This simplifies `ReactionDimension` by using the emoji string everywhere instead
of keeping a separate text string as well. It should improve readability as
well, as the reaction events also have a field `key` which was the emoji
content, which was easy to confuse.
This makes it a bit easier to meet the requirements while still requiring a
fairly strong value. The progress bar displays a score of 3 as reaching 100% for
simplicity.
Fixes https://github.com/vector-im/riot-web/issues/9642
This repairs access to the "Quote" option of the message context menu by passing
down a getter so that we always access the most recent tile and reply thread
instances. This ensures the context menu uses the newest information about the
current event when determining menu options to show.
Fixes https://github.com/vector-im/riot-web/issues/9639
This makes it a bit easier to meet the requirements while still requiring a
fairly strong value. The progress bar displays a score of 3 as reaching 100% for
simplicity.
Fixes https://github.com/vector-im/riot-web/issues/9642
This repairs access to the "Quote" option of the message context menu by passing
down a getter so that we always access the most recent tile and reply thread
instances. This ensures the context menu uses the newest information about the
current event when determining menu options to show.
Fixes https://github.com/vector-im/riot-web/issues/9639
The configuration flag is intentionally long and annoying - the vast majority of people should not need this. The flag is intended to be used in development environments where accounts are often registered with no intention of them sticking around.
This way the server config is consistent across login, password reset, and registration. This also brings the code into a more generic place for all 3 duplicated efforts.
Very similar to password resets and registration, the components pass around a server config for usage by other components. Login is a bit more complicated and needs a few more changes to pull the logic out to a more generic layer.
All `Room.timeline*` handlers must currently test for `room` first if they
expect it to exist. It is emitted not only for rooms, but also for timeline sets
without rooms, such as for notifications.
Almost all such handlers were correctly testing as needed, but it was missing
from `RoomBreadcrumbs`.
While that's quite confusing, we can start by testing for `room` when we expect
to have one.
Fixes https://github.com/vector-im/riot-web/issues/9630
All `Room.timeline*` handlers must currently test for `room` first if they
expect it to exist. It is emitted not only for rooms, but also for timeline sets
without rooms, such as for notifications.
Almost all such handlers were correctly testing as needed, but it was missing
from `RoomBreadcrumbs`.
While that's quite confusing, we can start by testing for `room` when we expect
to have one.
Fixes https://github.com/vector-im/riot-web/issues/9630
We may have used it in our jenkins tests at some point but we don't
have those anymore. It weas pulling in ancient dependencies because
we were using version 2.0.0 which is fact much older than the
current version (1.2.0). We have little use for junit output anymore
so just remove it.