mirror of
https://github.com/element-hq/element-web.git
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744 lines
32 KiB
JavaScript
744 lines
32 KiB
JavaScript
/*
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Copyright 2015, 2016 OpenMarket Ltd
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Copyright 2017 Vector Creations Ltd
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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'use strict';
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var React = require("react");
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var ReactDOM = require("react-dom");
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var GeminiScrollbar = require('react-gemini-scrollbar');
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var MatrixClientPeg = require("../../../MatrixClientPeg");
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var CallHandler = require('../../../CallHandler');
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var RoomListSorter = require("../../../RoomListSorter");
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var dis = require("../../../dispatcher");
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var sdk = require('../../../index');
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var rate_limited_func = require('../../../ratelimitedfunc');
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var Rooms = require('../../../Rooms');
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import DMRoomMap from '../../../utils/DMRoomMap';
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var Receipt = require('../../../utils/Receipt');
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var constantTimeDispatcher = require('../../../ConstantTimeDispatcher');
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import AccessibleButton from '../elements/AccessibleButton';
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const HIDE_CONFERENCE_CHANS = true;
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const VERBS = {
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'm.favourite': 'favourite',
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'im.vector.fake.direct': 'tag direct chat',
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'im.vector.fake.recent': 'restore',
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'm.lowpriority': 'demote',
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};
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module.exports = React.createClass({
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displayName: 'RoomList',
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propTypes: {
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ConferenceHandler: React.PropTypes.any,
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collapsed: React.PropTypes.bool.isRequired,
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selectedRoom: React.PropTypes.string,
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searchFilter: React.PropTypes.string,
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},
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shouldComponentUpdate: function(nextProps, nextState) {
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if (nextProps.collapsed !== this.props.collapsed) return true;
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if (nextProps.searchFilter !== this.props.searchFilter) return true;
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if (nextState.lists !== this.state.lists ||
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nextState.isLoadingLeftRooms !== this.state.isLoadingLeftRooms ||
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nextState.incomingCall !== this.state.incomingCall) return true;
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return false;
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},
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getInitialState: function() {
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return {
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isLoadingLeftRooms: false,
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totalRoomCount: null,
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lists: {},
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incomingCall: null,
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};
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},
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componentWillMount: function() {
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var cli = MatrixClientPeg.get();
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cli.on("Room", this.onRoom);
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cli.on("deleteRoom", this.onDeleteRoom);
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cli.on("Room.timeline", this.onRoomTimeline);
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cli.on("Room.name", this.onRoomName);
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cli.on("Room.tags", this.onRoomTags);
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cli.on("Room.receipt", this.onRoomReceipt);
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cli.on("RoomState.members", this.onRoomStateMember);
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cli.on("RoomMember.name", this.onRoomMemberName);
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cli.on("accountData", this.onAccountData);
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// lookup for which lists a given roomId is currently in.
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this.listsForRoomId = {};
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this.refreshRoomList();
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// order of the sublists
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//this.listOrder = [];
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// loop count to stop a stack overflow if the user keeps waggling the
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// mouse for >30s in a row, or if running under mocha
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this._delayedRefreshRoomListLoopCount = 0
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},
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componentDidMount: function() {
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this.dispatcherRef = dis.register(this.onAction);
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// Initialise the stickyHeaders when the component is created
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this._updateStickyHeaders(true);
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},
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componentWillReceiveProps: function(nextProps) {
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// short-circuit react when the room changes
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// to avoid rerendering all the sublists everywhere
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if (nextProps.selectedRoom !== this.props.selectedRoom) {
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if (this.props.selectedRoom) {
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constantTimeDispatcher.dispatch(
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"RoomTile.select", this.props.selectedRoom, {}
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);
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}
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constantTimeDispatcher.dispatch(
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"RoomTile.select", nextProps.selectedRoom, { selected: true }
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);
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}
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},
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componentDidUpdate: function(prevProps, prevState) {
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// Reinitialise the stickyHeaders when the component is updated
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this._updateStickyHeaders(true);
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this._repositionIncomingCallBox(undefined, false);
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},
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onAction: function(payload) {
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switch (payload.action) {
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case 'view_tooltip':
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this.tooltip = payload.tooltip;
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break;
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case 'call_state':
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var call = CallHandler.getCall(payload.room_id);
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if (call && call.call_state === 'ringing') {
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this.setState({
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incomingCall: call
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});
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this._repositionIncomingCallBox(undefined, true);
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}
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else {
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this.setState({
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incomingCall: null
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});
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}
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break;
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case 'on_room_read':
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// poke the right RoomTile to refresh, using the constantTimeDispatcher
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// to avoid each and every RoomTile registering to the 'on_room_read' event
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// XXX: if we like the constantTimeDispatcher we might want to dispatch
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// directly from TimelinePanel rather than needlessly bouncing via here.
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constantTimeDispatcher.dispatch(
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"RoomTile.refresh", payload.room.roomId, {}
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);
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// also have to poke the right list(s)
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var lists = this.listsForRoomId[payload.room.roomId];
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if (lists) {
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lists.forEach(list=>{
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constantTimeDispatcher.dispatch(
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"RoomSubList.refreshHeader", list, { room: payload.room }
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);
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});
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}
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break;
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}
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},
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componentWillUnmount: function() {
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dis.unregister(this.dispatcherRef);
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if (MatrixClientPeg.get()) {
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MatrixClientPeg.get().removeListener("Room", this.onRoom);
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MatrixClientPeg.get().removeListener("deleteRoom", this.onDeleteRoom);
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MatrixClientPeg.get().removeListener("Room.timeline", this.onRoomTimeline);
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MatrixClientPeg.get().removeListener("Room.name", this.onRoomName);
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MatrixClientPeg.get().removeListener("Room.tags", this.onRoomTags);
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MatrixClientPeg.get().removeListener("Room.receipt", this.onRoomReceipt);
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MatrixClientPeg.get().removeListener("RoomState.members", this.onRoomStateMember);
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MatrixClientPeg.get().removeListener("RoomMember.name", this.onRoomMemberName);
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MatrixClientPeg.get().removeListener("accountData", this.onAccountData);
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}
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// cancel any pending calls to the rate_limited_funcs
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this._delayedRefreshRoomList.cancelPendingCall();
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},
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onRoom: function(room) {
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// XXX: this happens rarely; ideally we should only update the correct
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// sublists when it does (e.g. via a constantTimeDispatch to the right sublist)
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this._delayedRefreshRoomList();
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},
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onDeleteRoom: function(roomId) {
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// XXX: this happens rarely; ideally we should only update the correct
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// sublists when it does (e.g. via a constantTimeDispatch to the right sublist)
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this._delayedRefreshRoomList();
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},
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onArchivedHeaderClick: function(isHidden, scrollToPosition) {
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if (!isHidden) {
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var self = this;
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this.setState({ isLoadingLeftRooms: true });
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// Try scrolling to position
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this._updateStickyHeaders(true, scrollToPosition);
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// we don't care about the response since it comes down via "Room"
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// events.
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MatrixClientPeg.get().syncLeftRooms().catch(function(err) {
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console.error("Failed to sync left rooms: %s", err);
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console.error(err);
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}).finally(function() {
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self.setState({ isLoadingLeftRooms: false });
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});
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}
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},
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_onMouseOver: function(ev) {
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this._lastMouseOverTs = Date.now();
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},
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onSubListHeaderClick: function(isHidden, scrollToPosition) {
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// The scroll area has expanded or contracted, so re-calculate sticky headers positions
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this._updateStickyHeaders(true, scrollToPosition);
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},
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onRoomTimeline: function(ev, room, toStartOfTimeline, removed, data) {
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if (toStartOfTimeline) return;
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if (!room) return;
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if (data.timeline.getTimelineSet() !== room.getUnfilteredTimelineSet()) return;
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// rather than regenerate our full roomlists, which is very heavy, we poke the
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// correct sublists to just re-sort themselves. This isn't enormously reacty,
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// but is much faster than the default react reconciler, or having to do voodoo
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// with shouldComponentUpdate and a pleaseRefresh property or similar.
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var lists = this.listsForRoomId[room.roomId];
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if (lists) {
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lists.forEach(list=>{
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constantTimeDispatcher.dispatch("RoomSubList.sort", list, { room: room });
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});
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}
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// we have to explicitly hit the roomtile which just changed
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constantTimeDispatcher.dispatch(
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"RoomTile.refresh", room.roomId, {}
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);
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},
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onRoomReceipt: function(receiptEvent, room) {
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// because if we read a notification, it will affect notification count
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// only bother updating if there's a receipt from us
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if (Receipt.findReadReceiptFromUserId(receiptEvent, MatrixClientPeg.get().credentials.userId)) {
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var lists = this.listsForRoomId[room.roomId];
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if (lists) {
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lists.forEach(list=>{
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constantTimeDispatcher.dispatch(
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"RoomSubList.refreshHeader", list, { room: room }
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);
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});
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}
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// we have to explicitly hit the roomtile which just changed
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constantTimeDispatcher.dispatch(
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"RoomTile.refresh", room.roomId, {}
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);
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}
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},
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onRoomName: function(room) {
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constantTimeDispatcher.dispatch(
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"RoomTile.refresh", room.roomId, {}
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);
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},
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onRoomTags: function(event, room) {
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// XXX: this happens rarely; ideally we should only update the correct
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// sublists when it does (e.g. via a constantTimeDispatch to the right sublist)
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this._delayedRefreshRoomList();
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},
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onRoomStateMember: function(ev, state, member) {
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if (ev.getStateKey() === MatrixClientPeg.get().credentials.userId &&
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ev.getPrevContent() && ev.getPrevContent().membership === "invite")
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{
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this._delayedRefreshRoomList();
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}
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else {
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constantTimeDispatcher.dispatch(
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"RoomTile.refresh", member.roomId, {}
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);
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}
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},
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onRoomMemberName: function(ev, member) {
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constantTimeDispatcher.dispatch(
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"RoomTile.refresh", member.roomId, {}
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);
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},
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onAccountData: function(ev) {
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if (ev.getType() == 'm.direct') {
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// XXX: this happens rarely; ideally we should only update the correct
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// sublists when it does (e.g. via a constantTimeDispatch to the right sublist)
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this._delayedRefreshRoomList();
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}
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else if (ev.getType() == 'm.push_rules') {
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this._delayedRefreshRoomList();
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}
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},
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_delayedRefreshRoomList: new rate_limited_func(function() {
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// if the mouse has been moving over the RoomList in the last 500ms
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// then delay the refresh further to avoid bouncing around under the
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// cursor
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if (Date.now() - this._lastMouseOverTs > 500 || this._delayedRefreshRoomListLoopCount > 60) {
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this.refreshRoomList();
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this._delayedRefreshRoomListLoopCount = 0;
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}
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else {
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this._delayedRefreshRoomListLoopCount++;
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this._delayedRefreshRoomList();
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}
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}, 500),
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refreshRoomList: function() {
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// console.log("DEBUG: Refresh room list delta=%s ms",
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// (!this._lastRefreshRoomListTs ? "-" : (Date.now() - this._lastRefreshRoomListTs))
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// );
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// TODO: ideally we'd calculate this once at start, and then maintain
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// any changes to it incrementally, updating the appropriate sublists
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// as needed.
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// Alternatively we'd do something magical with Immutable.js or similar.
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const lists = this.getRoomLists();
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let totalRooms = 0;
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for (const l of Object.values(lists)) {
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totalRooms += l.length;
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}
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this.setState({
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lists: this.getRoomLists(),
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totalRoomCount: totalRooms,
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});
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// this._lastRefreshRoomListTs = Date.now();
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},
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getRoomLists: function() {
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var self = this;
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const lists = {};
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lists["im.vector.fake.invite"] = [];
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lists["m.favourite"] = [];
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lists["im.vector.fake.recent"] = [];
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lists["im.vector.fake.direct"] = [];
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lists["m.lowpriority"] = [];
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lists["im.vector.fake.archived"] = [];
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this.listsForRoomId = {};
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var otherTagNames = {};
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const dmRoomMap = new DMRoomMap(MatrixClientPeg.get());
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MatrixClientPeg.get().getRooms().forEach(function(room) {
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const me = room.getMember(MatrixClientPeg.get().credentials.userId);
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if (!me) return;
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// console.log("room = " + room.name + ", me.membership = " + me.membership +
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// ", sender = " + me.events.member.getSender() +
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// ", target = " + me.events.member.getStateKey() +
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// ", prevMembership = " + me.events.member.getPrevContent().membership);
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if (!self.listsForRoomId[room.roomId]) {
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self.listsForRoomId[room.roomId] = [];
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}
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if (me.membership == "invite") {
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self.listsForRoomId[room.roomId].push("im.vector.fake.invite");
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lists["im.vector.fake.invite"].push(room);
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}
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else if (HIDE_CONFERENCE_CHANS && Rooms.isConfCallRoom(room, me, self.props.ConferenceHandler)) {
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// skip past this room & don't put it in any lists
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}
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else if (me.membership == "join" || me.membership === "ban" ||
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(me.membership === "leave" && me.events.member.getSender() !== me.events.member.getStateKey()))
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{
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// Used to split rooms via tags
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var tagNames = Object.keys(room.tags);
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if (tagNames.length) {
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for (var i = 0; i < tagNames.length; i++) {
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var tagName = tagNames[i];
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lists[tagName] = lists[tagName] || [];
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lists[tagName].push(room);
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self.listsForRoomId[room.roomId].push(tagName);
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otherTagNames[tagName] = 1;
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}
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}
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else if (dmRoomMap.getUserIdForRoomId(room.roomId)) {
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// "Direct Message" rooms (that we're still in and that aren't otherwise tagged)
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self.listsForRoomId[room.roomId].push("im.vector.fake.direct");
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lists["im.vector.fake.direct"].push(room);
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}
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else {
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self.listsForRoomId[room.roomId].push("im.vector.fake.recent");
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lists["im.vector.fake.recent"].push(room);
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}
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}
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else if (me.membership === "leave") {
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self.listsForRoomId[room.roomId].push("im.vector.fake.archived");
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lists["im.vector.fake.archived"].push(room);
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}
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else {
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console.error("unrecognised membership: " + me.membership + " - this should never happen");
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}
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});
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// we actually apply the sorting to this when receiving the prop in RoomSubLists.
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// we'll need this when we get to iterating through lists programatically - e.g. ctrl-shift-up/down
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/*
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this.listOrder = [
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"im.vector.fake.invite",
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"m.favourite",
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"im.vector.fake.recent",
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"im.vector.fake.direct",
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Object.keys(otherTagNames).filter(tagName=>{
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return (!tagName.match(/^m\.(favourite|lowpriority)$/));
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}).sort(),
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"m.lowpriority",
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"im.vector.fake.archived"
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];
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*/
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return lists;
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},
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_getScrollNode: function() {
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var panel = ReactDOM.findDOMNode(this);
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if (!panel) return null;
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// empirically, if we have gm-prevented for some reason, the scroll node
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// is still the 3rd child (i.e. the view child). This looks to be due
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// to vdh's improved resize updater logic...?
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return panel.children[2]; // XXX: Fragile!
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},
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_whenScrolling: function(e) {
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this._hideTooltip(e);
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this._repositionIncomingCallBox(e, false);
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this._updateStickyHeaders(false);
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},
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_hideTooltip: function(e) {
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// Hide tooltip when scrolling, as we'll no longer be over the one we were on
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if (this.tooltip && this.tooltip.style.display !== "none") {
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this.tooltip.style.display = "none";
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}
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},
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_repositionIncomingCallBox: function(e, firstTime) {
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var incomingCallBox = document.getElementById("incomingCallBox");
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if (incomingCallBox && incomingCallBox.parentElement) {
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var scrollArea = this._getScrollNode();
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if (!scrollArea) return;
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// Use the offset of the top of the scroll area from the window
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// as this is used to calculate the CSS fixed top position for the stickies
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var scrollAreaOffset = scrollArea.getBoundingClientRect().top + window.pageYOffset;
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// Use the offset of the top of the component from the window
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// as this is used to calculate the CSS fixed top position for the stickies
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var scrollAreaHeight = ReactDOM.findDOMNode(this).getBoundingClientRect().height;
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var top = (incomingCallBox.parentElement.getBoundingClientRect().top + window.pageYOffset);
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// Make sure we don't go too far up, if the headers aren't sticky
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top = (top < scrollAreaOffset) ? scrollAreaOffset : top;
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// make sure we don't go too far down, if the headers aren't sticky
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var bottomMargin = scrollAreaOffset + (scrollAreaHeight - 45);
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top = (top > bottomMargin) ? bottomMargin : top;
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incomingCallBox.style.top = top + "px";
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incomingCallBox.style.left = scrollArea.offsetLeft + scrollArea.offsetWidth + 12 + "px";
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}
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},
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// Doing the sticky headers as raw DOM, for speed, as it gets very stuttery if done
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// properly through React
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_initAndPositionStickyHeaders: function(initialise, scrollToPosition) {
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var scrollArea = this._getScrollNode();
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if (!scrollArea) return;
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// Use the offset of the top of the scroll area from the window
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// as this is used to calculate the CSS fixed top position for the stickies
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var scrollAreaOffset = scrollArea.getBoundingClientRect().top + window.pageYOffset;
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// Use the offset of the top of the component from the window
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// as this is used to calculate the CSS fixed top position for the stickies
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var scrollAreaHeight = ReactDOM.findDOMNode(this).getBoundingClientRect().height;
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if (initialise) {
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// Get a collection of sticky header containers references
|
|
this.stickies = document.getElementsByClassName("mx_RoomSubList_labelContainer");
|
|
|
|
if (!this.stickies.length) return;
|
|
|
|
// Make sure there is sufficient space to do sticky headers: 120px plus all the sticky headers
|
|
this.scrollAreaSufficient = (120 + (this.stickies[0].getBoundingClientRect().height * this.stickies.length)) < scrollAreaHeight;
|
|
|
|
// Initialise the sticky headers
|
|
if (typeof this.stickies === "object" && this.stickies.length > 0) {
|
|
// Initialise the sticky headers
|
|
Array.prototype.forEach.call(this.stickies, function(sticky, i) {
|
|
// Save the positions of all the stickies within scroll area.
|
|
// These positions are relative to the LHS Panel top
|
|
sticky.dataset.originalPosition = sticky.offsetTop - scrollArea.offsetTop;
|
|
|
|
// Save and set the sticky heights
|
|
var originalHeight = sticky.getBoundingClientRect().height;
|
|
sticky.dataset.originalHeight = originalHeight;
|
|
sticky.style.height = originalHeight;
|
|
|
|
return sticky;
|
|
});
|
|
}
|
|
}
|
|
|
|
var self = this;
|
|
var scrollStuckOffset = 0;
|
|
// Scroll to the passed in position, i.e. a header was clicked and in a scroll to state
|
|
// rather than a collapsable one (see RoomSubList.isCollapsableOnClick method for details)
|
|
if (scrollToPosition !== undefined) {
|
|
scrollArea.scrollTop = scrollToPosition;
|
|
}
|
|
// Stick headers to top and bottom, or free them
|
|
Array.prototype.forEach.call(this.stickies, function(sticky, i, stickyWrappers) {
|
|
var stickyPosition = sticky.dataset.originalPosition;
|
|
var stickyHeight = sticky.dataset.originalHeight;
|
|
var stickyHeader = sticky.childNodes[0];
|
|
var topStuckHeight = stickyHeight * i;
|
|
var bottomStuckHeight = stickyHeight * (stickyWrappers.length - i);
|
|
|
|
if (self.scrollAreaSufficient && stickyPosition < (scrollArea.scrollTop + topStuckHeight)) {
|
|
// Top stickies
|
|
sticky.dataset.stuck = "top";
|
|
stickyHeader.classList.add("mx_RoomSubList_fixed");
|
|
stickyHeader.style.top = scrollAreaOffset + topStuckHeight + "px";
|
|
// If stuck at top adjust the scroll back down to take account of all the stuck headers
|
|
if (scrollToPosition !== undefined && stickyPosition === scrollToPosition) {
|
|
scrollStuckOffset = topStuckHeight;
|
|
}
|
|
} else if (self.scrollAreaSufficient && stickyPosition > ((scrollArea.scrollTop + scrollAreaHeight) - bottomStuckHeight)) {
|
|
/// Bottom stickies
|
|
sticky.dataset.stuck = "bottom";
|
|
stickyHeader.classList.add("mx_RoomSubList_fixed");
|
|
stickyHeader.style.top = (scrollAreaOffset + scrollAreaHeight) - bottomStuckHeight + "px";
|
|
} else {
|
|
// Not sticky
|
|
sticky.dataset.stuck = "none";
|
|
stickyHeader.classList.remove("mx_RoomSubList_fixed");
|
|
stickyHeader.style.top = null;
|
|
}
|
|
});
|
|
// Adjust the scroll to take account of top stuck headers
|
|
if (scrollToPosition !== undefined) {
|
|
scrollArea.scrollTop -= scrollStuckOffset;
|
|
}
|
|
},
|
|
|
|
_updateStickyHeaders: function(initialise, scrollToPosition) {
|
|
var self = this;
|
|
|
|
if (initialise) {
|
|
// Useing setTimeout to ensure that the code is run after the painting
|
|
// of the newly rendered object as using requestAnimationFrame caused
|
|
// artefacts to appear on screen briefly
|
|
window.setTimeout(function() {
|
|
self._initAndPositionStickyHeaders(initialise, scrollToPosition);
|
|
});
|
|
} else {
|
|
this._initAndPositionStickyHeaders(initialise, scrollToPosition);
|
|
}
|
|
},
|
|
|
|
onShowMoreRooms: function() {
|
|
// kick gemini in the balls to get it to wake up
|
|
// XXX: uuuuuuugh.
|
|
this.refs.gemscroll.forceUpdate();
|
|
},
|
|
|
|
_getEmptyContent: function(section) {
|
|
const RoomDropTarget = sdk.getComponent('rooms.RoomDropTarget');
|
|
|
|
if (this.props.collapsed) {
|
|
return <RoomDropTarget label="" />;
|
|
}
|
|
|
|
const StartChatButton = sdk.getComponent('elements.StartChatButton');
|
|
const RoomDirectoryButton = sdk.getComponent('elements.RoomDirectoryButton');
|
|
const CreateRoomButton = sdk.getComponent('elements.CreateRoomButton');
|
|
if (this.state.totalRoomCount === 0) {
|
|
const TintableSvg = sdk.getComponent('elements.TintableSvg');
|
|
switch (section) {
|
|
case 'im.vector.fake.direct':
|
|
return <div className="mx_RoomList_emptySubListTip">
|
|
Press
|
|
<StartChatButton size="16" />
|
|
to start a chat with someone
|
|
</div>;
|
|
case 'im.vector.fake.recent':
|
|
return <div className="mx_RoomList_emptySubListTip">
|
|
You're not in any rooms yet! Press
|
|
<CreateRoomButton size="16" />
|
|
to make a room or
|
|
<RoomDirectoryButton size="16" />
|
|
to browse the directory
|
|
</div>;
|
|
}
|
|
}
|
|
|
|
const labelText = 'Drop here to ' + (VERBS[section] || 'tag ' + section);
|
|
|
|
return <RoomDropTarget label={labelText} />;
|
|
},
|
|
|
|
_getHeaderItems: function(section) {
|
|
const StartChatButton = sdk.getComponent('elements.StartChatButton');
|
|
const RoomDirectoryButton = sdk.getComponent('elements.RoomDirectoryButton');
|
|
const CreateRoomButton = sdk.getComponent('elements.CreateRoomButton');
|
|
switch (section) {
|
|
case 'im.vector.fake.direct':
|
|
return <span className="mx_RoomList_headerButtons">
|
|
<StartChatButton size="16" />
|
|
</span>;
|
|
case 'im.vector.fake.recent':
|
|
return <span className="mx_RoomList_headerButtons">
|
|
<RoomDirectoryButton size="16" />
|
|
<CreateRoomButton size="16" />
|
|
</span>;
|
|
}
|
|
},
|
|
|
|
render: function() {
|
|
var RoomSubList = sdk.getComponent('structures.RoomSubList');
|
|
var self = this;
|
|
|
|
return (
|
|
<GeminiScrollbar className="mx_RoomList_scrollbar"
|
|
autoshow={true} onScroll={ self._whenScrolling } onResize={ self._whenScrolling } ref="gemscroll">
|
|
<div className="mx_RoomList" onMouseOver={ this._onMouseOver }>
|
|
<RoomSubList list={ self.state.lists['im.vector.fake.invite'] }
|
|
label="Invites"
|
|
tagName="im.vector.fake.invite"
|
|
editable={ false }
|
|
order="recent"
|
|
incomingCall={ self.state.incomingCall }
|
|
collapsed={ self.props.collapsed }
|
|
selectedRoom={ self.props.selectedRoom }
|
|
searchFilter={ self.props.searchFilter }
|
|
onHeaderClick={ self.onSubListHeaderClick }
|
|
onShowMoreRooms={ self.onShowMoreRooms } />
|
|
|
|
<RoomSubList list={ self.state.lists['m.favourite'] }
|
|
label="Favourites"
|
|
tagName="m.favourite"
|
|
emptyContent={this._getEmptyContent('m.favourite')}
|
|
editable={ true }
|
|
order="manual"
|
|
incomingCall={ self.state.incomingCall }
|
|
collapsed={ self.props.collapsed }
|
|
selectedRoom={ self.props.selectedRoom }
|
|
searchFilter={ self.props.searchFilter }
|
|
onHeaderClick={ self.onSubListHeaderClick }
|
|
onShowMoreRooms={ self.onShowMoreRooms } />
|
|
|
|
<RoomSubList list={ self.state.lists['im.vector.fake.direct'] }
|
|
label="People"
|
|
tagName="im.vector.fake.direct"
|
|
emptyContent={this._getEmptyContent('im.vector.fake.direct')}
|
|
headerItems={this._getHeaderItems('im.vector.fake.direct')}
|
|
editable={ true }
|
|
order="recent"
|
|
incomingCall={ self.state.incomingCall }
|
|
collapsed={ self.props.collapsed }
|
|
selectedRoom={ self.props.selectedRoom }
|
|
alwaysShowHeader={ true }
|
|
searchFilter={ self.props.searchFilter }
|
|
onHeaderClick={ self.onSubListHeaderClick }
|
|
onShowMoreRooms={ self.onShowMoreRooms } />
|
|
|
|
<RoomSubList list={ self.state.lists['im.vector.fake.recent'] }
|
|
label="Rooms"
|
|
tagName="im.vector.fake.recent"
|
|
editable={ true }
|
|
emptyContent={this._getEmptyContent('im.vector.fake.recent')}
|
|
headerItems={this._getHeaderItems('im.vector.fake.recent')}
|
|
order="recent"
|
|
incomingCall={ self.state.incomingCall }
|
|
collapsed={ self.props.collapsed }
|
|
selectedRoom={ self.props.selectedRoom }
|
|
searchFilter={ self.props.searchFilter }
|
|
onHeaderClick={ self.onSubListHeaderClick }
|
|
onShowMoreRooms={ self.onShowMoreRooms } />
|
|
|
|
{ Object.keys(self.state.lists).sort().map(function(tagName) {
|
|
if (!tagName.match(/^(m\.(favourite|lowpriority)|im\.vector\.fake\.(invite|recent|direct|archived))$/)) {
|
|
return <RoomSubList list={ self.state.lists[tagName] }
|
|
key={ tagName }
|
|
label={ tagName }
|
|
tagName={ tagName }
|
|
emptyContent={this._getEmptyContent(tagName)}
|
|
editable={ true }
|
|
order="manual"
|
|
incomingCall={ self.state.incomingCall }
|
|
collapsed={ self.props.collapsed }
|
|
selectedRoom={ self.props.selectedRoom }
|
|
searchFilter={ self.props.searchFilter }
|
|
onHeaderClick={ self.onSubListHeaderClick }
|
|
onShowMoreRooms={ self.onShowMoreRooms } />;
|
|
|
|
}
|
|
}) }
|
|
|
|
<RoomSubList list={ self.state.lists['m.lowpriority'] }
|
|
label="Low priority"
|
|
tagName="m.lowpriority"
|
|
emptyContent={this._getEmptyContent('m.lowpriority')}
|
|
editable={ true }
|
|
order="recent"
|
|
incomingCall={ self.state.incomingCall }
|
|
collapsed={ self.props.collapsed }
|
|
selectedRoom={ self.props.selectedRoom }
|
|
searchFilter={ self.props.searchFilter }
|
|
onHeaderClick={ self.onSubListHeaderClick }
|
|
onShowMoreRooms={ self.onShowMoreRooms } />
|
|
|
|
<RoomSubList list={ self.state.lists['im.vector.fake.archived'] }
|
|
label="Historical"
|
|
tagName="im.vector.fake.archived"
|
|
editable={ false }
|
|
order="recent"
|
|
collapsed={ self.props.collapsed }
|
|
selectedRoom={ self.props.selectedRoom }
|
|
alwaysShowHeader={ true }
|
|
startAsHidden={ true }
|
|
showSpinner={ self.state.isLoadingLeftRooms }
|
|
onHeaderClick= { self.onArchivedHeaderClick }
|
|
incomingCall={ self.state.incomingCall }
|
|
searchFilter={ self.props.searchFilter }
|
|
onShowMoreRooms={ self.onShowMoreRooms } />
|
|
</div>
|
|
</GeminiScrollbar>
|
|
);
|
|
}
|
|
});
|