/* Copyright 2021 New Vector Ltd. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ import React from 'react'; import { MatrixEvent, Room } from 'matrix-js-sdk/src'; import { Thread } from 'matrix-js-sdk/src/models/thread'; import BaseCard from "../views/right_panel/BaseCard"; import { RightPanelPhases } from "../../stores/RightPanelStorePhases"; import { replaceableComponent } from "../../utils/replaceableComponent"; import { MatrixClientPeg } from '../../MatrixClientPeg'; import ResizeNotifier from '../../utils/ResizeNotifier'; import EventTile from '../views/rooms/EventTile'; interface IProps { roomId: string; onClose: () => void; resizeNotifier: ResizeNotifier; } interface IState { threads?: Thread[]; } @replaceableComponent("structures.ThreadView") export default class ThreadPanel extends React.Component { private room: Room; constructor(props: IProps) { super(props); this.room = MatrixClientPeg.get().getRoom(this.props.roomId); } public componentDidMount(): void { this.room.on("Thread.update", this.onThreadEventReceived); this.room.on("Thread.ready", this.onThreadEventReceived); } public componentWillUnmount(): void { this.room.removeListener("Thread.update", this.onThreadEventReceived); this.room.removeListener("Thread.ready", this.onThreadEventReceived); } private onThreadEventReceived = () => this.updateThreads(); private updateThreads = (callback?: () => void): void => { this.setState({ threads: this.room.getThreads(), }, callback); }; private renderEventTile(event: MatrixEvent): JSX.Element { return ; } public render(): JSX.Element { return ( { this.state?.threads.map((thread: Thread) => { if (thread.ready) { return this.renderEventTile(thread.rootEvent); } }) } ); } }