Everywhere else, onFinished takes a boolean indicating whether the
dialog was confirmed on cancelled, and had function that were
expecting this variable and getting undefined.
leaving it in the Modal manager.
We are using Modal manager to load other components not just BaseDialog
and its subclasses and they might require different keyboard handling.
Also depend on focus-trap-react rather than react-focus-trap for locking
keyboard focus inside the dialog. The experience is much nicer and even
the FocusTrap element it-self no longer gains the focus.
On a side note using the FocusTrap element outside the dialog (on
its parent) stops it from working properly.
- Wrapped all the modals inside a react-focus-trap component disabling
keyboard navigation outside the modal dialogs
- Disabled our custom key handling at dialog level. Cancelling on esc
key is now handled via FocusTrap component.
- Removed onEnter prop from the BaseDialog component. Dialogs that
submit data all now embed a form with onSubmit handler. And since
keyboard focus is now managed better via FocusTrap it no longer makes
sense for the other dialog types. Fixes
https://github.com/vector-im/riot-web/issues/5736
- Set aria-hidden on the matrixChat outer node when showing dialogs to
disable navigating outside the modals by using screen reader specific
features.
+ Upload Confirmation dialog would just change focus on ESC and not close
+ Keywords Dialog in UserSettings would also close UserSettings because event bubbled up
Fixes https://github.com/vector-im/riot-web/issues/3714https://github.com/vector-im/riot-web/issues/3714#issuecomment-297460620 :
> It's as if there are two dialogs and as one closes, the other one appears. For some reason matrix-org/matrix-react-sdk#822 is causing this.
> I've realised it's because the `priorActiveElement` is probably the button that opened the dialog. If this is focused and the enter key is released, this triggers a keyPress which fires once the dialog has closed and the button has been focused 😬 the BaseDialog only calls stopPropagation _onKeyDown.
The soln. was to submit the dialog as finished `onKeyUp`. This means the `priorActiveElement` is focussed after any key events that should be associated with the dialog.
restore focus to that element when we unmount
also remove some whitespace because ESLint is a big bad bully...
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
Into a component that does Interactive Auth and a dialog that
wraps it, so we can do interactive auth not necessarily in a
dialog.
As a side effect:
* Put the buttons for each auth stage in the stage itself.
Some stages don't have submit buttons (and it's very possible
other stages may have other buttons entirely, like 'resend')
so it makes more sense for the buttons to live in the stage
components themselves. Plus it saves the slightly evil
calling-functions-on-react-children thing we were doing (and
indeed extending that to show the submit button at all).
* Give all BaseDialogs a cross in the top right to cancel. They
were all dismissable by clicking outside or pressing esc, so
this adds a more visually obvious way of dismissing them. Plus,
it means our InteractiveAuthDialog can have a way of canceling
the whole operation separate from buttons for the individual
stages.