mirror of
https://github.com/element-hq/element-web.git
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160 lines
4.9 KiB
JavaScript
160 lines
4.9 KiB
JavaScript
/*
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Copyright 2015, 2016 OpenMarket Ltd
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Copyright 2019 Michael Telatynski <7t3chguy@gmail.com>
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React from 'react';
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import createReactClass from 'create-react-class';
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import PropTypes from 'prop-types';
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import { KeyCode } from '../../Keyboard';
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import dis from '../../dispatcher';
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import { throttle } from 'lodash';
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import AccessibleButton from '../../components/views/elements/AccessibleButton';
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import classNames from 'classnames';
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module.exports = createReactClass({
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displayName: 'SearchBox',
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propTypes: {
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onSearch: PropTypes.func,
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onCleared: PropTypes.func,
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className: PropTypes.string,
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placeholder: PropTypes.string.isRequired,
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// If true, the search box will focus and clear itself
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// on room search focus action (it would be nicer to take
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// this functionality out, but not obvious how that would work)
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enableRoomSearchFocus: PropTypes.bool,
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},
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getDefaultProps: function() {
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return {
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enableRoomSearchFocus: false,
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};
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},
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getInitialState: function() {
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return {
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searchTerm: "",
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blurred: true,
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};
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},
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componentDidMount: function() {
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this.dispatcherRef = dis.register(this.onAction);
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},
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componentWillUnmount: function() {
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dis.unregister(this.dispatcherRef);
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},
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onAction: function(payload) {
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if (!this.props.enableRoomSearchFocus) return;
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switch (payload.action) {
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case 'view_room':
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if (this.refs.search && payload.clear_search) {
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this._clearSearch();
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}
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break;
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case 'focus_room_filter':
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if (this.refs.search) {
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this.refs.search.focus();
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}
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break;
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}
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},
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onChange: function() {
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if (!this.refs.search) return;
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this.setState({ searchTerm: this.refs.search.value });
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this.onSearch();
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},
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onSearch: throttle(function() {
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this.props.onSearch(this.refs.search.value);
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}, 200, {trailing: true, leading: true}),
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_onKeyDown: function(ev) {
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switch (ev.keyCode) {
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case KeyCode.ESCAPE:
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this._clearSearch("keyboard");
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break;
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}
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},
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_onFocus: function(ev) {
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this.setState({blurred: false});
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ev.target.select();
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if (this.props.onFocus) {
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this.props.onFocus(ev);
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}
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},
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_onBlur: function(ev) {
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this.setState({blurred: true});
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if (this.props.onBlur) {
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this.props.onBlur(ev);
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}
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},
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_clearSearch: function(source) {
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this.refs.search.value = "";
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this.onChange();
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if (this.props.onCleared) {
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this.props.onCleared(source);
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}
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},
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render: function() {
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// check for collapsed here and
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// not at parent so we keep
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// searchTerm in our state
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// when collapsing and expanding
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if (this.props.collapsed) {
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return null;
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}
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const clearButton = (!this.state.blurred || this.state.searchTerm) ?
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(<AccessibleButton key="button"
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className="mx_SearchBox_closeButton"
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onClick={ () => {this._clearSearch("button"); } }>
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</AccessibleButton>) : undefined;
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// show a shorter placeholder when blurred, if requested
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// this is used for the room filter field that has
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// the explore button next to it when blurred
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const placeholder = this.state.blurred ?
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(this.props.blurredPlaceholder || this.props.placeholder) :
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this.props.placeholder;
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const className = this.props.className || "";
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return (
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<div className={classNames("mx_SearchBox", "mx_textinput", {"mx_SearchBox_blurred": this.state.blurred})}>
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<input
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key="searchfield"
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type="text"
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ref="search"
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className={"mx_textinput_icon mx_textinput_search " + className}
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value={ this.state.searchTerm }
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onFocus={ this._onFocus }
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onChange={ this.onChange }
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onKeyDown={ this._onKeyDown }
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onBlur={this._onBlur}
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placeholder={ placeholder }
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/>
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{ clearButton }
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</div>
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);
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},
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});
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