mirror of
https://github.com/element-hq/element-web.git
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1365 lines
52 KiB
JavaScript
1365 lines
52 KiB
JavaScript
/*
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Copyright 2015, 2016 OpenMarket Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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// TODO: This component is enormous! There's several things which could stand-alone:
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// - Search results component
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// - Drag and drop
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// - File uploading - uploadFile()
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var React = require("react");
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var ReactDOM = require("react-dom");
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var q = require("q");
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var classNames = require("classnames");
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var Matrix = require("matrix-js-sdk");
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var MatrixClientPeg = require("../../MatrixClientPeg");
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var ContentMessages = require("../../ContentMessages");
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var Modal = require("../../Modal");
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var sdk = require('../../index');
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var CallHandler = require('../../CallHandler');
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var TabComplete = require("../../TabComplete");
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var MemberEntry = require("../../TabCompleteEntries").MemberEntry;
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var CommandEntry = require("../../TabCompleteEntries").CommandEntry;
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var Resend = require("../../Resend");
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var SlashCommands = require("../../SlashCommands");
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var dis = require("../../dispatcher");
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var Tinter = require("../../Tinter");
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var rate_limited_func = require('../../ratelimitedfunc');
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var ObjectUtils = require('../../ObjectUtils');
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var DEBUG = false;
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if (DEBUG) {
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// using bind means that we get to keep useful line numbers in the console
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var debuglog = console.log.bind(console);
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} else {
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var debuglog = function () {};
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}
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module.exports = React.createClass({
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displayName: 'RoomView',
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propTypes: {
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ConferenceHandler: React.PropTypes.any,
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roomId: React.PropTypes.string.isRequired,
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// if we are referring to this room by a given alias (e.g. in the URL), track it.
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// useful for joining rooms by alias correctly (and fixing https://github.com/vector-im/vector-web/issues/819)
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roomAlias: React.PropTypes.string,
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// The URL used to join this room from an email invite
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// (given as part of the link in the invite email)
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inviteSignUrl: React.PropTypes.string,
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// Any data about the room that would normally come from the Home Server
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// but has been passed out-of-band, eg. the room name and avatar URL
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// from an email invite (a workaround for the fact that we can't
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// get this information from the HS using an email invite).
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// Fields:
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// * name (string) The room's name
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// * avatarUrl (string) The mxc:// avatar URL for the room
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// * inviterName (string) The display name of the person who
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// * invited us tovthe room
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oobData: React.PropTypes.object,
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// id of an event to jump to. If not given, will go to the end of the
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// live timeline.
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eventId: React.PropTypes.string,
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// where to position the event given by eventId, in pixels from the
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// bottom of the viewport. If not given, will try to put the event
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// 1/3 of the way down the viewport.
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eventPixelOffset: React.PropTypes.number,
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// ID of an event to highlight. If undefined, no event will be highlighted.
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// Typically this will either be the same as 'eventId', or undefined.
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highlightedEventId: React.PropTypes.string,
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},
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getInitialState: function() {
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var room = this.props.roomId ? MatrixClientPeg.get().getRoom(this.props.roomId) : null;
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return {
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room: room,
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roomLoading: !room,
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editingRoomSettings: false,
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uploadingRoomSettings: false,
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numUnreadMessages: 0,
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draggingFile: false,
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searching: false,
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searchResults: null,
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hasUnsentMessages: this._hasUnsentMessages(room),
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callState: null,
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guestsCanJoin: false,
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canPeek: false,
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// this is true if we are fully scrolled-down, and are looking at
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// the end of the live timeline. It has the effect of hiding the
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// 'scroll to bottom' knob, among a couple of other things.
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atEndOfLiveTimeline: true,
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showTopUnreadMessagesBar: false,
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auxPanelMaxHeight: undefined,
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}
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},
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componentWillMount: function() {
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this.dispatcherRef = dis.register(this.onAction);
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MatrixClientPeg.get().on("Room", this.onRoom);
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MatrixClientPeg.get().on("Room.timeline", this.onRoomTimeline);
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MatrixClientPeg.get().on("Room.name", this.onRoomName);
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MatrixClientPeg.get().on("Room.accountData", this.onRoomAccountData);
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MatrixClientPeg.get().on("RoomState.members", this.onRoomStateMember);
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// xchat-style tab complete, add a colon if tab
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// completing at the start of the text
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this.tabComplete = new TabComplete({
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allowLooping: false,
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autoEnterTabComplete: true,
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onClickCompletes: true,
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onStateChange: (isCompleting) => {
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this.forceUpdate();
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}
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});
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// if this is an unknown room then we're in one of three states:
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// - This is a room we can peek into (search engine) (we can /peek)
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// - This is a room we can publicly join or were invited to. (we can /join)
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// - This is a room we cannot join at all. (no action can help us)
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// We can't try to /join because this may implicitly accept invites (!)
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// We can /peek though. If it fails then we present the join UI. If it
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// succeeds then great, show the preview (but we still may be able to /join!).
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if (!this.state.room) {
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console.log("Attempting to peek into room %s", this.props.roomId);
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MatrixClientPeg.get().peekInRoom(this.props.roomId).then((room) => {
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this.setState({
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room: room,
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roomLoading: false,
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});
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this._onRoomLoaded(room);
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}, (err) => {
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// This won't necessarily be a MatrixError, but we duck-type
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// here and say if it's got an 'errcode' key with the right value,
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// it means we can't peek.
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if (err.errcode == "M_GUEST_ACCESS_FORBIDDEN") {
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// This is fine: the room just isn't peekable (we assume).
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this.setState({
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roomLoading: false,
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});
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} else {
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throw err;
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}
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}).done();
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} else {
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this._onRoomLoaded(this.state.room);
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}
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},
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shouldComponentUpdate: function(nextProps, nextState) {
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return (!ObjectUtils.shallowEqual(this.props, nextProps) ||
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!ObjectUtils.shallowEqual(this.state, nextState));
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},
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componentWillUnmount: function() {
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// set a boolean to say we've been unmounted, which any pending
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// promises can use to throw away their results.
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//
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// (We could use isMounted, but facebook have deprecated that.)
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this.unmounted = true;
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if (this.refs.roomView) {
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// disconnect the D&D event listeners from the room view. This
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// is really just for hygiene - we're going to be
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// deleted anyway, so it doesn't matter if the event listeners
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// don't get cleaned up.
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var roomView = ReactDOM.findDOMNode(this.refs.roomView);
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roomView.removeEventListener('drop', this.onDrop);
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roomView.removeEventListener('dragover', this.onDragOver);
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roomView.removeEventListener('dragleave', this.onDragLeaveOrEnd);
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roomView.removeEventListener('dragend', this.onDragLeaveOrEnd);
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}
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dis.unregister(this.dispatcherRef);
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if (MatrixClientPeg.get()) {
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MatrixClientPeg.get().removeListener("Room", this.onRoom);
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MatrixClientPeg.get().removeListener("Room.timeline", this.onRoomTimeline);
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MatrixClientPeg.get().removeListener("Room.name", this.onRoomName);
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MatrixClientPeg.get().removeListener("Room.accountData", this.onRoomAccountData);
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MatrixClientPeg.get().removeListener("RoomState.members", this.onRoomStateMember);
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}
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window.removeEventListener('resize', this.onResize);
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Tinter.tint(); // reset colourscheme
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},
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onAction: function(payload) {
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switch (payload.action) {
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case 'message_send_failed':
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case 'message_sent':
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this.setState({
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hasUnsentMessages: this._hasUnsentMessages(this.state.room)
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});
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case 'message_resend_started':
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this.setState({
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room: MatrixClientPeg.get().getRoom(this.props.roomId)
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});
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this.forceUpdate();
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break;
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case 'notifier_enabled':
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case 'upload_failed':
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case 'upload_started':
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case 'upload_finished':
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this.forceUpdate();
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break;
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case 'call_state':
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// don't filter out payloads for room IDs other than props.room because
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// we may be interested in the conf 1:1 room
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if (!payload.room_id) {
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return;
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}
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var call = CallHandler.getCallForRoom(payload.room_id);
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var callState;
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if (call) {
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callState = call.call_state;
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}
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else {
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callState = "ended";
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}
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// possibly remove the conf call notification if we're now in
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// the conf
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this._updateConfCallNotification();
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this.setState({
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callState: callState
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});
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break;
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}
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},
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componentWillReceiveProps: function(newProps) {
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if (newProps.roomId != this.props.roomId) {
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throw new Error("changing room on a RoomView is not supported");
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}
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if (newProps.eventId != this.props.eventId) {
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// when we change focussed event id, hide the search results.
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this.setState({searchResults: null});
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}
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},
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onRoomTimeline: function(ev, room, toStartOfTimeline, removed, data) {
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if (this.unmounted) return;
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// ignore events for other rooms
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if (room.roomId != this.props.roomId) return;
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// ignore anything but real-time updates at the end of the room:
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// updates from pagination will happen when the paginate completes.
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if (toStartOfTimeline || !data || !data.liveEvent) return;
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// no point handling anything while we're waiting for the join to finish:
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// we'll only be showing a spinner.
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if (this.state.joining) return;
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if (ev.getSender() !== MatrixClientPeg.get().credentials.userId) {
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// update unread count when scrolled up
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if (!this.state.searchResults && this.state.atEndOfLiveTimeline) {
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// no change
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}
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else {
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this.setState((state, props) => {
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return {numUnreadMessages: state.numUnreadMessages + 1};
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});
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}
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}
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},
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// called when state.room is first initialised (either at initial load,
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// after a successful peek, or after we join the room).
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_onRoomLoaded: function(room) {
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this._calculatePeekRules(room);
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},
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_calculatePeekRules: function(room) {
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var guestAccessEvent = room.currentState.getStateEvents("m.room.guest_access", "");
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if (guestAccessEvent && guestAccessEvent.getContent().guest_access === "can_join") {
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this.setState({
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guestsCanJoin: true
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});
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}
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var historyVisibility = room.currentState.getStateEvents("m.room.history_visibility", "");
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if (historyVisibility && historyVisibility.getContent().history_visibility === "world_readable") {
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this.setState({
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canPeek: true
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});
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}
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},
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onRoom: function(room) {
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// This event is fired when the room is 'stored' by the JS SDK, which
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// means it's now a fully-fledged room object ready to be used, so
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// set it in our state and start using it (ie. init the timeline)
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// This will happen if we start off viewing a room we're not joined,
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// then join it whilst RoomView is looking at that room.
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if (room.roomId == this.props.roomId && !this.state.room) {
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this.setState({
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room: room
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});
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this._onRoomLoaded(room);
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}
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},
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onRoomName: function(room) {
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// NB don't set state.room here.
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//
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// When peeking, this event lands *before* the timeline is correctly
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// synced; if we set state.room here, the TimelinePanel will be
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// instantiated, and it will initialise its scroll state, with *no
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// events*. In short, the scroll state will be all messed up.
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//
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// There's no need to set state.room here anyway.
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if (room.roomId == this.props.roomId) {
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this.forceUpdate();
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}
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},
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updateTint: function() {
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var room = MatrixClientPeg.get().getRoom(this.props.roomId);
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if (!room) return;
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var color_scheme_event = room.getAccountData("org.matrix.room.color_scheme");
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var color_scheme = {};
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if (color_scheme_event) {
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color_scheme = color_scheme_event.getContent();
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// XXX: we should validate the event
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}
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Tinter.tint(color_scheme.primary_color, color_scheme.secondary_color);
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},
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onRoomAccountData: function(room, event) {
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if (room.roomId == this.props.roomId) {
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if (event.getType === "org.matrix.room.color_scheme") {
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var color_scheme = event.getContent();
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// XXX: we should validate the event
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Tinter.tint(color_scheme.primary_color, color_scheme.secondary_color);
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}
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}
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},
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onRoomStateMember: function(ev, state, member) {
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if (member.roomId === this.props.roomId) {
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// a member state changed in this room, refresh the tab complete list
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this._updateTabCompleteList();
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var room = MatrixClientPeg.get().getRoom(this.props.roomId);
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if (!room) return;
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var me = MatrixClientPeg.get().credentials.userId;
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if (this.state.joining && room.hasMembershipState(me, "join")) {
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this.setState({
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joining: false
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});
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}
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}
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if (!this.props.ConferenceHandler) {
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return;
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}
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if (member.roomId !== this.props.roomId ||
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member.userId !== this.props.ConferenceHandler.getConferenceUserIdForRoom(member.roomId)) {
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return;
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}
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this._updateConfCallNotification();
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},
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_hasUnsentMessages: function(room) {
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return this._getUnsentMessages(room).length > 0;
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},
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_getUnsentMessages: function(room) {
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if (!room) { return []; }
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// TODO: It would be nice if the JS SDK provided nicer constant-time
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// constructs rather than O(N) (N=num msgs) on this.
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return room.timeline.filter(function(ev) {
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return ev.status === Matrix.EventStatus.NOT_SENT;
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});
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},
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_updateConfCallNotification: function() {
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var room = MatrixClientPeg.get().getRoom(this.props.roomId);
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if (!room || !this.props.ConferenceHandler) {
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return;
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}
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var confMember = room.getMember(
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this.props.ConferenceHandler.getConferenceUserIdForRoom(this.props.roomId)
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);
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if (!confMember) {
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return;
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}
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var confCall = this.props.ConferenceHandler.getConferenceCallForRoom(confMember.roomId);
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// A conf call notification should be displayed if there is an ongoing
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// conf call but this cilent isn't a part of it.
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this.setState({
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displayConfCallNotification: (
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(!confCall || confCall.call_state === "ended") &&
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confMember.membership === "join"
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)
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});
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},
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componentDidMount: function() {
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var call = CallHandler.getCallForRoom(this.props.roomId);
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var callState = call ? call.call_state : "ended";
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this.setState({
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callState: callState
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});
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this._updateConfCallNotification();
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window.addEventListener('resize', this.onResize);
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this.onResize();
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this._updateTabCompleteList();
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// XXX: EVIL HACK to autofocus inviting on empty rooms.
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// We use the setTimeout to avoid racing with focus_composer.
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if (this.state.room && this.state.room.getJoinedMembers().length == 1) {
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var inviteBox = document.getElementById("mx_SearchableEntityList_query");
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setTimeout(function() {
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if (inviteBox) {
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inviteBox.focus();
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}
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}, 50);
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}
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},
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_updateTabCompleteList: new rate_limited_func(function() {
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if (!this.state.room || !this.tabComplete) {
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return;
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}
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this.tabComplete.setCompletionList(
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MemberEntry.fromMemberList(this.state.room.getJoinedMembers()).concat(
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CommandEntry.fromCommands(SlashCommands.getCommandList())
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)
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);
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}, 500),
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componentDidUpdate: function() {
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if (this.refs.roomView) {
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var roomView = ReactDOM.findDOMNode(this.refs.roomView);
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if (!roomView.ondrop) {
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roomView.addEventListener('drop', this.onDrop);
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roomView.addEventListener('dragover', this.onDragOver);
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roomView.addEventListener('dragleave', this.onDragLeaveOrEnd);
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roomView.addEventListener('dragend', this.onDragLeaveOrEnd);
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}
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}
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},
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onSearchResultsFillRequest: function(backwards) {
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if (!backwards)
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return q(false);
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if (this.state.searchResults.next_batch) {
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debuglog("requesting more search results");
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var searchPromise = MatrixClientPeg.get().backPaginateRoomEventsSearch(
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this.state.searchResults);
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return this._handleSearchResult(searchPromise);
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} else {
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debuglog("no more search results");
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return q(false);
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}
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},
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onResendAllClick: function() {
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var eventsToResend = this._getUnsentMessages(this.state.room);
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eventsToResend.forEach(function(event) {
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Resend.resend(event);
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});
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},
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onJoinButtonClicked: function(ev) {
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var self = this;
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var cli = MatrixClientPeg.get();
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var display_name_promise = q();
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// if this is the first room we're joining, check the user has a display name
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// and if they don't, prompt them to set one.
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|
// NB. This unfortunately does not re-use the ChangeDisplayName component because
|
|
// it doesn't behave quite as desired here (we want an input field here rather than
|
|
// content-editable, and we want a default).
|
|
if (cli.getRooms().filter((r) => {
|
|
return r.hasMembershipState(cli.credentials.userId, "join");
|
|
})) {
|
|
display_name_promise = cli.getProfileInfo(cli.credentials.userId).then((result) => {
|
|
if (!result.displayname) {
|
|
var SetDisplayNameDialog = sdk.getComponent('views.dialogs.SetDisplayNameDialog');
|
|
var dialog_defer = q.defer();
|
|
var dialog_ref;
|
|
var modal;
|
|
var dialog_instance = <SetDisplayNameDialog currentDisplayName={result.displayname} ref={(r) => {
|
|
dialog_ref = r;
|
|
}} onFinished={() => {
|
|
cli.setDisplayName(dialog_ref.getValue()).done(() => {
|
|
dialog_defer.resolve();
|
|
});
|
|
modal.close();
|
|
}} />
|
|
modal = Modal.createDialogWithElement(dialog_instance);
|
|
return dialog_defer.promise;
|
|
}
|
|
});
|
|
}
|
|
|
|
display_name_promise.then(() => {
|
|
return MatrixClientPeg.get().joinRoom(this.props.roomAlias || this.props.roomId,
|
|
{ inviteSignUrl: this.props.inviteSignUrl } )
|
|
}).done(function() {
|
|
// It is possible that there is no Room yet if state hasn't come down
|
|
// from /sync - joinRoom will resolve when the HTTP request to join succeeds,
|
|
// NOT when it comes down /sync. If there is no room, we'll keep the
|
|
// joining flag set until we see it. Likewise, if our state is not
|
|
// "join" we'll keep this flag set until it comes down /sync.
|
|
|
|
// We'll need to initialise the timeline when joining, but due to
|
|
// the above, we can't do it here: we do it in onRoom instead,
|
|
// once we have a useable room object.
|
|
var room = MatrixClientPeg.get().getRoom(self.props.roomId);
|
|
var me = MatrixClientPeg.get().credentials.userId;
|
|
self.setState({
|
|
joining: room ? !room.hasMembershipState(me, "join") : true,
|
|
room: room
|
|
});
|
|
}, function(error) {
|
|
self.setState({
|
|
joining: false,
|
|
joinError: error
|
|
});
|
|
var msg = error.message ? error.message : JSON.stringify(error);
|
|
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
|
|
Modal.createDialog(ErrorDialog, {
|
|
title: "Failed to join room",
|
|
description: msg
|
|
});
|
|
});
|
|
this.setState({
|
|
joining: true
|
|
});
|
|
},
|
|
|
|
onMessageListScroll: function(ev) {
|
|
if (this.refs.messagePanel.isAtEndOfLiveTimeline()) {
|
|
this.setState({
|
|
numUnreadMessages: 0,
|
|
atEndOfLiveTimeline: true,
|
|
});
|
|
}
|
|
else {
|
|
this.setState({
|
|
atEndOfLiveTimeline: false,
|
|
});
|
|
}
|
|
this._updateTopUnreadMessagesBar();
|
|
},
|
|
|
|
onDragOver: function(ev) {
|
|
ev.stopPropagation();
|
|
ev.preventDefault();
|
|
|
|
ev.dataTransfer.dropEffect = 'none';
|
|
|
|
var items = ev.dataTransfer.items;
|
|
if (items.length == 1) {
|
|
if (items[0].kind == 'file') {
|
|
this.setState({ draggingFile : true });
|
|
ev.dataTransfer.dropEffect = 'copy';
|
|
}
|
|
}
|
|
},
|
|
|
|
onDrop: function(ev) {
|
|
ev.stopPropagation();
|
|
ev.preventDefault();
|
|
this.setState({ draggingFile : false });
|
|
var files = ev.dataTransfer.files;
|
|
if (files.length == 1) {
|
|
this.uploadFile(files[0]);
|
|
}
|
|
},
|
|
|
|
onDragLeaveOrEnd: function(ev) {
|
|
ev.stopPropagation();
|
|
ev.preventDefault();
|
|
this.setState({ draggingFile : false });
|
|
},
|
|
|
|
uploadFile: function(file) {
|
|
var self = this;
|
|
ContentMessages.sendContentToRoom(
|
|
file, this.props.roomId, MatrixClientPeg.get()
|
|
).done(undefined, function(error) {
|
|
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
|
|
Modal.createDialog(ErrorDialog, {
|
|
title: "Failed to upload file",
|
|
description: error.toString()
|
|
});
|
|
});
|
|
},
|
|
|
|
onSearch: function(term, scope) {
|
|
this.setState({
|
|
searchTerm: term,
|
|
searchScope: scope,
|
|
searchResults: {},
|
|
searchHighlights: [],
|
|
});
|
|
|
|
// if we already have a search panel, we need to tell it to forget
|
|
// about its scroll state.
|
|
if (this.refs.searchResultsPanel) {
|
|
this.refs.searchResultsPanel.resetScrollState();
|
|
}
|
|
|
|
// make sure that we don't end up showing results from
|
|
// an aborted search by keeping a unique id.
|
|
//
|
|
// todo: should cancel any previous search requests.
|
|
this.searchId = new Date().getTime();
|
|
|
|
var filter;
|
|
if (scope === "Room") {
|
|
filter = {
|
|
// XXX: it's unintuitive that the filter for searching doesn't have the same shape as the v2 filter API :(
|
|
rooms: [
|
|
this.props.roomId
|
|
]
|
|
};
|
|
}
|
|
|
|
debuglog("sending search request");
|
|
|
|
var searchPromise = MatrixClientPeg.get().searchRoomEvents({
|
|
filter: filter,
|
|
term: term,
|
|
});
|
|
this._handleSearchResult(searchPromise).done();
|
|
},
|
|
|
|
_handleSearchResult: function(searchPromise) {
|
|
var self = this;
|
|
|
|
// keep a record of the current search id, so that if the search terms
|
|
// change before we get a response, we can ignore the results.
|
|
var localSearchId = this.searchId;
|
|
|
|
this.setState({
|
|
searchInProgress: true,
|
|
});
|
|
|
|
return searchPromise.then(function(results) {
|
|
debuglog("search complete");
|
|
if (self.unmounted || !self.state.searching || self.searchId != localSearchId) {
|
|
console.error("Discarding stale search results");
|
|
return;
|
|
}
|
|
|
|
// postgres on synapse returns us precise details of the strings
|
|
// which actually got matched for highlighting.
|
|
//
|
|
// In either case, we want to highlight the literal search term
|
|
// whether it was used by the search engine or not.
|
|
|
|
var highlights = results.highlights;
|
|
if (highlights.indexOf(self.state.searchTerm) < 0) {
|
|
highlights = highlights.concat(self.state.searchTerm);
|
|
}
|
|
|
|
// For overlapping highlights,
|
|
// favour longer (more specific) terms first
|
|
highlights = highlights.sort(function(a, b) {
|
|
return b.length - a.length });
|
|
|
|
self.setState({
|
|
searchHighlights: highlights,
|
|
searchResults: results,
|
|
});
|
|
}, function(error) {
|
|
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
|
|
Modal.createDialog(ErrorDialog, {
|
|
title: "Search failed",
|
|
description: error.toString()
|
|
});
|
|
}).finally(function() {
|
|
self.setState({
|
|
searchInProgress: false
|
|
});
|
|
});
|
|
},
|
|
|
|
getSearchResultTiles: function() {
|
|
var EventTile = sdk.getComponent('rooms.EventTile');
|
|
var SearchResultTile = sdk.getComponent('rooms.SearchResultTile');
|
|
var cli = MatrixClientPeg.get();
|
|
|
|
// XXX: todo: merge overlapping results somehow?
|
|
// XXX: why doesn't searching on name work?
|
|
|
|
if (this.state.searchResults.results === undefined) {
|
|
// awaiting results
|
|
return [];
|
|
}
|
|
|
|
var ret = [];
|
|
|
|
if (!this.state.searchResults.next_batch) {
|
|
if (this.state.searchResults.results.length == 0) {
|
|
ret.push(<li key="search-top-marker">
|
|
<h2 className="mx_RoomView_topMarker">No results</h2>
|
|
</li>
|
|
);
|
|
} else {
|
|
ret.push(<li key="search-top-marker">
|
|
<h2 className="mx_RoomView_topMarker">No more results</h2>
|
|
</li>
|
|
);
|
|
}
|
|
}
|
|
|
|
// once images in the search results load, make the scrollPanel check
|
|
// the scroll offsets.
|
|
var onImageLoad = () => {
|
|
var scrollPanel = this.refs.searchResultsPanel;
|
|
if (scrollPanel) {
|
|
scrollPanel.checkScroll();
|
|
}
|
|
}
|
|
|
|
var lastRoomId;
|
|
|
|
for (var i = this.state.searchResults.results.length - 1; i >= 0; i--) {
|
|
var result = this.state.searchResults.results[i];
|
|
|
|
var mxEv = result.context.getEvent();
|
|
var roomId = mxEv.getRoomId();
|
|
|
|
if (!EventTile.haveTileForEvent(mxEv)) {
|
|
// XXX: can this ever happen? It will make the result count
|
|
// not match the displayed count.
|
|
continue;
|
|
}
|
|
|
|
if (this.state.searchScope === 'All') {
|
|
if(roomId != lastRoomId) {
|
|
var room = cli.getRoom(roomId);
|
|
|
|
// XXX: if we've left the room, we might not know about
|
|
// it. We should tell the js sdk to go and find out about
|
|
// it. But that's not an issue currently, as synapse only
|
|
// returns results for rooms we're joined to.
|
|
var roomName = room ? room.name : "Unknown room "+roomId;
|
|
|
|
ret.push(<li key={mxEv.getId() + "-room"}>
|
|
<h1>Room: { roomName }</h1>
|
|
</li>);
|
|
lastRoomId = roomId;
|
|
}
|
|
}
|
|
|
|
var resultLink = "#/room/"+roomId+"/"+mxEv.getId();
|
|
|
|
ret.push(<SearchResultTile key={mxEv.getId()}
|
|
searchResult={result}
|
|
searchHighlights={this.state.searchHighlights}
|
|
resultLink={resultLink}
|
|
onImageLoad={onImageLoad}/>);
|
|
}
|
|
return ret;
|
|
},
|
|
|
|
onSettingsClick: function() {
|
|
this.showSettings(true);
|
|
},
|
|
|
|
onSettingsSaveClick: function() {
|
|
this.setState({
|
|
uploadingRoomSettings: true,
|
|
});
|
|
|
|
this.refs.room_settings.setName(this.refs.header.getRoomName());
|
|
this.refs.room_settings.setTopic(this.refs.header.getTopic());
|
|
|
|
this.refs.room_settings.save().then((results) => {
|
|
var fails = results.filter(function(result) { return result.state !== "fulfilled" });
|
|
console.log("Settings saved with %s errors", fails.length);
|
|
if (fails.length) {
|
|
fails.forEach(function(result) {
|
|
console.error(result.reason);
|
|
});
|
|
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
|
|
Modal.createDialog(ErrorDialog, {
|
|
title: "Failed to save settings",
|
|
description: fails.map(function(result) { return result.reason }).join("\n"),
|
|
});
|
|
// still editing room settings
|
|
}
|
|
else {
|
|
this.setState({
|
|
editingRoomSettings: false
|
|
});
|
|
}
|
|
}).finally(() => {
|
|
this.setState({
|
|
uploadingRoomSettings: false,
|
|
editingRoomSettings: false
|
|
});
|
|
}).done();
|
|
},
|
|
|
|
onCancelClick: function() {
|
|
this.updateTint();
|
|
this.setState({editingRoomSettings: false});
|
|
},
|
|
|
|
onLeaveClick: function() {
|
|
dis.dispatch({
|
|
action: 'leave_room',
|
|
room_id: this.props.roomId,
|
|
});
|
|
},
|
|
|
|
onForgetClick: function() {
|
|
MatrixClientPeg.get().forget(this.props.roomId).done(function() {
|
|
dis.dispatch({ action: 'view_next_room' });
|
|
}, function(err) {
|
|
var errCode = err.errcode || "unknown error code";
|
|
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
|
|
Modal.createDialog(ErrorDialog, {
|
|
title: "Error",
|
|
description: `Failed to forget room (${errCode})`
|
|
});
|
|
});
|
|
},
|
|
|
|
onRejectButtonClicked: function(ev) {
|
|
var self = this;
|
|
this.setState({
|
|
rejecting: true
|
|
});
|
|
MatrixClientPeg.get().leave(this.props.roomId).done(function() {
|
|
dis.dispatch({ action: 'view_next_room' });
|
|
self.setState({
|
|
rejecting: false
|
|
});
|
|
}, function(error) {
|
|
console.error("Failed to reject invite: %s", error);
|
|
|
|
var msg = error.message ? error.message : JSON.stringify(error);
|
|
var ErrorDialog = sdk.getComponent("dialogs.ErrorDialog");
|
|
Modal.createDialog(ErrorDialog, {
|
|
title: "Failed to reject invite",
|
|
description: msg
|
|
});
|
|
|
|
self.setState({
|
|
rejecting: false,
|
|
rejectError: error
|
|
});
|
|
});
|
|
},
|
|
|
|
onRejectThreepidInviteButtonClicked: function(ev) {
|
|
// We can reject 3pid invites in the same way that we accept them,
|
|
// using /leave rather than /join. In the short term though, we
|
|
// just ignore them.
|
|
// https://github.com/vector-im/vector-web/issues/1134
|
|
dis.dispatch({
|
|
action: 'view_room_directory',
|
|
});
|
|
},
|
|
|
|
onSearchClick: function() {
|
|
this.setState({ searching: true });
|
|
},
|
|
|
|
onCancelSearchClick: function () {
|
|
this.setState({
|
|
searching: false,
|
|
searchResults: null,
|
|
});
|
|
},
|
|
|
|
// jump down to the bottom of this room, where new events are arriving
|
|
jumpToLiveTimeline: function() {
|
|
this.refs.messagePanel.jumpToLiveTimeline();
|
|
},
|
|
|
|
// jump up to wherever our read marker is
|
|
jumpToReadMarker: function() {
|
|
this.refs.messagePanel.jumpToReadMarker();
|
|
},
|
|
|
|
// update the read marker to match the read-receipt
|
|
forgetReadMarker: function() {
|
|
this.refs.messagePanel.forgetReadMarker();
|
|
},
|
|
|
|
// decide whether or not the top 'unread messages' bar should be shown
|
|
_updateTopUnreadMessagesBar: function() {
|
|
if (!this.refs.messagePanel)
|
|
return;
|
|
|
|
var pos = this.refs.messagePanel.getReadMarkerPosition();
|
|
|
|
// we want to show the bar if the read-marker is off the top of the
|
|
// screen.
|
|
var showBar = (pos < 0);
|
|
|
|
if (this.state.showTopUnreadMessagesBar != showBar) {
|
|
this.setState({showTopUnreadMessagesBar: showBar},
|
|
this.onChildResize);
|
|
}
|
|
},
|
|
|
|
// get the current scroll position of the room, so that it can be
|
|
// restored when we switch back to it.
|
|
//
|
|
// If there is no special scroll state (ie, we are following the live
|
|
// timeline), returns null. Otherwise, returns an object with the following
|
|
// properties:
|
|
//
|
|
// focussedEvent: the ID of the 'focussed' event. Typically this is the
|
|
// last event fully visible in the viewport, though if we have done
|
|
// an explicit scroll to an explicit event, it will be that event.
|
|
//
|
|
// pixelOffset: the number of pixels the window is scrolled down from
|
|
// the focussedEvent.
|
|
//
|
|
//
|
|
getScrollState: function() {
|
|
var messagePanel = this.refs.messagePanel;
|
|
if (!messagePanel) return null;
|
|
|
|
// if we're following the live timeline, we want to return null; that
|
|
// means that, if we switch back, we will jump to the read-up-to mark.
|
|
//
|
|
// That should be more intuitive than slavishly preserving the current
|
|
// scroll state, in the case where the room advances in the meantime
|
|
// (particularly in the case that the user reads some stuff on another
|
|
// device).
|
|
//
|
|
if (this.state.atEndOfLiveTimeline) {
|
|
return null;
|
|
}
|
|
|
|
var scrollState = messagePanel.getScrollState();
|
|
|
|
if (scrollState.stuckAtBottom) {
|
|
// we don't really expect to be in this state, but it will
|
|
// occasionally happen when no scroll state has been set on the
|
|
// messagePanel (ie, we didn't have an initial event (so it's
|
|
// probably a new room), there has been no user-initiated scroll, and
|
|
// no read-receipts have arrived to update the scroll position).
|
|
//
|
|
// Return null, which will cause us to scroll to last unread on
|
|
// reload.
|
|
return null;
|
|
}
|
|
|
|
return {
|
|
focussedEvent: scrollState.trackedScrollToken,
|
|
pixelOffset: scrollState.pixelOffset,
|
|
};
|
|
},
|
|
|
|
onResize: function(e) {
|
|
// It seems flexbox doesn't give us a way to constrain the auxPanel height to have
|
|
// a minimum of the height of the video element, whilst also capping it from pushing out the page
|
|
// so we have to do it via JS instead. In this implementation we cap the height by putting
|
|
// a maxHeight on the underlying remote video tag.
|
|
|
|
// header + footer + status + give us at least 120px of scrollback at all times.
|
|
var auxPanelMaxHeight = window.innerHeight -
|
|
(83 + // height of RoomHeader
|
|
36 + // height of the status area
|
|
72 + // minimum height of the message compmoser
|
|
(this.state.editingRoomSettings ? (window.innerHeight * 0.3) : 120)); // amount of desired scrollback
|
|
|
|
// XXX: this is a bit of a hack and might possibly cause the video to push out the page anyway
|
|
// but it's better than the video going missing entirely
|
|
if (auxPanelMaxHeight < 50) auxPanelMaxHeight = 50;
|
|
|
|
this.setState({auxPanelMaxHeight: auxPanelMaxHeight});
|
|
|
|
// changing the maxHeight on the auxpanel will trigger a callback go
|
|
// onChildResize, so no need to worry about that here.
|
|
},
|
|
|
|
onFullscreenClick: function() {
|
|
dis.dispatch({
|
|
action: 'video_fullscreen',
|
|
fullscreen: true
|
|
}, true);
|
|
},
|
|
|
|
onMuteAudioClick: function() {
|
|
var call = CallHandler.getCallForRoom(this.props.roomId);
|
|
if (!call) {
|
|
return;
|
|
}
|
|
var newState = !call.isMicrophoneMuted();
|
|
call.setMicrophoneMuted(newState);
|
|
this.setState({
|
|
audioMuted: newState
|
|
});
|
|
},
|
|
|
|
onMuteVideoClick: function() {
|
|
var call = CallHandler.getCallForRoom(this.props.roomId);
|
|
if (!call) {
|
|
return;
|
|
}
|
|
var newState = !call.isLocalVideoMuted();
|
|
call.setLocalVideoMuted(newState);
|
|
this.setState({
|
|
videoMuted: newState
|
|
});
|
|
},
|
|
|
|
onChildResize: function() {
|
|
// no longer anything to do here
|
|
},
|
|
|
|
showSettings: function(show) {
|
|
// XXX: this is a bit naughty; we should be doing this via props
|
|
if (show) {
|
|
this.setState({editingRoomSettings: true});
|
|
}
|
|
},
|
|
|
|
// this has to be a proper method rather than an unnamed function,
|
|
// otherwise react calls it with null on each update.
|
|
_gatherTimelinePanelRef: function(r) {
|
|
this.refs.messagePanel = r;
|
|
if(r) {
|
|
this.updateTint();
|
|
}
|
|
},
|
|
|
|
render: function() {
|
|
var RoomHeader = sdk.getComponent('rooms.RoomHeader');
|
|
var MessageComposer = sdk.getComponent('rooms.MessageComposer');
|
|
var RoomSettings = sdk.getComponent("rooms.RoomSettings");
|
|
var AuxPanel = sdk.getComponent("rooms.AuxPanel");
|
|
var SearchBar = sdk.getComponent("rooms.SearchBar");
|
|
var ScrollPanel = sdk.getComponent("structures.ScrollPanel");
|
|
var TintableSvg = sdk.getComponent("elements.TintableSvg");
|
|
var RoomPreviewBar = sdk.getComponent("rooms.RoomPreviewBar");
|
|
var Loader = sdk.getComponent("elements.Spinner");
|
|
var TimelinePanel = sdk.getComponent("structures.TimelinePanel");
|
|
|
|
if (!this.state.room) {
|
|
if (this.props.roomId) {
|
|
if (this.state.roomLoading) {
|
|
return (
|
|
<div className="mx_RoomView">
|
|
<Loader />
|
|
</div>
|
|
);
|
|
}
|
|
else {
|
|
var inviterName = undefined;
|
|
if (this.props.oobData) {
|
|
inviterName = this.props.oobData.inviterName;
|
|
}
|
|
|
|
return (
|
|
<div className="mx_RoomView">
|
|
<RoomHeader ref="header" room={this.state.room} oobData={this.props.oobData} />
|
|
<div className="mx_RoomView_auxPanel">
|
|
<RoomPreviewBar onJoinClick={ this.onJoinButtonClicked }
|
|
onRejectClick={ this.onRejectThreepidInviteButtonClicked }
|
|
canJoin={ true } canPreview={ false }
|
|
spinner={this.state.joining}
|
|
inviterName={inviterName}
|
|
/>
|
|
</div>
|
|
<div className="mx_RoomView_messagePanel"></div>
|
|
</div>
|
|
);
|
|
}
|
|
}
|
|
else {
|
|
return (
|
|
<div />
|
|
);
|
|
}
|
|
}
|
|
|
|
var myUserId = MatrixClientPeg.get().credentials.userId;
|
|
var myMember = this.state.room.getMember(myUserId);
|
|
if (myMember && myMember.membership == 'invite') {
|
|
if (this.state.joining || this.state.rejecting) {
|
|
return (
|
|
<div className="mx_RoomView">
|
|
<Loader />
|
|
</div>
|
|
);
|
|
} else {
|
|
var inviteEvent = myMember.events.member;
|
|
var inviterName = inviteEvent.sender ? inviteEvent.sender.name : inviteEvent.getSender();
|
|
|
|
// We deliberately don't try to peek into invites, even if we have permission to peek
|
|
// as they could be a spam vector.
|
|
// XXX: in future we could give the option of a 'Preview' button which lets them view anyway.
|
|
|
|
return (
|
|
<div className="mx_RoomView">
|
|
<RoomHeader ref="header" room={this.state.room}/>
|
|
<div className="mx_RoomView_auxPanel">
|
|
<RoomPreviewBar onJoinClick={ this.onJoinButtonClicked }
|
|
onRejectClick={ this.onRejectButtonClicked }
|
|
inviterName={ inviterName }
|
|
canJoin={ true } canPreview={ false }
|
|
spinner={this.state.joining}
|
|
/>
|
|
</div>
|
|
<div className="mx_RoomView_messagePanel"></div>
|
|
</div>
|
|
);
|
|
}
|
|
}
|
|
|
|
// We have successfully loaded this room, and are not previewing.
|
|
// Display the "normal" room view.
|
|
|
|
var call = CallHandler.getCallForRoom(this.props.roomId);
|
|
var inCall = false;
|
|
if (call && (this.state.callState !== 'ended' && this.state.callState !== 'ringing')) {
|
|
inCall = true;
|
|
}
|
|
|
|
var scrollheader_classes = classNames({
|
|
mx_RoomView_scrollheader: true,
|
|
});
|
|
|
|
var statusBar;
|
|
|
|
// for testing UI...
|
|
// this.state.upload = {
|
|
// uploadedBytes: 123493,
|
|
// totalBytes: 347534,
|
|
// fileName: "testing_fooble.jpg",
|
|
// }
|
|
|
|
if (ContentMessages.getCurrentUploads().length > 0) {
|
|
var UploadBar = sdk.getComponent('structures.UploadBar');
|
|
statusBar = <UploadBar room={this.state.room} />
|
|
} else if (!this.state.searchResults) {
|
|
var RoomStatusBar = sdk.getComponent('structures.RoomStatusBar');
|
|
var tabEntries = this.tabComplete.isTabCompleting() ?
|
|
this.tabComplete.peek(6) : null;
|
|
|
|
statusBar = <RoomStatusBar
|
|
room={this.state.room}
|
|
tabCompleteEntries={tabEntries}
|
|
numUnreadMessages={this.state.numUnreadMessages}
|
|
hasUnsentMessages={this.state.hasUnsentMessages}
|
|
atEndOfLiveTimeline={this.state.atEndOfLiveTimeline}
|
|
hasActiveCall={inCall}
|
|
onResendAllClick={this.onResendAllClick}
|
|
onScrollToBottomClick={this.jumpToLiveTimeline}
|
|
onResize={this.onChildResize}
|
|
/>
|
|
}
|
|
|
|
var aux = null;
|
|
if (this.state.editingRoomSettings) {
|
|
aux = <RoomSettings ref="room_settings" onSaveClick={this.onSettingsSaveClick} onCancelClick={this.onCancelClick} room={this.state.room} />;
|
|
}
|
|
else if (this.state.uploadingRoomSettings) {
|
|
aux = <Loader/>;
|
|
}
|
|
else if (this.state.searching) {
|
|
aux = <SearchBar ref="search_bar" searchInProgress={this.state.searchInProgress } onCancelClick={this.onCancelSearchClick} onSearch={this.onSearch}/>;
|
|
}
|
|
else if (this.state.guestsCanJoin && MatrixClientPeg.get().isGuest() &&
|
|
(!myMember || myMember.membership !== "join")) {
|
|
var inviterName = undefined;
|
|
if (this.props.oobData) {
|
|
inviterName = this.props.oobData.inviterName;
|
|
}
|
|
aux = (
|
|
<RoomPreviewBar onJoinClick={this.onJoinButtonClicked} canJoin={true}
|
|
onRejectClick={ this.onRejectThreepidInviteButtonClicked }
|
|
spinner={this.state.joining}
|
|
inviterName={inviterName}
|
|
/>
|
|
);
|
|
}
|
|
else if (!myMember || myMember.membership !== "join") {
|
|
aux = (
|
|
<RoomPreviewBar onJoinClick={this.onJoinButtonClicked} canJoin={true}
|
|
spinner={this.state.joining} canPreview={ this.state.canPeek }
|
|
/>
|
|
);
|
|
}
|
|
|
|
var auxPanel = (
|
|
<AuxPanel ref="auxPanel" room={this.state.room}
|
|
conferenceHandler={this.props.ConferenceHandler}
|
|
draggingFile={this.state.draggingFile}
|
|
displayConfCallNotification={this.state.displayConfCallNotification}
|
|
maxHeight={this.state.auxPanelMaxHeight}
|
|
onResize={this.onChildResize} >
|
|
{ aux }
|
|
</AuxPanel>
|
|
);
|
|
|
|
var messageComposer, searchInfo;
|
|
var canSpeak = (
|
|
// joined and not showing search results
|
|
myMember && (myMember.membership == 'join') && !this.state.searchResults
|
|
);
|
|
if (canSpeak) {
|
|
messageComposer =
|
|
<MessageComposer
|
|
room={this.state.room} onResize={this.onChildResize} uploadFile={this.uploadFile}
|
|
callState={this.state.callState} tabComplete={this.tabComplete} />
|
|
}
|
|
|
|
// TODO: Why aren't we storing the term/scope/count in this format
|
|
// in this.state if this is what RoomHeader desires?
|
|
if (this.state.searchResults) {
|
|
searchInfo = {
|
|
searchTerm : this.state.searchTerm,
|
|
searchScope : this.state.searchScope,
|
|
searchCount : this.state.searchResults.count,
|
|
};
|
|
}
|
|
|
|
if (inCall) {
|
|
var zoomButton, voiceMuteButton, videoMuteButton;
|
|
|
|
if (call.type === "video") {
|
|
zoomButton = (
|
|
<div className="mx_RoomView_voipButton" onClick={this.onFullscreenClick} title="Fill screen">
|
|
<TintableSvg src="img/fullscreen.svg" width="29" height="22" style={{ marginTop: 1, marginRight: 4 }}/>
|
|
</div>
|
|
);
|
|
|
|
videoMuteButton =
|
|
<div className="mx_RoomView_voipButton" onClick={this.onMuteVideoClick}>
|
|
<img src={call.isLocalVideoMuted() ? "img/video-unmute.svg" : "img/video-mute.svg"}
|
|
alt={call.isLocalVideoMuted() ? "Click to unmute video" : "Click to mute video"}
|
|
width="31" height="27"/>
|
|
</div>
|
|
}
|
|
voiceMuteButton =
|
|
<div className="mx_RoomView_voipButton" onClick={this.onMuteAudioClick}>
|
|
<img src={call.isMicrophoneMuted() ? "img/voice-unmute.svg" : "img/voice-mute.svg"}
|
|
alt={call.isMicrophoneMuted() ? "Click to unmute audio" : "Click to mute audio"}
|
|
width="21" height="26"/>
|
|
</div>
|
|
|
|
// wrap the existing status bar into a 'callStatusBar' which adds more knobs.
|
|
statusBar =
|
|
<div className="mx_RoomView_callStatusBar">
|
|
{ voiceMuteButton }
|
|
{ videoMuteButton }
|
|
{ zoomButton }
|
|
{ statusBar }
|
|
<TintableSvg className="mx_RoomView_voipChevron" src="img/voip-chevron.svg" width="22" height="17"/>
|
|
</div>
|
|
}
|
|
|
|
// if we have search results, we keep the messagepanel (so that it preserves its
|
|
// scroll state), but hide it.
|
|
var searchResultsPanel;
|
|
var hideMessagePanel = false;
|
|
|
|
if (this.state.searchResults) {
|
|
searchResultsPanel = (
|
|
<ScrollPanel ref="searchResultsPanel" className="mx_RoomView_messagePanel"
|
|
onFillRequest={ this.onSearchResultsFillRequest }>
|
|
<li className={scrollheader_classes}></li>
|
|
{this.getSearchResultTiles()}
|
|
</ScrollPanel>
|
|
);
|
|
hideMessagePanel = true;
|
|
}
|
|
|
|
var messagePanel = (
|
|
<TimelinePanel ref={this._gatherTimelinePanelRef}
|
|
room={this.state.room}
|
|
hidden={hideMessagePanel}
|
|
highlightedEventId={this.props.highlightedEventId}
|
|
eventId={this.props.eventId}
|
|
eventPixelOffset={this.props.eventPixelOffset}
|
|
onScroll={ this.onMessageListScroll }
|
|
onReadMarkerUpdated={ this._updateTopUnreadMessagesBar }
|
|
/>);
|
|
|
|
var topUnreadMessagesBar = null;
|
|
if (this.state.showTopUnreadMessagesBar) {
|
|
var TopUnreadMessagesBar = sdk.getComponent('rooms.TopUnreadMessagesBar');
|
|
topUnreadMessagesBar = (
|
|
<div className="mx_RoomView_topUnreadMessagesBar">
|
|
<TopUnreadMessagesBar
|
|
onScrollUpClick={this.jumpToReadMarker}
|
|
onCloseClick={this.forgetReadMarker}
|
|
/>
|
|
</div>
|
|
);
|
|
}
|
|
|
|
return (
|
|
<div className={ "mx_RoomView" + (inCall ? " mx_RoomView_inCall" : "") } ref="roomView">
|
|
<RoomHeader ref="header" room={this.state.room} searchInfo={searchInfo}
|
|
oobData={this.props.oobData}
|
|
editing={this.state.editingRoomSettings}
|
|
onSearchClick={this.onSearchClick}
|
|
onSettingsClick={this.onSettingsClick}
|
|
onSaveClick={this.onSettingsSaveClick}
|
|
onCancelClick={this.onCancelClick}
|
|
onForgetClick={
|
|
(myMember && myMember.membership === "leave") ? this.onForgetClick : null
|
|
}
|
|
onLeaveClick={
|
|
(myMember && myMember.membership === "join") ? this.onLeaveClick : null
|
|
} />
|
|
{ auxPanel }
|
|
{ topUnreadMessagesBar }
|
|
{ messagePanel }
|
|
{ searchResultsPanel }
|
|
<div className="mx_RoomView_statusArea">
|
|
<div className="mx_RoomView_statusAreaBox">
|
|
<div className="mx_RoomView_statusAreaBox_line"></div>
|
|
{ statusBar }
|
|
</div>
|
|
</div>
|
|
{ messageComposer }
|
|
</div>
|
|
);
|
|
},
|
|
});
|