/*
Copyright 2015, 2016 OpenMarket Ltd
Copyright 2019 Michael Telatynski <7t3chguy@gmail.com>
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
import React, { createRef } from 'react';
import PropTypes from 'prop-types';
import { Key } from '../../Keyboard';
import dis from '../../dispatcher/dispatcher';
import { throttle } from 'lodash';
import AccessibleButton from '../../components/views/elements/AccessibleButton';
import classNames from 'classnames';
import { replaceableComponent } from "../../utils/replaceableComponent";
@replaceableComponent("structures.SearchBox")
export default class SearchBox extends React.Component {
static propTypes = {
onSearch: PropTypes.func,
onCleared: PropTypes.func,
onKeyDown: PropTypes.func,
className: PropTypes.string,
placeholder: PropTypes.string.isRequired,
autoFocus: PropTypes.bool,
initialValue: PropTypes.string,
// If true, the search box will focus and clear itself
// on room search focus action (it would be nicer to take
// this functionality out, but not obvious how that would work)
enableRoomSearchFocus: PropTypes.bool,
};
static defaultProps = {
enableRoomSearchFocus: false,
};
constructor(props) {
super(props);
this._search = createRef();
this.state = {
searchTerm: this.props.initialValue || "",
blurred: true,
};
}
componentDidMount() {
this.dispatcherRef = dis.register(this.onAction);
}
componentWillUnmount() {
dis.unregister(this.dispatcherRef);
}
onAction = payload => {
if (!this.props.enableRoomSearchFocus) return;
switch (payload.action) {
case 'view_room':
if (this._search.current && payload.clear_search) {
this._clearSearch();
}
break;
case 'focus_room_filter':
if (this._search.current) {
this._search.current.focus();
}
break;
}
};
onChange = () => {
if (!this._search.current) return;
this.setState({ searchTerm: this._search.current.value });
this.onSearch();
};
onSearch = throttle(() => {
this.props.onSearch(this._search.current.value);
}, 200, { trailing: true, leading: true });
_onKeyDown = ev => {
switch (ev.key) {
case Key.ESCAPE:
this._clearSearch("keyboard");
break;
}
if (this.props.onKeyDown) this.props.onKeyDown(ev);
};
_onFocus = ev => {
this.setState({ blurred: false });
ev.target.select();
if (this.props.onFocus) {
this.props.onFocus(ev);
}
};
_onBlur = ev => {
this.setState({ blurred: true });
if (this.props.onBlur) {
this.props.onBlur(ev);
}
};
_clearSearch(source) {
this._search.current.value = "";
this.onChange();
if (this.props.onCleared) {
this.props.onCleared(source);
}
}
render() {
// check for collapsed here and
// not at parent so we keep
// searchTerm in our state
// when collapsing and expanding
if (this.props.collapsed) {
return null;
}
const clearButton = (!this.state.blurred || this.state.searchTerm) ?
(