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5114c37b82
This is per the designs. Animation doesn't feel required here. Like the rest of this series, this rewrites a component to be more purpose-built to help match the designs and to solve the smallest possible problem.
72 lines
2.5 KiB
TypeScript
72 lines
2.5 KiB
TypeScript
/*
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Copyright 2020 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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// Dispatcher actions also extend into any arbitrary string, so support that.
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export type DispatcherAction = Action | string;
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export enum Action {
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// TODO: Populate with actual actions
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// This is lazily generated as it also includes fixing a bunch of references. Work
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// that we don't really want to take on in a giant chunk. We should always define
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// new actions here, and ideally when we touch existing ones we take some time to
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// define them correctly.
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// When defining a new action, please use lower_scored_case with an optional class
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// name prefix. For example, `RoomListStore.view_room` or `view_user_settings`.
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// New definitions should also receive an accompanying interface in the payloads
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// directory.
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/**
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* View a user's profile. Should be used with a ViewUserPayload.
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*/
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ViewUser = "view_user",
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/**
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* Open the user settings. No additional payload information required.
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* Optionally can include an OpenToTabPayload.
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*/
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ViewUserSettings = "view_user_settings",
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/**
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* Opens the room directory. No additional payload information required.
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*/
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ViewRoomDirectory = "view_room_directory",
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/**
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* Sets the current tooltip. Should be use with ViewTooltipPayload.
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*/
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ViewTooltip = "view_tooltip",
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/**
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* Forces the theme to reload. No additional payload information required.
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*/
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RecheckTheme = "recheck_theme",
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/**
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* Provide status information for an ongoing update check. Should be used with a CheckUpdatesPayload.
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*/
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CheckUpdates = "check_updates",
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/**
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* Focuses the user's cursor to the composer. No additional payload information required.
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*/
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FocusComposer = "focus_composer",
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/**
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* Opens the user menu (previously known as the top left menu). No additional payload information required.
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*/
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ToggleUserMenu = "toggle_user_menu",
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}
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