element-web/src/components/views/elements/PowerSelector.js
Travis Ralston 344dac4fb9 Convert CommonJS exports to ES6-compatible exports
We use `export default` begrudgingly here. Ideally we'd use just `export`, though this entire SDK expects things to be exported as a default. Instead of breaking everything, we'll sacrifice our export pattern for a smaller diff - a later commit can always do the default export -> regular export conversion.
2019-12-22 21:01:02 -07:00

168 lines
5.7 KiB
JavaScript

/*
Copyright 2015, 2016 OpenMarket Ltd
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React from 'react';
import PropTypes from 'prop-types';
import createReactClass from 'create-react-class';
import * as Roles from '../../../Roles';
import { _t } from '../../../languageHandler';
import Field from "./Field";
import {Key} from "../../../Keyboard";
export default createReactClass({
displayName: 'PowerSelector',
propTypes: {
value: PropTypes.number.isRequired,
// The maximum value that can be set with the power selector
maxValue: PropTypes.number.isRequired,
// Default user power level for the room
usersDefault: PropTypes.number.isRequired,
// should the user be able to change the value? false by default.
disabled: PropTypes.bool,
onChange: PropTypes.func,
// Optional key to pass as the second argument to `onChange`
powerLevelKey: PropTypes.string,
// The name to annotate the selector with
label: PropTypes.string,
},
getInitialState: function() {
return {
levelRoleMap: {},
// List of power levels to show in the drop-down
options: [],
customValue: this.props.value,
selectValue: 0,
};
},
getDefaultProps: function() {
return {
maxValue: Infinity,
usersDefault: 0,
};
},
componentWillMount: function() {
this._initStateFromProps(this.props);
},
componentWillReceiveProps: function(newProps) {
this._initStateFromProps(newProps);
},
_initStateFromProps: function(newProps) {
// This needs to be done now because levelRoleMap has translated strings
const levelRoleMap = Roles.levelRoleMap(newProps.usersDefault);
const options = Object.keys(levelRoleMap).filter(level => {
return (
level === undefined ||
level <= newProps.maxValue ||
level == newProps.value
);
});
const isCustom = levelRoleMap[newProps.value] === undefined;
this.setState({
levelRoleMap,
options,
custom: isCustom,
customLevel: newProps.value,
selectValue: isCustom ? "SELECT_VALUE_CUSTOM" : newProps.value,
});
},
onSelectChange: function(event) {
const isCustom = event.target.value === "SELECT_VALUE_CUSTOM";
if (isCustom) {
this.setState({custom: true});
} else {
this.props.onChange(event.target.value, this.props.powerLevelKey);
this.setState({selectValue: event.target.value});
}
},
onCustomChange: function(event) {
this.setState({customValue: event.target.value});
},
onCustomBlur: function(event) {
event.preventDefault();
event.stopPropagation();
this.props.onChange(parseInt(this.state.customValue), this.props.powerLevelKey);
},
onCustomKeyDown: function(event) {
if (event.key === Key.ENTER) {
event.preventDefault();
event.stopPropagation();
// Do not call the onChange handler directly here - it can cause an infinite loop.
// Long story short, a user hits Enter to submit the value which onChange handles as
// raising a dialog which causes a blur which causes a dialog which causes a blur and
// so on. By not causing the onChange to be called here, we avoid the loop because we
// handle the onBlur safely.
event.target.blur();
}
},
render: function() {
let picker;
const label = typeof this.props.label === "undefined" ? _t("Power level") : this.props.label;
if (this.state.custom) {
picker = (
<Field id={`powerSelector_custom_${this.props.powerLevelKey}`} type="number"
label={label} max={this.props.maxValue}
onBlur={this.onCustomBlur} onKeyDown={this.onCustomKeyDown} onChange={this.onCustomChange}
value={String(this.state.customValue)} disabled={this.props.disabled} />
);
} else {
// Each level must have a definition in this.state.levelRoleMap
let options = this.state.options.map((level) => {
return {
value: level,
text: Roles.textualPowerLevel(level, this.props.usersDefault),
};
});
options.push({ value: "SELECT_VALUE_CUSTOM", text: _t("Custom level") });
options = options.map((op) => {
return <option value={op.value} key={op.value}>{ op.text }</option>;
});
picker = (
<Field id={`powerSelector_notCustom_${this.props.powerLevelKey}`} element="select"
label={label} onChange={this.onSelectChange}
value={String(this.state.selectValue)} disabled={this.props.disabled}>
{options}
</Field>
);
}
return (
<div className="mx_PowerSelector">
{ picker }
</div>
);
},
});