* Fix call ringing on other device when already joined.
This is done by checking if a user is already connected to the call on
another device before playing the ring sound.
* Add test
* Use WebAudio API to play notification sound
So that it won't appear in system media control.
* Run prettier
* Chosse from mp3 and ogg
* Run prettier
* Use WebAudioAPI everywhere
There's still one remoteAudio. I'm not sure what it does. It seems it's
only used in tests...
* Run prettier
* Eliminate a stupid error
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Update setupManualMocks.ts
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* delint
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* mocks
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* mocks
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Iterate
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* Simplify
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
* covg
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
---------
Signed-off-by: Michael Telatynski <7t3chguy@gmail.com>
Co-authored-by: Richard van der Hoff <1389908+richvdh@users.noreply.github.com>
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Add ringing for matrixRTC
- since we are using m.mentions we start with the Notifier
- an event in the Notifier will result in a IncomingCall toast
- incomingCallToast is responsible for ringing (as long as one can see the toast it rings)
This should make sure visual and audio signal are in sync.
Signed-off-by: Timo K <toger5@hotmail.de>
* use typed CallNotifyContent
Signed-off-by: Timo K <toger5@hotmail.de>
* update tests
Signed-off-by: Timo K <toger5@hotmail.de>
* change to callId
Signed-off-by: Timo K <toger5@hotmail.de>
* fix tests
Signed-off-by: Timo K <toger5@hotmail.de>
* only ring in 1:1 calls
notify in rooms < 15 member
Signed-off-by: Timo K <toger5@hotmail.de>
* call_id fallback
Signed-off-by: Timo K <toger5@hotmail.de>
* Update src/Notifier.ts
Co-authored-by: Robin <robin@robin.town>
* review
Signed-off-by: Timo K <toger5@hotmail.de>
* add tests
Signed-off-by: Timo K <toger5@hotmail.de>
* more tests
Signed-off-by: Timo K <toger5@hotmail.de>
* unused import
Signed-off-by: Timo K <toger5@hotmail.de>
* String -> string
Signed-off-by: Timo K <toger5@hotmail.de>
---------
Signed-off-by: Timo K <toger5@hotmail.de>
Co-authored-by: Robin <robin@robin.town>
* Switch to importing TypedEventEmitter from main js-sdk export
* Switch to importing js-sdk/matrix in cypress
* Remove duplicated imports
* Fix lint:js-fix to run prettier last otherwise ESLint --fix may cause a mess
* Add lint rule
* Switch to importing models/Room from main js-sdk export
* Fix cypress-axe import
* Fix more imports
* Fix cypress-axe import
* Fix duplicated lint rule
* bugfix: fix an issue where the Notifier would incorrectly fire for non-timeline events
This was caused by listening for ClientEvent.Event, not RoomEvent.Timeline.
Fixes https://github.com/vector-im/element-web/issues/17263
* tsc strict checks maybe
* More types?
* Update src/Notifier.ts
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Update src/Notifier.ts
* fix LL test; review comments
* More tests
* More tsc strict checks..
* More strict ts..
* More ts
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* use correct default for notification silencing
* test notifications with no local notifications setting event
* test notifier from cli event to trigger
* lint