/* Copyright 2016 OpenMarket Ltd Copyright 2017 Vector Creations Ltd Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ import q from 'q'; import React from 'react'; import sdk from '../../../index'; import MatrixClientPeg from '../../../MatrixClientPeg'; import classnames from 'classnames'; // The amount of time to wait for further changes to the input username before // sending a request to the server const USERNAME_CHECK_DEBOUNCE_MS = 2000; /** * Prompt the user to set a display name. * * On success, `onFinished(true, newDisplayName)` is called. */ export default React.createClass({ displayName: 'SetMxIdDialog', propTypes: { onFinished: React.PropTypes.func.isRequired, // Called when the user requests to register with a different homeserver onDifferentServerClicked: React.PropTypes.func.isRequired, }, getInitialState: function() { return { // The entered username username: '', // Indicate ongoing work on the username usernameBusy: false, // Indicate error with username usernameError: '', // Assume the homeserver supports username checking until "M_UNRECOGNIZED" usernameCheckSupport: true, // Whether the auth UI is currently being used doingUIAuth: false, // Indicate error with auth authError: '', }; }, componentDidMount: function() { this.refs.input_value.select(); this._matrixClient = MatrixClientPeg.get(); }, onValueChange: function(ev) { this.setState({ username: ev.target.value, usernameBusy: true, usernameError: '', }, () => { if (!this.state.username || !this.state.usernameCheckSupport) { this.setState({ usernameBusy: false, }); return; } // Debounce the username check to limit number of requests sent if (this._usernameCheckTimeout) { clearTimeout(this._usernameCheckTimeout); } this._usernameCheckTimeout = setTimeout(() => { this._doUsernameCheck().finally(() => { this.setState({ usernameBusy: false, }); }); }, USERNAME_CHECK_DEBOUNCE_MS); }); }, onSubmit: function(ev) { this.setState({ doingUIAuth: true, }); }, _doUsernameCheck: function() { // Check if username is available return this._matrixClient.isUsernameAvailable(this.state.username).then( (isAvailable) => { if (isAvailable) { this.setState({usernameError: ''}); } }, (err) => { // Indicate whether the homeserver supports username checking const newState = { usernameCheckSupport: err.errcode !== "M_UNRECOGNIZED", }; switch (err.errcode) { case "M_USER_IN_USE": newState.usernameError = 'Username not available'; break; case "M_INVALID_USERNAME": newState.usernameError = 'Username invalid: ' + err.message; break; case "M_UNRECOGNIZED": // This homeserver doesn't support username checking, assume it's // fine and rely on the error appearing in registration step. newState.usernameError = ''; break; default: newState.usernameError = 'An error occurred' + err.message; break; } this.setState(newState); }, ); }, _generatePassword: function() { return Math.random().toString(36).slice(2); }, _makeRegisterRequest: function(auth) { // Not upgrading - changing mxids const guestAccessToken = null; if (!this._generatedPassword) { this._generatedPassword = this._generatePassword(); } return this._matrixClient.register( this.state.username, this._generatedPassword, undefined, // session id: included in the auth dict already auth, {}, guestAccessToken, ); }, _onUIAuthFinished: function(success, response) { this.setState({ doingUIAuth: false, }); if (!success) { this.setState({ authError: response.message }); return; } // XXX Implement RTS /register here const teamToken = null; this.props.onFinished(true, { userId: response.user_id, deviceId: response.device_id, homeserverUrl: this._matrixClient.getHomeserverUrl(), identityServerUrl: this._matrixClient.getIdentityServerUrl(), accessToken: response.access_token, password: this._generatedPassword, teamToken: teamToken, }); }, render: function() { const BaseDialog = sdk.getComponent('views.dialogs.BaseDialog'); const InteractiveAuth = sdk.getComponent('structures.InteractiveAuth'); const Spinner = sdk.getComponent('elements.Spinner'); let auth; if (this.state.doingUIAuth) { auth = ; } const inputClasses = classnames({ "mx_SetMxIdDialog_input": true, "error": Boolean(this.state.usernameError), }); let usernameIndicator = null; let usernameBusyIndicator = null; if (this.state.usernameBusy) { usernameBusyIndicator = ; } else { const usernameAvailable = this.state.username && this.state.usernameCheckSupport && !this.state.usernameError; const usernameIndicatorClasses = classnames({ "error": Boolean(this.state.usernameError), "success": usernameAvailable, }); usernameIndicator =
{ usernameAvailable ? 'Username available' : this.state.usernameError }
; } let authErrorIndicator = null; if (this.state.authError) { authErrorIndicator =
{ this.state.authError }
; } const canContinue = this.state.username && !this.state.usernameError && !this.state.usernameBusy; return (
{ usernameBusyIndicator }
{ usernameIndicator }

This will be your account name on the {this.props.homeserverUrl} homeserver, or you can pick a  different server .

{ auth } { authErrorIndicator }
); }, });