/* Copyright 2015, 2016 OpenMarket Ltd Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ var React = require('react'); var MatrixClientPeg = require('../../../MatrixClientPeg'); var Tinter = require('../../../Tinter'); var sdk = require('../../../index'); var room_colors = [ // magic room default values courtesy of Ribot ["#76cfa6", "#eaf5f0"], ["#81bddb", "#eaf1f4"], ["#bd79cb", "#f3eaf5"], ["#c65d94", "#f5eaef"], ["#e55e5e", "#f5eaea"], ["#eca46f", "#f5eeea"], ["#dad658", "#f5f4ea"], ["#80c553", "#eef5ea"], ["#bb814e", "#eee8e3"], ["#595959", "#ececec"], ]; module.exports = React.createClass({ displayName: 'RoomSettings', propTypes: { room: React.PropTypes.object.isRequired, }, getInitialState: function() { // work out the initial color index var room_color_index = undefined; var color_scheme_event = this.props.room.getAccountData("org.matrix.room.color_scheme"); if (color_scheme_event) { var color_scheme = color_scheme_event.getContent(); if (color_scheme.primary_color) color_scheme.primary_color = color_scheme.primary_color.toLowerCase(); if (color_scheme.secondary_color) color_scheme.secondary_color = color_scheme.secondary_color.toLowerCase(); // XXX: we should validate these values for (var i = 0; i < room_colors.length; i++) { var room_color = room_colors[i]; if (room_color[0] === color_scheme.primary_color && room_color[1] === color_scheme.secondary_color) { room_color_index = i; break; } } if (room_color_index === undefined) { // append the unrecognised colours to our palette room_color_index = room_colors.length; room_colors[room_color_index] = [ color_scheme.primary_color, color_scheme.secondary_color ]; } } else { room_color_index = 0; } return { power_levels_changed: false, color_scheme_changed: false, color_scheme_index: room_color_index, aliases_changed: false, aliases: [], }; }, canGuestsJoin: function() { return this.refs.guests_join.checked; }, canGuestsRead: function() { return this.refs.guests_read.checked; }, getTopic: function() { return this.refs.topic.value; }, getJoinRules: function() { return this.refs.is_private.checked ? "invite" : "public"; }, getHistoryVisibility: function() { return this.refs.share_history.checked ? "shared" : "invited"; }, getPowerLevels: function() { if (!this.state.power_levels_changed) return undefined; var power_levels = this.props.room.currentState.getStateEvents('m.room.power_levels', ''); power_levels = power_levels.getContent(); var new_power_levels = { ban: parseInt(this.refs.ban.value), kick: parseInt(this.refs.kick.value), redact: parseInt(this.refs.redact.value), invite: parseInt(this.refs.invite.value), events_default: parseInt(this.refs.events_default.value), state_default: parseInt(this.refs.state_default.value), users_default: parseInt(this.refs.users_default.value), users: power_levels.users, events: power_levels.events, }; return new_power_levels; }, onPowerLevelsChanged: function() { this.setState({ power_levels_changed: true }); }, getColorScheme: function() { if (!this.state.color_scheme_changed) return undefined; return { primary_color: room_colors[this.state.color_scheme_index][0], secondary_color: room_colors[this.state.color_scheme_index][1], }; }, onColorSchemeChanged: function(index) { // preview what the user just changed the scheme to. Tinter.tint(room_colors[index][0], room_colors[index][1]); this.setState({ color_scheme_changed: true, color_scheme_index: index, }); }, onAliasChanged: function(i, j) { }, onAliasDeleted: function(i, j) { }, onAliasAdded: function(i, j) { }, render: function() { // TODO: go through greying out things you don't have permission to change // (or turning them into informative stuff) var EditableText = sdk.getComponent('elements.EditableText'); var PowerSelector = sdk.getComponent('elements.PowerSelector'); var ChangeAvatar = sdk.getComponent('settings.ChangeAvatar'); var join_rule = this.props.room.currentState.getStateEvents('m.room.join_rules', ''); if (join_rule) join_rule = join_rule.getContent().join_rule; var history_visibility = this.props.room.currentState.getStateEvents('m.room.history_visibility', ''); if (history_visibility) history_visibility = history_visibility.getContent().history_visibility; var power_levels = this.props.room.currentState.getStateEvents('m.room.power_levels', ''); var guest_access = this.props.room.currentState.getStateEvents('m.room.guest_access', ''); if (guest_access) { guest_access = guest_access.getContent().guest_access; } var events_levels = power_levels.events || {}; var user_id = MatrixClientPeg.get().credentials.userId; if (power_levels) { power_levels = power_levels.getContent(); var ban_level = parseInt(power_levels.ban); var kick_level = parseInt(power_levels.kick); var redact_level = parseInt(power_levels.redact); var invite_level = parseInt(power_levels.invite || 0); var send_level = parseInt(power_levels.events_default || 0); var state_level = parseInt(power_levels.state_default || 0); var default_user_level = parseInt(power_levels.users_default || 0); if (power_levels.ban == undefined) ban_level = 50; if (power_levels.kick == undefined) kick_level = 50; if (power_levels.redact == undefined) redact_level = 50; var user_levels = power_levels.users || {}; var current_user_level = user_levels[user_id]; if (current_user_level == undefined) current_user_level = default_user_level; var power_level_level = events_levels["m.room.power_levels"]; if (power_level_level == undefined) { power_level_level = state_level; } var can_change_levels = current_user_level >= power_level_level; } else { var ban_level = 50; var kick_level = 50; var redact_level = 50; var invite_level = 0; var send_level = 0; var state_level = 0; var default_user_level = 0; var user_levels = []; var events_levels = []; var current_user_level = 0; var power_level_level = 0; var can_change_levels = false; } var room_avatar_level = parseInt(power_levels.state_default || 0); if (events_levels['m.room.avatar'] !== undefined) { room_avatar_level = events_levels['m.room.avatar']; } var can_set_room_avatar = current_user_level >= room_avatar_level; var self = this; var alias_events = this.props.room.currentState.getStateEvents('m.room.aliases'); var canonical_alias_event = this.props.room.currentState.getStateEvents('m.room.canonical_alias', ''); var canonical_alias = canonical_alias_event ? canonical_alias_event.getContent().alias : ""; var domain = MatrixClientPeg.get().getDomain(); var aliases_section =

Directory

{ alias_events.length ? "This room is accessible via:" : "This room has no aliases." }
{ alias_events.map(function(alias_event, i) { return alias_event.getContent().aliases.map(function(alias, j) { var deleteButton; if (alias_event && alias_event.getStateKey() === domain) { deleteButton = Delete; } return (
{ deleteButton }
); }); })}
Add
The canonical entry is 
; var room_colors_section =

Room Colour

{room_colors.map(function(room_color, i) { var selected; if (i === self.state.color_scheme_index) { selected =
./
} var boundClick = self.onColorSchemeChanged.bind(self, i) return (
{ selected }
); })}
; var change_avatar; if (can_set_room_avatar) { change_avatar =

Room Icon

; } var user_levels_section; if (user_levels.length) { user_levels_section =
Users with specific roles are:
{Object.keys(user_levels).map(function(user, i) { return (
{ user } is a
); })}
; } var banned = this.props.room.getMembersWithMembership("ban"); var banned_users_section; if (banned.length) { banned_users_section =

Banned users

{banned.map(function(member, i) { return (
{member.userId}
); })}
; } // TODO: support editing custom events_levels // TODO: support editing custom user_levels return (





{ room_colors_section } { aliases_section }

Permissions

The default level for new room members is
To send messages, you must be a
To invite users into the room, you must be a
To configure the room (set room state), you must be a
To kick users, you must be a
To ban users, you must be a
To redact messages, you must be a
{Object.keys(events_levels).map(function(event_type, i) { return (
To send events of type { event_type }, you must be a
); })}

Users

You are a
{ user_levels_section }
{ banned_users_section } { change_avatar }
); } });