`AccessibleButton` expects click handlers, which we can use here, as long we
make some additional changes to avoid race processing the new state (see
subsequent patch).
Fixes https://github.com/vector-im/riot-web/issues/8866
New rooms (joined, invited, created, etc) were being ignored because they matched the check as soon as the iterator hit a non-recents section. This fixes the check to ensure there's a positive ID on the room being in the tag (or not, in the case of new rooms) before lying to the rest of the function.
Additionally, a fix for favourites has been included to stop the list expanding to fill the void - turns out it was inserting the room twice into the list, and this was breaking the tile rendering. The room sublist would allocate space for the tile, but React would prevent the tile from showing up because of duplicate keys.
Fixes https://github.com/vector-im/riot-web/issues/8868
Fixes https://github.com/vector-im/riot-web/issues/8857 correctly
The sample config.json in riot-web has "roomDirectory.servers" and not "servers".
Are other systems than riot-web use "servers" without "roomDirectory" ? Then this would break these.
Fixes an issue discovered after fixing the toggle - The SdkConfig in onEnableEmailNotificationsChange ends up being undefined if the import is left as-is.
If Riot has been configured with a `default_hs_url` (or `default_server_name`,
which then sets a default HS URL), then skip the server details on registration
by default.
Fixes https://github.com/vector-im/riot-web/issues/8840
This passes the validity state of all fields to the consumer of
`RegistrationForm` via the `onValdiationChange` callback, instead of just the
most recent error.
In addition, we notify the consumer for any validation change, whether success
or failure. This allows old validation messages to be properly cleared. It also
allows the consumer to be aware of multiple validation errors and display the
next one after you have fixed the first.
Fixes https://github.com/vector-im/riot-web/issues/8769
Now that images flow through a build step, it's easy to spot which ones aren't
actually used. To determine this, I built Riot with the hash in file names
disabled, and then used a directory compare tool to look for all images in the
SDK that did not make it into the Riot build.
Fixes https://github.com/vector-im/riot-web/issues/8158
Now that auth flows can show a server name like `example.com` which might
delegate the HS to some other server, it could be confusing to see text like
"Sign in to example.com", especially if `example.com` runs an identity service,
uses SSO, has its own account system, or other things like this.
To clarify that we mean Matrix accounts, all auth flows are updated to talk in
terms of "<verb> your Matrix account on <server>".
Fixes part of
https://github.com/vector-im/riot-web/issues/8763#issuecomment-464823909.
If a default server name is set and the current HS URL is the default HS URL,
we'll display that name in the "your account" text on the forgot password form.
This can be a bit more user friendly, especially when the HS is delegated to
somewhere such as Modular, since you'll then see "example.com" instead of
"example.modular.im", which you have no direct relationship with as a user.
This is the key bit of https://github.com/vector-im/riot-web/issues/8763 for
forgot password.
If a default server name is set and the current HS URL is the default HS URL,
we'll display that name in the "sign in to" text on the login form.
This can be a bit more user friendly, especially when the HS is delegated to
somewhere such as Modular, since you'll then see "example.com" instead of
"example.modular.im", which you have no direct relationship with as a user.
This is the key bit of https://github.com/vector-im/riot-web/issues/8763 for
login.