*
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* - fixed, in which the viewport is conceptually tied at a specific scroll
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* offset. We don't save the absolute scroll offset, because that would be
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* affected by window width, zoom level, amount of scrollback, etc. Instead
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* we save an identifier for the last fully-visible message, and the number
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* of pixels the window was scrolled below it - which is hopefully near
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* enough.
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*
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* The 'stickyBottom' property controls the behaviour when we reach the bottom
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* of the window (either through a user-initiated scroll, or by calling
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* scrollToBottom). If stickyBottom is enabled, the scrollState will enter
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* 'stuckAtBottom' state - ensuring that new additions cause the window to
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* scroll down further. If stickyBottom is disabled, we just save the scroll
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* offset as normal.
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*/
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@replaceableComponent("structures.ScrollPanel")
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export default class ScrollPanel extends React.Component {
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static propTypes = {
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/* stickyBottom: if set to true, then once the user hits the bottom of
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* the list, any new children added to the list will cause the list to
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* scroll down to show the new element, rather than preserving the
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* existing view.
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*/
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stickyBottom: PropTypes.bool,
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/* startAtBottom: if set to true, the view is assumed to start
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* scrolled to the bottom.
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* XXX: It's likely this is unnecessary and can be derived from
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* stickyBottom, but I'm adding an extra parameter to ensure
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* behaviour stays the same for other uses of ScrollPanel.
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* If so, let's remove this parameter down the line.
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*/
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startAtBottom: PropTypes.bool,
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/* onFillRequest(backwards): a callback which is called on scroll when
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* the user nears the start (backwards = true) or end (backwards =
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* false) of the list.
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*
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* This should return a promise; no more calls will be made until the
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* promise completes.
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*
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* The promise should resolve to true if there is more data to be
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* retrieved in this direction (in which case onFillRequest may be
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* called again immediately), or false if there is no more data in this
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* directon (at this time) - which will stop the pagination cycle until
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* the user scrolls again.
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*/
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onFillRequest: PropTypes.func,
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/* onUnfillRequest(backwards): a callback which is called on scroll when
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* there are children elements that are far out of view and could be removed
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* without causing pagination to occur.
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*
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* This function should accept a boolean, which is true to indicate the back/top
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* of the panel and false otherwise, and a scroll token, which refers to the
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* first element to remove if removing from the front/bottom, and last element
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* to remove if removing from the back/top.
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*/
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onUnfillRequest: PropTypes.func,
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/* onScroll: a callback which is called whenever any scroll happens.
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*/
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onScroll: PropTypes.func,
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/* className: classnames to add to the top-level div
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*/
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className: PropTypes.string,
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/* style: styles to add to the top-level div
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*/
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style: PropTypes.object,
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/* resizeNotifier: ResizeNotifier to know when middle column has changed size
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*/
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resizeNotifier: PropTypes.object,
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/* fixedChildren: allows for children to be passed which are rendered outside
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* of the wrapper
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*/
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fixedChildren: PropTypes.node,
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};
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static defaultProps = {
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stickyBottom: true,
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startAtBottom: true,
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onFillRequest: function(backwards) { return Promise.resolve(false); },
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onUnfillRequest: function(backwards, scrollToken) {},
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onScroll: function() {},
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};
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constructor(props) {
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super(props);
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this._pendingFillRequests = {b: null, f: null};
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if (this.props.resizeNotifier) {
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this.props.resizeNotifier.on("middlePanelResizedNoisy", this.onResize);
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}
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this.resetScrollState();
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this._itemlist = createRef();
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}
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componentDidMount() {
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this.checkScroll();
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}
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componentDidUpdate() {
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// after adding event tiles, we may need to tweak the scroll (either to
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// keep at the bottom of the timeline, or to maintain the view after
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// adding events to the top).
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//
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// This will also re-check the fill state, in case the paginate was inadequate
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this.checkScroll();
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this.updatePreventShrinking();
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}
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componentWillUnmount() {
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// set a boolean to say we've been unmounted, which any pending
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// promises can use to throw away their results.
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//
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// (We could use isMounted(), but facebook have deprecated that.)
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this.unmounted = true;
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if (this.props.resizeNotifier) {
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this.props.resizeNotifier.removeListener("middlePanelResizedNoisy", this.onResize);
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}
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}
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onScroll = ev => {
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// skip scroll events caused by resizing
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if (this.props.resizeNotifier && this.props.resizeNotifier.isResizing) return;
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debuglog("onScroll", this._getScrollNode().scrollTop);
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this._scrollTimeout.restart();
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this._saveScrollState();
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this.updatePreventShrinking();
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this.props.onScroll(ev);
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this.checkFillState();
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};
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onResize = () => {
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debuglog("onResize");
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this.checkScroll();
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// update preventShrinkingState if present
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if (this.preventShrinkingState) {
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this.preventShrinking();
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}
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};
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// after an update to the contents of the panel, check that the scroll is
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// where it ought to be, and set off pagination requests if necessary.
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checkScroll = () => {
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if (this.unmounted) {
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return;
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}
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this._restoreSavedScrollState();
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this.checkFillState();
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};
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// return true if the content is fully scrolled down right now; else false.
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//
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// note that this is independent of the 'stuckAtBottom' state - it is simply
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// about whether the content is scrolled down right now, irrespective of
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// whether it will stay that way when the children update.
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isAtBottom = () => {
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const sn = this._getScrollNode();
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// fractional values (both too big and too small)
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// for scrollTop happen on certain browsers/platforms
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// when scrolled all the way down. E.g. Chrome 72 on debian.
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// so check difference <= 1;
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return Math.abs(sn.scrollHeight - (sn.scrollTop + sn.clientHeight)) <= 1;
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};
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// returns the vertical height in the given direction that can be removed from
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// the content box (which has a height of scrollHeight, see checkFillState) without
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// pagination occuring.
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//
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// padding* = UNPAGINATION_PADDING
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//
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// ### Region determined as excess.
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//
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// .---------. - -
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// |#########| | |
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// |#########| - | scrollTop |
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// | | | padding* | |
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// | | | | |
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// .-+---------+-. - - | |
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// : | | : | | |
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// : | | : | clientHeight | |
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// : | | : | | |
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// .-+---------+-. - - |
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// | | | | | |
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// | | | | | clientHeight | scrollHeight
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// | | | | | |
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// `-+---------+-' - |
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// : | | : | |
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// : | | : | clientHeight |
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// : | | : | |
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// `-+---------+-' - - |
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// | | | padding* |
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// | | | |
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// |#########| - |
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// |#########| |
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// `---------' -
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_getExcessHeight(backwards) {
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const sn = this._getScrollNode();
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const contentHeight = this._getMessagesHeight();
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const listHeight = this._getListHeight();
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const clippedHeight = contentHeight - listHeight;
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const unclippedScrollTop = sn.scrollTop + clippedHeight;
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if (backwards) {
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return unclippedScrollTop - sn.clientHeight - UNPAGINATION_PADDING;
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} else {
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return contentHeight - (unclippedScrollTop + 2*sn.clientHeight) - UNPAGINATION_PADDING;
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}
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}
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// check the scroll state and send out backfill requests if necessary.
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checkFillState = async (depth=0) => {
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if (this.unmounted) {
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return;
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}
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const isFirstCall = depth === 0;
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const sn = this._getScrollNode();
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// if there is less than a screenful of messages above or below the
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// viewport, try to get some more messages.
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//
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// scrollTop is the number of pixels between the top of the content and
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// the top of the viewport.
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//
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// scrollHeight is the total height of the content.
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//
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// clientHeight is the height of the viewport (excluding borders,
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// margins, and scrollbars).
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//
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//
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// .---------. - -
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// | | | scrollTop |
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// .-+---------+-. - - |
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// | | | | | |
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// | | | | | clientHeight | scrollHeight
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// | | | | | |
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// `-+---------+-' - |
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// | | |
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// | | |
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// `---------' -
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//
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// as filling is async and recursive,
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// don't allow more than 1 chain of calls concurrently
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// do make a note when a new request comes in while already running one,
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// so we can trigger a new chain of calls once done.
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if (isFirstCall) {
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if (this._isFilling) {
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debuglog("_isFilling: not entering while request is ongoing, marking for a subsequent request");
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this._fillRequestWhileRunning = true;
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return;
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}
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debuglog("_isFilling: setting");
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this._isFilling = true;
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}
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const itemlist = this._itemlist.current;
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const firstTile = itemlist && itemlist.firstElementChild;
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const contentTop = firstTile && firstTile.offsetTop;
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const fillPromises = [];
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// if scrollTop gets to 1 screen from the top of the first tile,
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// try backward filling
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if (!firstTile || (sn.scrollTop - contentTop) < sn.clientHeight) {
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// need to back-fill
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fillPromises.push(this._maybeFill(depth, true));
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}
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// if scrollTop gets to 2 screens from the end (so 1 screen below viewport),
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// try forward filling
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if ((sn.scrollHeight - sn.scrollTop) < sn.clientHeight * 2) {
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// need to forward-fill
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fillPromises.push(this._maybeFill(depth, false));
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}
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if (fillPromises.length) {
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try {
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await Promise.all(fillPromises);
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} catch (err) {
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console.error(err);
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}
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}
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if (isFirstCall) {
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debuglog("_isFilling: clearing");
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this._isFilling = false;
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}
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if (this._fillRequestWhileRunning) {
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this._fillRequestWhileRunning = false;
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this.checkFillState();
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}
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};
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// check if unfilling is possible and send an unfill request if necessary
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_checkUnfillState(backwards) {
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let excessHeight = this._getExcessHeight(backwards);
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if (excessHeight <= 0) {
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return;
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}
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const origExcessHeight = excessHeight;
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const tiles = this._itemlist.current.children;
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// The scroll token of the first/last tile to be unpaginated
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let markerScrollToken = null;
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// Subtract heights of tiles to simulate the tiles being unpaginated until the
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// excess height is less than the height of the next tile to subtract. This
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// prevents excessHeight becoming negative, which could lead to future
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// pagination.
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//
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// If backwards is true, we unpaginate (remove) tiles from the back (top).
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let tile;
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for (let i = 0; i < tiles.length; i++) {
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tile = tiles[backwards ? i : tiles.length - 1 - i];
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// Subtract height of tile as if it were unpaginated
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excessHeight -= tile.clientHeight;
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//If removing the tile would lead to future pagination, break before setting scroll token
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if (tile.clientHeight > excessHeight) {
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break;
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}
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// The tile may not have a scroll token, so guard it
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if (tile.dataset.scrollTokens) {
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markerScrollToken = tile.dataset.scrollTokens.split(',')[0];
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}
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}
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if (markerScrollToken) {
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// Use a debouncer to prevent multiple unfill calls in quick succession
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// This is to make the unfilling process less aggressive
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if (this._unfillDebouncer) {
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clearTimeout(this._unfillDebouncer);
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}
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this._unfillDebouncer = setTimeout(() => {
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this._unfillDebouncer = null;
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debuglog("unfilling now", backwards, origExcessHeight);
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this.props.onUnfillRequest(backwards, markerScrollToken);
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}, UNFILL_REQUEST_DEBOUNCE_MS);
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}
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}
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// check if there is already a pending fill request. If not, set one off.
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_maybeFill(depth, backwards) {
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const dir = backwards ? 'b' : 'f';
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if (this._pendingFillRequests[dir]) {
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debuglog("Already a "+dir+" fill in progress - not starting another");
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return;
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}
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debuglog("starting "+dir+" fill");
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// onFillRequest can end up calling us recursively (via onScroll
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// events) so make sure we set this before firing off the call.
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this._pendingFillRequests[dir] = true;
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// wait 1ms before paginating, because otherwise
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// this will block the scroll event handler for +700ms
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// if messages are already cached in memory,
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// This would cause jumping to happen on Chrome/macOS.
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return new Promise(resolve => setTimeout(resolve, 1)).then(() => {
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return this.props.onFillRequest(backwards);
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}).finally(() => {
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this._pendingFillRequests[dir] = false;
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}).then((hasMoreResults) => {
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if (this.unmounted) {
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return;
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}
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// Unpaginate once filling is complete
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this._checkUnfillState(!backwards);
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debuglog(""+dir+" fill complete; hasMoreResults:"+hasMoreResults);
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if (hasMoreResults) {
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// further pagination requests have been disabled until now, so
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// it's time to check the fill state again in case the pagination
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// was insufficient.
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return this.checkFillState(depth + 1);
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}
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});
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}
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/* get the current scroll state. This returns an object with the following
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* properties:
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*
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* boolean stuckAtBottom: true if we are tracking the bottom of the
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* scroll. false if we are tracking a particular child.
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*
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* string trackedScrollToken: undefined if stuckAtBottom is true; if it is
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* false, the first token in data-scroll-tokens of the child which we are
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* tracking.
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*
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* number bottomOffset: undefined if stuckAtBottom is true; if it is false,
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* the number of pixels the bottom of the tracked child is above the
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* bottom of the scroll panel.
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*/
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getScrollState = () => this.scrollState;
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/* reset the saved scroll state.
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*
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* This is useful if the list is being replaced, and you don't want to
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* preserve scroll even if new children happen to have the same scroll
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* tokens as old ones.
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*
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* This will cause the viewport to be scrolled down to the bottom on the
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* next update of the child list. This is different to scrollToBottom(),
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* which would save the current bottom-most child as the active one (so is
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* no use if no children exist yet, or if you are about to replace the
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* child list.)
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*/
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resetScrollState = () => {
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this.scrollState = {
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stuckAtBottom: this.props.startAtBottom,
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};
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this._bottomGrowth = 0;
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this._pages = 0;
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this._scrollTimeout = new Timer(100);
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this._heightUpdateInProgress = false;
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};
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/**
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* jump to the top of the content.
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*/
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scrollToTop = () => {
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this._getScrollNode().scrollTop = 0;
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this._saveScrollState();
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};
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/**
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* jump to the bottom of the content.
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*/
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scrollToBottom = () => {
|
|
// the easiest way to make sure that the scroll state is correctly
|
|
// saved is to do the scroll, then save the updated state. (Calculating
|
|
// it ourselves is hard, and we can't rely on an onScroll callback
|
|
// happening, since there may be no user-visible change here).
|
|
const sn = this._getScrollNode();
|
|
sn.scrollTop = sn.scrollHeight;
|
|
this._saveScrollState();
|
|
};
|
|
|
|
/**
|
|
* Page up/down.
|
|
*
|
|
* @param {number} mult: -1 to page up, +1 to page down
|
|
*/
|
|
scrollRelative = mult => {
|
|
const scrollNode = this._getScrollNode();
|
|
const delta = mult * scrollNode.clientHeight * 0.9;
|
|
scrollNode.scrollBy(0, delta);
|
|
this._saveScrollState();
|
|
};
|
|
|
|
/**
|
|
* Scroll up/down in response to a scroll key
|
|
* @param {object} ev the keyboard event
|
|
*/
|
|
handleScrollKey = ev => {
|
|
const roomAction = getKeyBindingsManager().getRoomAction(ev);
|
|
switch (roomAction) {
|
|
case RoomAction.ScrollUp:
|
|
this.scrollRelative(-1);
|
|
break;
|
|
case RoomAction.RoomScrollDown:
|
|
this.scrollRelative(1);
|
|
break;
|
|
case RoomAction.JumpToFirstMessage:
|
|
this.scrollToTop();
|
|
break;
|
|
case RoomAction.JumpToLatestMessage:
|
|
this.scrollToBottom();
|
|
break;
|
|
}
|
|
};
|
|
|
|
/* Scroll the panel to bring the DOM node with the scroll token
|
|
* `scrollToken` into view.
|
|
*
|
|
* offsetBase gives the reference point for the pixelOffset. 0 means the
|
|
* top of the container, 1 means the bottom, and fractional values mean
|
|
* somewhere in the middle. If omitted, it defaults to 0.
|
|
*
|
|
* pixelOffset gives the number of pixels *above* the offsetBase that the
|
|
* node (specifically, the bottom of it) will be positioned. If omitted, it
|
|
* defaults to 0.
|
|
*/
|
|
scrollToToken = (scrollToken, pixelOffset, offsetBase) => {
|
|
pixelOffset = pixelOffset || 0;
|
|
offsetBase = offsetBase || 0;
|
|
|
|
// set the trackedScrollToken so we can get the node through _getTrackedNode
|
|
this.scrollState = {
|
|
stuckAtBottom: false,
|
|
trackedScrollToken: scrollToken,
|
|
};
|
|
const trackedNode = this._getTrackedNode();
|
|
const scrollNode = this._getScrollNode();
|
|
if (trackedNode) {
|
|
// set the scrollTop to the position we want.
|
|
// note though, that this might not succeed if the combination of offsetBase and pixelOffset
|
|
// would position the trackedNode towards the top of the viewport.
|
|
// This because when setting the scrollTop only 10 or so events might be loaded,
|
|
// not giving enough content below the trackedNode to scroll downwards
|
|
// enough so it ends up in the top of the viewport.
|
|
debuglog("scrollToken: setting scrollTop", {offsetBase, pixelOffset, offsetTop: trackedNode.offsetTop});
|
|
scrollNode.scrollTop = (trackedNode.offsetTop - (scrollNode.clientHeight * offsetBase)) + pixelOffset;
|
|
this._saveScrollState();
|
|
}
|
|
};
|
|
|
|
_saveScrollState() {
|
|
if (this.props.stickyBottom && this.isAtBottom()) {
|
|
this.scrollState = { stuckAtBottom: true };
|
|
debuglog("saved stuckAtBottom state");
|
|
return;
|
|
}
|
|
|
|
const scrollNode = this._getScrollNode();
|
|
const viewportBottom = scrollNode.scrollHeight - (scrollNode.scrollTop + scrollNode.clientHeight);
|
|
|
|
const itemlist = this._itemlist.current;
|
|
const messages = itemlist.children;
|
|
let node = null;
|
|
|
|
// TODO: do a binary search here, as items are sorted by offsetTop
|
|
// loop backwards, from bottom-most message (as that is the most common case)
|
|
for (let i = messages.length-1; i >= 0; --i) {
|
|
if (!messages[i].dataset.scrollTokens) {
|
|
continue;
|
|
}
|
|
node = messages[i];
|
|
// break at the first message (coming from the bottom)
|
|
// that has it's offsetTop above the bottom of the viewport.
|
|
if (this._topFromBottom(node) > viewportBottom) {
|
|
// Use this node as the scrollToken
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!node) {
|
|
debuglog("unable to save scroll state: found no children in the viewport");
|
|
return;
|
|
}
|
|
const scrollToken = node.dataset.scrollTokens.split(',')[0];
|
|
debuglog("saving anchored scroll state to message", node && node.innerText, scrollToken);
|
|
const bottomOffset = this._topFromBottom(node);
|
|
this.scrollState = {
|
|
stuckAtBottom: false,
|
|
trackedNode: node,
|
|
trackedScrollToken: scrollToken,
|
|
bottomOffset: bottomOffset,
|
|
pixelOffset: bottomOffset - viewportBottom, //needed for restoring the scroll position when coming back to the room
|
|
};
|
|
}
|
|
|
|
async _restoreSavedScrollState() {
|
|
const scrollState = this.scrollState;
|
|
|
|
if (scrollState.stuckAtBottom) {
|
|
const sn = this._getScrollNode();
|
|
if (sn.scrollTop !== sn.scrollHeight) {
|
|
sn.scrollTop = sn.scrollHeight;
|
|
}
|
|
} else if (scrollState.trackedScrollToken) {
|
|
const itemlist = this._itemlist.current;
|
|
const trackedNode = this._getTrackedNode();
|
|
if (trackedNode) {
|
|
const newBottomOffset = this._topFromBottom(trackedNode);
|
|
const bottomDiff = newBottomOffset - scrollState.bottomOffset;
|
|
this._bottomGrowth += bottomDiff;
|
|
scrollState.bottomOffset = newBottomOffset;
|
|
const newHeight = `${this._getListHeight()}px`;
|
|
if (itemlist.style.height !== newHeight) {
|
|
itemlist.style.height = newHeight;
|
|
}
|
|
debuglog("balancing height because messages below viewport grew by", bottomDiff);
|
|
}
|
|
}
|
|
if (!this._heightUpdateInProgress) {
|
|
this._heightUpdateInProgress = true;
|
|
try {
|
|
await this._updateHeight();
|
|
} finally {
|
|
this._heightUpdateInProgress = false;
|
|
}
|
|
} else {
|
|
debuglog("not updating height because request already in progress");
|
|
}
|
|
}
|
|
|
|
// need a better name that also indicates this will change scrollTop? Rebalance height? Reveal content?
|
|
async _updateHeight() {
|
|
// wait until user has stopped scrolling
|
|
if (this._scrollTimeout.isRunning()) {
|
|
debuglog("updateHeight waiting for scrolling to end ... ");
|
|
await this._scrollTimeout.finished();
|
|
} else {
|
|
debuglog("updateHeight getting straight to business, no scrolling going on.");
|
|
}
|
|
|
|
// We might have unmounted since the timer finished, so abort if so.
|
|
if (this.unmounted) {
|
|
return;
|
|
}
|
|
|
|
const sn = this._getScrollNode();
|
|
const itemlist = this._itemlist.current;
|
|
const contentHeight = this._getMessagesHeight();
|
|
const minHeight = sn.clientHeight;
|
|
const height = Math.max(minHeight, contentHeight);
|
|
this._pages = Math.ceil(height / PAGE_SIZE);
|
|
this._bottomGrowth = 0;
|
|
const newHeight = `${this._getListHeight()}px`;
|
|
|
|
const scrollState = this.scrollState;
|
|
if (scrollState.stuckAtBottom) {
|
|
if (itemlist.style.height !== newHeight) {
|
|
itemlist.style.height = newHeight;
|
|
}
|
|
if (sn.scrollTop !== sn.scrollHeight) {
|
|
sn.scrollTop = sn.scrollHeight;
|
|
}
|
|
debuglog("updateHeight to", newHeight);
|
|
} else if (scrollState.trackedScrollToken) {
|
|
const trackedNode = this._getTrackedNode();
|
|
// if the timeline has been reloaded
|
|
// this can be called before scrollToBottom or whatever has been called
|
|
// so don't do anything if the node has disappeared from
|
|
// the currently filled piece of the timeline
|
|
if (trackedNode) {
|
|
const oldTop = trackedNode.offsetTop;
|
|
if (itemlist.style.height !== newHeight) {
|
|
itemlist.style.height = newHeight;
|
|
}
|
|
const newTop = trackedNode.offsetTop;
|
|
const topDiff = newTop - oldTop;
|
|
// important to scroll by a relative amount as
|
|
// reading scrollTop and then setting it might
|
|
// yield out of date values and cause a jump
|
|
// when setting it
|
|
sn.scrollBy(0, topDiff);
|
|
debuglog("updateHeight to", {newHeight, topDiff});
|
|
}
|
|
}
|
|
}
|
|
|
|
_getTrackedNode() {
|
|
const scrollState = this.scrollState;
|
|
const trackedNode = scrollState.trackedNode;
|
|
|
|
if (!trackedNode || !trackedNode.parentElement) {
|
|
let node;
|
|
const messages = this._itemlist.current.children;
|
|
const scrollToken = scrollState.trackedScrollToken;
|
|
|
|
for (let i = messages.length-1; i >= 0; --i) {
|
|
const m = messages[i];
|
|
// 'data-scroll-tokens' is a DOMString of comma-separated scroll tokens
|
|
// There might only be one scroll token
|
|
if (m.dataset.scrollTokens &&
|
|
m.dataset.scrollTokens.split(',').indexOf(scrollToken) !== -1) {
|
|
node = m;
|
|
break;
|
|
}
|
|
}
|
|
if (node) {
|
|
debuglog("had to find tracked node again for " + scrollState.trackedScrollToken);
|
|
}
|
|
scrollState.trackedNode = node;
|
|
}
|
|
|
|
if (!scrollState.trackedNode) {
|
|
debuglog("No node with ; '"+scrollState.trackedScrollToken+"'");
|
|
return;
|
|
}
|
|
|
|
return scrollState.trackedNode;
|
|
}
|
|
|
|
_getListHeight() {
|
|
return this._bottomGrowth + (this._pages * PAGE_SIZE);
|
|
}
|
|
|
|
_getMessagesHeight() {
|
|
const itemlist = this._itemlist.current;
|
|
const lastNode = itemlist.lastElementChild;
|
|
const lastNodeBottom = lastNode ? lastNode.offsetTop + lastNode.clientHeight : 0;
|
|
const firstNodeTop = itemlist.firstElementChild ? itemlist.firstElementChild.offsetTop : 0;
|
|
// 18 is itemlist padding
|
|
return lastNodeBottom - firstNodeTop + (18 * 2);
|
|
}
|
|
|
|
_topFromBottom(node) {
|
|
// current capped height - distance from top = distance from bottom of container to top of tracked element
|
|
return this._itemlist.current.clientHeight - node.offsetTop;
|
|
}
|
|
|
|
/* get the DOM node which has the scrollTop property we care about for our
|
|
* message panel.
|
|
*/
|
|
_getScrollNode() {
|
|
if (this.unmounted) {
|
|
// this shouldn't happen, but when it does, turn the NPE into
|
|
// something more meaningful.
|
|
throw new Error("ScrollPanel._getScrollNode called when unmounted");
|
|
}
|
|
|
|
if (!this._divScroll) {
|
|
// Likewise, we should have the ref by this point, but if not
|
|
// turn the NPE into something meaningful.
|
|
throw new Error("ScrollPanel._getScrollNode called before AutoHideScrollbar ref collected");
|
|
}
|
|
|
|
return this._divScroll;
|
|
}
|
|
|
|
_collectScroll = divScroll => {
|
|
this._divScroll = divScroll;
|
|
};
|
|
|
|
/**
|
|
Mark the bottom offset of the last tile so we can balance it out when
|
|
anything below it changes, by calling updatePreventShrinking, to keep
|
|
the same minimum bottom offset, effectively preventing the timeline to shrink.
|
|
*/
|
|
preventShrinking = () => {
|
|
const messageList = this._itemlist.current;
|
|
const tiles = messageList && messageList.children;
|
|
if (!messageList) {
|
|
return;
|
|
}
|
|
let lastTileNode;
|
|
for (let i = tiles.length - 1; i >= 0; i--) {
|
|
const node = tiles[i];
|
|
if (node.dataset.scrollTokens) {
|
|
lastTileNode = node;
|
|
break;
|
|
}
|
|
}
|
|
if (!lastTileNode) {
|
|
return;
|
|
}
|
|
this.clearPreventShrinking();
|
|
const offsetFromBottom = messageList.clientHeight - (lastTileNode.offsetTop + lastTileNode.clientHeight);
|
|
this.preventShrinkingState = {
|
|
offsetFromBottom: offsetFromBottom,
|
|
offsetNode: lastTileNode,
|
|
};
|
|
debuglog("prevent shrinking, last tile ", offsetFromBottom, "px from bottom");
|
|
};
|
|
|
|
/** Clear shrinking prevention. Used internally, and when the timeline is reloaded. */
|
|
clearPreventShrinking = () => {
|
|
const messageList = this._itemlist.current;
|
|
const balanceElement = messageList && messageList.parentElement;
|
|
if (balanceElement) balanceElement.style.paddingBottom = null;
|
|
this.preventShrinkingState = null;
|
|
debuglog("prevent shrinking cleared");
|
|
};
|
|
|
|
/**
|
|
update the container padding to balance
|
|
the bottom offset of the last tile since
|
|
preventShrinking was called.
|
|
Clears the prevent-shrinking state ones the offset
|
|
from the bottom of the marked tile grows larger than
|
|
what it was when marking.
|
|
*/
|
|
updatePreventShrinking = () => {
|
|
if (this.preventShrinkingState) {
|
|
const sn = this._getScrollNode();
|
|
const scrollState = this.scrollState;
|
|
const messageList = this._itemlist.current;
|
|
const {offsetNode, offsetFromBottom} = this.preventShrinkingState;
|
|
// element used to set paddingBottom to balance the typing notifs disappearing
|
|
const balanceElement = messageList.parentElement;
|
|
// if the offsetNode got unmounted, clear
|
|
let shouldClear = !offsetNode.parentElement;
|
|
// also if 200px from bottom
|
|
if (!shouldClear && !scrollState.stuckAtBottom) {
|
|
const spaceBelowViewport = sn.scrollHeight - (sn.scrollTop + sn.clientHeight);
|
|
shouldClear = spaceBelowViewport >= 200;
|
|
}
|
|
// try updating if not clearing
|
|
if (!shouldClear) {
|
|
const currentOffset = messageList.clientHeight - (offsetNode.offsetTop + offsetNode.clientHeight);
|
|
const offsetDiff = offsetFromBottom - currentOffset;
|
|
if (offsetDiff > 0) {
|
|
balanceElement.style.paddingBottom = `${offsetDiff}px`;
|
|
debuglog("update prevent shrinking ", offsetDiff, "px from bottom");
|
|
} else if (offsetDiff < 0) {
|
|
shouldClear = true;
|
|
}
|
|
}
|
|
if (shouldClear) {
|
|
this.clearPreventShrinking();
|
|
}
|
|
}
|
|
};
|
|
|
|
render() {
|
|
// TODO: the classnames on the div and ol could do with being updated to
|
|
// reflect the fact that we don't necessarily contain a list of messages.
|
|
// it's not obvious why we have a separate div and ol anyway.
|
|
|
|
// give the <ol> an explicit role=list because Safari+VoiceOver seems to think an ordered-list with
|
|
// list-style-type: none; is no longer a list
|
|
return (
|
|
<AutoHideScrollbar
|
|
wrappedRef={this._collectScroll}
|
|
onScroll={this.onScroll}
|
|
className={`mx_ScrollPanel ${this.props.className}`}
|
|
style={this.props.style}
|
|
>
|
|
{ this.props.fixedChildren }
|
|
<div className="mx_RoomView_messageListWrapper">
|
|
<ol ref={this._itemlist} className="mx_RoomView_MessageList" aria-live="polite" role="list">
|
|
{ this.props.children }
|
|
</ol>
|
|
</div>
|
|
</AutoHideScrollbar>
|
|
);
|
|
}
|
|
}
|