- Set the verb for the people section to "tag as direct chat". This requires some CSS modifications to Riot because it's a long bit of text relative to, say, "demote".
- Because it's quite useful to be able to set the DM status of a room with just a boolean, add a convenience function for guessing a DM member and setting the DM flag on that room with the resulting member.
This does two things:
- Sets `editable` to true for the "People" `RoomSubList` so that people can be dragged to favourites. This has the downside that you can drag a "People" to "Rooms", but it won't set the direct chat flag. This is because im.vector.fake.direct != m.direct, sadly.
- Sets `alwaysShowHeader` to `true` so that the `IncomingCallDialog` can be showneven when there are no people in `sortedList`. Fixes https://github.com/vector-im/riot-web/issues/2956.
This fixes https://github.com/vector-im/riot-web/issues/2991 although we might need to give more feedback than just showing the login screen. Maybe a dialog that says "your account has been deactivated".
* WIP msisdn sign in
* A mostly working country picker
* Fix bug where you'dbe logged out after registering
Stop the guest sync, otherwise it gets 401ed for using a guest
access token for a non-guest, causing us to beliebe we've been
logged out.
* Use InteractiveAuth component for registration
* Fix tests
* Remove old signup code
* Signup -> Login
Now that Signup contains no code whatsoever related to signing up,
rename it to Login. Get rid of the Signup class.
* Stray newline
* Fix more merge failing
* Get phone country & number to the right place
* More-or-less working msisdn auth component
* Send the bind_msisdn param on registration
* Refinements to country dropdown
Rendering the whole lot when the component was rendered just makes
the page load really slow, so just show 2 at a time and rely on
type-to-search.
Make type-to-search always display an exact iso2 match first
* Propagate initial inputs to the phone input
* Support msisdn login
* semicolon
* Fix PropTypes
* Oops, use the 1qst element of the array
Not the array of object keys which has no particular order
* Make dropdown/countrydropdown controlled
* Unused line
* Add note on DOM layout
* onOptionChange is required
* More docs
* Add missing propTypes
* Don't resume promise on error
* Use React.Children to manipulate children
* Make catch less weird
* Fix null dereference
Assuming [0] of an empty list == undefined doesn't work if you're
then taking a property of it.
When creating a new chat with one person, show a dialog that asks the user whether they'd like to use an existing chat or actually create a new room.
Fixes https://github.com/vector-im/riot-web/issues/2760
- Shift to the left _before_ adding an avatar so that there are always `MAX_READ_AVATARS` visible, instead of there being `MAX_READ_AVATARS + 1` avatars displayed following the first "collapse".
- Use `right` instead of `left` so that double-digit remainders don't get overlapped.
- Use avatar initial instead of "R" or "?"
- Use Fuse.js to do case-insensitive fuzzy search. This allows for better sorting of results as well as search based on weighted keys (so userId has a high weight when the input starts with "@").
- Added debounce of 200ms to prevent analysis on every key stroke. Fuse seems to degrade performance vs. simple, non-fuzzy, unsorted matching, but the debounce should prevent too much computation.
- Move the selection to the top when the query is changed. There's no point in staying mid-way through the items at that point.
For E2E rooms, display "Send an encrypted message…" otherwise display "Send a plaintext message…" as the placeholder for the input box in [old] message composer.
This adds a 5 minute auth cache to speed up the process of deleting
old devices. It has the following nastinesses (mainly due to being
written on a flight whilst juggling kids):
* the auth cache is done as context attached to MatrixChat.
one could argue that it should be per-client instead, but we don't
yet have multiple clients.
* the auth cache is only maintained currently in DevicesPanelEntry
(i.e. set & invalidated). One could argue that it might be better
maintained in InteractiveAuth.js or a dedicated cache object
abstraction, but given the only use I can think of is when managing
devices, perhaps this is good enough for now.
To fix https://github.com/vector-im/riot-web/issues/2916, force the checking of scroll position by calling _onWidgetLoad (might need renaming...) when a MELS is expanded/contracted.
Also use an keying scheme for MELS that doesn't depend on the events contained, but rather a simple incrementing index based on the order of the MELS as it appears amongst all MELS.
Revert the WithMatrixClient change: RoomView calls methods on
the RoomSettings component and this breaks when RoomSettings is
wrapped in a WithMatrixClient.
Into a component that does Interactive Auth and a dialog that
wraps it, so we can do interactive auth not necessarily in a
dialog.
As a side effect:
* Put the buttons for each auth stage in the stage itself.
Some stages don't have submit buttons (and it's very possible
other stages may have other buttons entirely, like 'resend')
so it makes more sense for the buttons to live in the stage
components themselves. Plus it saves the slightly evil
calling-functions-on-react-children thing we were doing (and
indeed extending that to show the submit button at all).
* Give all BaseDialogs a cross in the top right to cancel. They
were all dismissable by clicking outside or pressing esc, so
this adds a more visually obvious way of dismissing them. Plus,
it means our InteractiveAuthDialog can have a way of canceling
the whole operation separate from buttons for the individual
stages.
BaseAvatar can be passed an onClick which is called when it's, er,
clicked, except when it was the default avatar in which case it
merrily ignored it. Make it not ignore it.
For compatibility with referral campaign flows, re-implement team registration such that the team is selected through providing an email with a known team domain. The support email is now only shown when an email that _looks_ like a UK/US university email address, but is not known.
SetDisplayNameDialog got broken by the changes to support asynchronous loading
of dialogs.
Rather than poking into its internals via a ref, make it return its result via
onFinished.
Fixes https://github.com/vector-im/riot-web/issues/3047
Also: This fixes registration with a team: only the email localpart was being used to register.
When a registration is successful, the user will be joined to rooms specified in the config.json teamsConfig:
"teamsConfig" : {
"supportEmail": "support@riot.im",
"teams": [
{
"name" : "matrix",
"emailSuffix" : "matrix.org",
"rooms" : [
{
"id" : "#irc_matrix:matrix.org",
"autoJoin" : true
}
]
}
]
}
autoJoin can of course be set to false if the room should only be displayed on the (forthcoming) welcome page for each team, and not auto-joined.
* Pressing enter now always adds whatever was in the input box
to the invite list, if it's a valid address (previously it
added it to the list of it was a search result but submitted
the form straight away if there were no results).
* Remove isValidAddress as it was only used in the context of
testing whether its return value was true or null (where null
meant "unsure") so just use getAddressType instead.
* Use binds rather than onFoo functions which aren't actually
handler functions themselves but return them
* Rename onKeyUp to moveSelectionDown etc,, reserving onKeyUp
for "a key has been released" rather than, "the up arrow key
has been pressed"
* Implement simple team-based registration
Config required goes in the `teams` top-level property in config.json. This consists of an array of team objects:
```json
{
"name": "University of Bath",
"emailSuffix": "bath.ac.uk"
}
```
These can be selected on registration and require a user to have a certain email address in order to register as part of a team. This is for vector-im/riot-web#2940. The next step would be sending users with emails matching the emailSuffix of a team to the correct welcome page as in vector-im/riot-web#2430.
We still need to parse "plaintext" messages through the markdown
renderer so that escappes are rendered properly.
Fixesvector-im/riot-web#2870.
Signed-off-by: Johannes Löthberg <johannes@kyriasis.com>
Add Modal.createDialogAsync, which can be used to display asynchronously-loaded
React components. Also make EncryptedEventDialog use it as a handy
demonstration.
Transition pairs joined,left and left,joined are now transformed into single meta-transitions "joined_and_left" and "left_and_joined" respectively. These are described as "joined and left", "left and rejoined".
Treat consecutive sequences of transitions as repetitions, and handle any arbitrary repetitions of transitions:
...,joined,left,joined,left,joined,left,...
is canonicalised into
...,joined_and_left, joined_and_left, joined_and_left,...
which is truncated and described as
... , joined and left 3 times, ...
This also works if there are multiple consecutive sequences separated by other transitions:
..., banned, banned, banned, joined, unbanned, unbanned, unbanned,...
becomes
... was banned 3 times, joined, was unbanned 3 times ...
The MELS can now deal with arbitrary sequences of transitions per user, where a transition is a change in membership. A transition can be joined, left, invite_reject, invite_withdrawal, invited, banned, unbanned or kicked.
Repeated segments (modulo 1 and 2), such as joined,left,joined,left,joined will be handled and will be rendered as " ... and 10 others joined and left 2 times and then joined". The repeated segments are assumed to be at the beginning of the sequence. This could be improved to handle arbitrary repeated sequences.
This will happen anyway when they follow email verification links.
make captchas poll for success so if they are completed elsewhere, electron moves on
- The MessagePanel now uses the same key for the MELS instances rendered so that entirely new instances are not created, they are simply passed new props (namely when new events arrive).
- MELS itself now uses `shouldComponentUpdate` so that it only updates if it is given a different number of events to previous or if it is toggled to expand.
* Render attachments inside iframes.
* Fix up the image and video views
* Fix m.audio
* Comments, and only use the cross domain renderer if the attachment is encrypted
* Fix whitespace
* Don't decrypt file attachments immediately
* Use https://usercontent.riot.im/v1.html by default
* typos
* Put the config in the React context.
Use it in MFileBody to configure the cross origin renderer URL.
* Call it appConfig in the context
* Return the promises so they don't get dropped
`onWidgetLoad` is now being called when an image has been decrypted so that the ScrollPanel maintains its scroll position (whether it's stuckAtBottom or not). This attempts to fix https://github.com/vector-im/riot-web/issues/2624
Also, the net change of nil is detected as having the first and last events being _different_. The summary should only include those that have their first and last events being the _same_ because that is a net change (within the block of member events).
* Fix join/part collapsing regressions
* Simplify loop
* Explain e,e
* Explain return null in _renderSummary
* Kill it properly
* Move . to _renderSummary
* Only use the first and last events to decide whether a net change has occured
* Do not sort events by TS before summarising
* fix loop and comment
* remove data-number-events
* Better explanation comment in _renderSummary
* Less tortuous comment
* Use a list of callbacks for things that need tinting.
Rather than gutwrenching the internals of TintableSVG inside the Tinter.
* Share a data: url for the tinted download svg in MFileBody
* Check image exists before tinting
* Add comments
* Use fetch+DomParser rather than XMLHttpRequest
* Remove comment about XMLHttpRequest
* Send a thumbnail when sending a m.image
* Use the 'thumbnail_file' when displaying encrypted images
* Whitespace
* Generate thumbnails for m.video
* Fix docstring, remove unused vars, use const
* Don't change the upload promise behaviour
* Polyfill for Canvas.toBlob to support older browsers
* Lowercase for integer types in jsdoc